Player Matchup

Chang'e
Chang'e
A__Nutt
Chang'e
Level 61
God Stats
2W - 1L
1,407 SR
Queue Stats
38W - 36L
1,355 Elo+
Party 2
Cliodhna
Cliodhna
Goatbay819
Cliodhna
Level 66
God Stats
7W - 7L
1,556 SR
Queue Stats
42W - 46L
1,345 Elo+
Party 2
Izanami
Izanami
LUV UKNO
Izanami
Level 125
God Stats
2W - 1L
1,667 SR
Queue Stats
71W - 66L
1,424 Elo+
Solo
Atlas
Atlas
NasBway
Atlas
Level 65
God Stats
5W - 3L
1,424 SR
Queue Stats
31W - 30L
1,372 Elo+
Party 2
Achilles
Achilles
WeekAs_
Achilles
Level 68
God Stats
12W - 11L
1,495 SR
Queue Stats
188W - 173L
1,396 Elo+
Solo
Team Averages
Level 77
1,510 SR
1,378 Elo+

VS

Team Averages
Level 102
1,514 SR
1,470 Elo+
Bacchus
Bacchus
BadBidWills
Bacchus
Level 143
God Stats
134W - 123L
1,546 SR
Queue Stats
255W - 252L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
DuBxTapZ
Zhong Kui
Level 69
God Stats
2W - 2L
1,489 SR
Queue Stats
15W - 16L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
JaySwae
Cernunnos
Level 124
God Stats
0W - 1L
1,344 SR
Queue Stats
35W - 39L
1,406 Elo+
Party 1
Bellona
Bellona
TurtleTTV9305
Bellona
Level 65
God Stats
2W - 1L
1,821 SR
Queue Stats
74W - 84L
1,359 Elo+
Party 1
Nemesis
Nemesis
tac0 parad0x
Nemesis
Level 107
God Stats
7W - 3L
1,372 SR
Queue Stats
295W - 278L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A__Nutt
Chang'e
17
1 / 4 / 5
10,908
455
16,528
18,213
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
Goatbay819
Cliodhna
18
6 / 3 / 7
11,470
478
13,985
24,167
11,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LUV UKNO
Izanami
18
8 / 7 / 9
12,332
514
28,619
29,503
11,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
NasBway
Atlas
17
3 / 2 / 14
11,707
488
10,562
24,177
29,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
WeekAs_
Achilles
20
10 / 0 / 5
13,124
547
21,983
25,522
28,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
14
3 / 4 / 6
10,575
441
9,348
22,995
28,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
DuBxTapZ
Zhong Kui
17
5 / 3 / 3
10,863
453
24,804
22,523
15,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
JaySwae
Cernunnos
20
4 / 7 / 3
12,791
533
18,181
30,937
12,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
16
1 / 8 / 1
10,608
442
11,309
23,906
28,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
tac0 parad0x
Nemesis
15
2 / 6 / 6
10,435
435
16,100
22,175
10,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
28
Kills
15
16
Deaths
28
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A__Nutt
Chang'e
1
4
5
0.88
L
Bacchus
BadBidWills
Bacchus
3
4
6
1.5
L
Zhong Kui
DuBxTapZ
Zhong Kui
5
3
3
2.17
W
Cliodhna
Goatbay819
Cliodhna
6
3
7
3.17
L
Cernunnos
JaySwae
Cernunnos
4
7
3
0.79
W
Izanami
LUV UKNO
Izanami
8
7
9
1.79
W
Atlas
NasBway
Atlas
3
2
14
5
L
Bellona
1
8
1
0.19
W
Achilles
WeekAs_
Achilles
10
0
5
12.5
L
Nemesis
tac0 parad0x
Nemesis
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,677
Damage
79,742
121,582
Taken
122,536
90,232
Mitigated
96,139
48,206
Healing
33,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A__Nutt
Chang'e
16,528
1,922
2,460
6,339
18,213
8,712
437
8,660
9,502
85,312
0
L
Bacchus
BadBidWills
Bacchus
9,348
896
0
2,120
22,995
28,215
155
7,499
15,400
22,750
1,453
L
Zhong Kui
DuBxTapZ
Zhong Kui
24,804
1,662
0
10,531
22,523
15,539
823
6,968
15,177
79,112
0
W
Cliodhna
Goatbay819
Cliodhna
13,985
3,233
0
6,249
24,167
11,626
1,192
5,713
18,240
0
92,735
L
Cernunnos
JaySwae
Cernunnos
18,181
10,385
0
14,611
30,937
12,936
3,828
6,283
24,603
0
125,504
W
Izanami
LUV UKNO
Izanami
28,619
22,519
0
14,968
29,503
11,724
2,312
8,880
20,523
0
115,740
W
Atlas
NasBway
Atlas
10,562
4,611
89
5,168
24,177
29,284
1,537
8,901
15,177
35,296
0
L
Bellona
11,309
1,739
0
2,552
23,906
28,868
323
2,059
20,214
0
65,077
W
Achilles
WeekAs_
Achilles
21,983
2,830
0
12,933
25,522
28,886
319
4,981
19,168
0
92,712
L
Nemesis
tac0 parad0x
Nemesis
16,100
6,914
0
3,352
22,175
10,581
516
4,281
17,602
0
80,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,541
Gold Earned
55,272
596
Minions Killed
532
0
Camps Cleared
0
2,245,136
Distance Traveled
2,177,316
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,908
455
132
6
0
413,823
3
L
Bacchus
10,575
441
20
1
0
422,677
6
L
Zhong Kui
10,863
453
112
5
0
441,802
3
W
Cliodhna
11,470
478
120
5
0
497,183
2
L
Cernunnos
12,791
533
180
8
0
377,788
1
W
Izanami
12,332
514
153
6
0
370,006
0
W
Atlas
11,707
488
46
2
0
470,881
4
L
Bellona
10,608
442
120
5
0
431,934
0
W
Achilles
13,124
547
145
6
0
493,243
4
L
Nemesis
10,435
435
100
4
0
503,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role