Player Matchup

Danzaburou
Danzaburou
Koopa585
Danzaburou
Level 68
God Stats
8W - 2L
1,513 SR
Queue Stats
71W - 66L
1,490 Elo+
Solo
Hades
Hades
P0NTE_CHINGON_69
Hades
Level 49
God Stats
12W - 9L
1,565 SR
Queue Stats
19W - 14L
1,524 Elo+
Solo
Medusa
Medusa
TheGeneral98795
Medusa
Level 63
God Stats
14W - 5L
1,554 SR
Queue Stats
105W - 115L
1,457 Elo+
Party 2
Tiamat
Tiamat
VakPhoenix
Tiamat
Level 151
God Stats
39W - 42L
1,515 SR
Queue Stats
313W - 301L
1,494 Elo+
Solo
Kukulkan
Kukulkan
xxDEADLYJOKER_xx
Kukulkan
Level 149
God Stats
7W - 2L
1,632 SR
Queue Stats
163W - 141L
1,505 Elo+
Party 2
Team Averages
Level 96
1,556 SR
1,494 Elo+

VS

Team Averages
Level 100
1,413 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
AetherMenma
Cu Chulainn
Level 97
God Stats
2W - 6L
1,387 SR
Queue Stats
377W - 390L
1,436 Elo+
Party 1
Ymir
Ymir
King_Frosty_78
Ymir
Level 38
God Stats
2W - 1L
1,597 SR
Queue Stats
12W - 18L
1,597 Elo+
Solo
Thoth
Thoth
LiLNugNug_
Thoth
Level 100
God Stats
1W - 4L
1,290 SR
Queue Stats
158W - 147L
1,514 Elo+
Solo
Danzaburou
Danzaburou
The1stChaos
Danzaburou
Level 107
God Stats
14W - 21L
1,510 SR
Queue Stats
173W - 159L
1,476 Elo+
Solo
Awilix
Awilix
xpireat
Awilix
Level 160
God Stats
0W - 2L
1,282 SR
Queue Stats
184W - 171L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Koopa585
Danzaburou
14
2 / 1 / 11
10,049
558
10,004
13,264
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 3 / 1
11,439
636
10,496
16,206
10,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

16
5 / 1 / 3
9,745
541
13,233
14,194
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
VakPhoenix
Tiamat
15
2 / 0 / 0
9,423
524
2,807
11,814
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 2 / 1
11,579
643
11,710
7,673
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AetherMenma
Cu Chulainn
14
1 / 2 / 2
8,123
451
6,718
10,867
8,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 5 / 0
5,796
322
4,323
16,037
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
15
1 / 4 / 3
9,354
520
5,507
8,880
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
The1stChaos
Danzaburou
12
0 / 3 / 1
7,520
418
8,870
13,310
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
xpireat
Awilix
14
5 / 3 / 1
8,942
497
11,024
14,480
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
7
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AetherMenma
Cu Chulainn
1
2
2
1
L
0
5
0
0
W
Danzaburou
Koopa585
Danzaburou
2
1
11
7.5
L
Thoth
1
4
3
0.63
W
2
3
1
0.83
L
Danzaburou
The1stChaos
Danzaburou
0
3
1
0.17
W
5
1
3
6.5
W
Tiamat
VakPhoenix
Tiamat
2
0
0
2
L
Awilix
xpireat
Awilix
5
3
1
1.83
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,250
Damage
36,442
63,151
Taken
63,574
38,675
Mitigated
35,660
27,368
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AetherMenma
Cu Chulainn
6,718
1,716
0
5,855
10,867
8,571
0
7,702
3,165
0
57,596
L
4,323
1,655
258
3,064
16,037
12,635
0
2,728
13,309
18,563
1,617
W
Danzaburou
Koopa585
Danzaburou
10,004
2,683
430
3,584
13,264
12,569
208
4,638
8,626
0
32,904
L
Thoth
5,507
319
0
697
8,880
3,641
0
5,816
3,064
69,943
0
W
10,496
1,066
380
9,486
16,206
10,416
408
0
16,206
106,376
0
L
Danzaburou
The1stChaos
Danzaburou
8,870
2,428
0
5,152
13,310
4,701
0
1,798
11,512
0
53,356
W
13,233
7,433
0
8,229
14,194
5,619
419
2,889
11,305
0
87,840
W
Tiamat
VakPhoenix
Tiamat
2,807
788
72
3,692
11,814
6,696
283
277
11,537
83,772
3,231
L
Awilix
xpireat
Awilix
11,024
5,149
0
250
14,480
6,112
0
6,969
7,511
0
68,110
W
11,710
1,652
0
1,495
7,673
3,375
1,243
2,175
5,498
111,151
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
39,735
678
Minions Killed
464
0
Camps Cleared
0
1,625,642
Distance Traveled
1,647,755
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,123
451
98
5
0
375,232
2
L
Ymir
5,796
322
32
2
0
269,882
2
W
Danzaburou
10,049
558
45
3
0
311,279
7
L
Thoth
9,354
520
149
8
0
317,832
2
W
Hades
11,439
636
205
11
0
322,589
5
L
Danzaburou
7,520
418
80
4
0
302,218
5
W
Medusa
9,745
541
110
6
0
310,738
1
W
Tiamat
9,423
524
123
7
0
337,806
6
L
Awilix
8,942
497
105
6
0
382,591
0
W
Kukulkan
11,579
643
195
11
0
343,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role