Player Matchup

Maui
Maui
KiffdeKast
Maui
Level 64
God Stats
1W - 1L
1,880 SR
Queue Stats
36W - 29L
1,539 Elo+
Party 2
Artemis
Artemis
Niiros
Artemis
Level 127
God Stats
4W - 3L
1,650 SR
Queue Stats
109W - 31L
1,793 Elo+
Party 2
Shiva
Shiva
Shanoe13
Shiva
Level 59
God Stats
8W - 4L
1,627 SR
Queue Stats
35W - 11L
1,765 Elo+
Party 2
Team Averages
Level 83
1,719 SR
1,699 Elo+

VS

Team Averages
Level 71
1,402 SR
1,368 Elo+
Tyr
Tyr
CaptainNesquick
Tyr
Level 130
God Stats
10W - 13L
1,591 SR
Queue Stats
107W - 129L
1,473 Elo+
Solo
Vulcan
Vulcan
Shawsteregg
Vulcan
Level 8
God Stats
1W - 5L
1,114 SR
Queue Stats
2W - 9L
1,207 Elo+
Party 1
Maui
Maui
kee11971
Maui
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 90L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 14
10,269
685
4,277
12,744
16,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Niiros
Artemis
17
13 / 0 / 6
12,533
836
29,049
12,400
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Shanoe13
Shiva
17
5 / 2 / 11
11,188
746
10,301
17,210
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
9,431
629
8,313
24,417
16,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
16
1 / 4 / 1
9,834
656
14,967
7,638
3,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
1 / 7 / 0
9,651
643
3,670
18,001
21,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
3
4
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
1
2
14
4
W
Artemis
Niiros
Artemis
13
0
6
16
W
Shiva
Shanoe13
Shiva
5
2
11
5.25
L
Vulcan
1
4
1
0.38
L
Maui
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,627
Damage
26,950
42,354
Taken
50,056
41,427
Mitigated
41,875
16,012
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,313
479
0
3,456
24,417
16,828
0
1,392
22,446
0
42,054
W
4,277
662
696
2,248
12,744
16,883
381
6,010
6,734
20,533
0
W
Artemis
Niiros
Artemis
29,049
16,509
0
5,165
12,400
7,328
2,677
5,166
7,234
0
93,142
W
Shiva
Shanoe13
Shiva
10,301
2,204
2,230
5,673
17,210
17,216
25
8,018
9,192
0
30,271
L
Vulcan
14,967
7,324
0
360
7,638
3,515
0
1,111
6,391
53,696
0
L
Maui
3,670
584
163
2,399
18,001
21,532
0
1,804
15,643
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
28,916
162
Minions Killed
147
0
Camps Cleared
0
877,709
Distance Traveled
800,782
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,431
629
56
4
0
286,131
3
W
Maui
10,269
685
17
1
0
292,273
2
W
Artemis
12,533
836
93
6
0
263,103
3
W
Shiva
11,188
746
52
3
0
322,333
1
L
Vulcan
9,834
656
75
5
0
275,605
1
L
Maui
9,651
643
16
1
0
239,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role