Player Matchup

Raijin
Raijin
Georgui Joukov
Raijin
Level 108
God Stats
0W - 2L
1,328 SR
Queue Stats
25W - 26L
1,473 Elo+
Party 1
Geb
Geb
Koopa585
Geb
Level 68
God Stats
1W - 2L
1,472 SR
Queue Stats
92W - 98L
1,514 Elo+
Solo
Chang'e
Chang'e
Olivier606
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,504 Elo+
Party 1
Hera
Hera
RhinoSchnutz
Hera
Level 25
God Stats
1W - 2L
1,535 SR
Queue Stats
53W - 62L
1,514 Elo+
Solo
Izanami
Izanami
Steelerzfan42
Izanami
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 182L
1,508 Elo+
Solo
Team Averages
Level 88
1,467 SR
1,503 Elo+

VS

Team Averages
Level 134
1,640 SR
1,486 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DrawonWhite
Khepri
Level 148
God Stats
2W - 0L
1,696 SR
Queue Stats
122W - 149L
1,418 Elo+
Solo
Chaac
Chaac
Quick429
Chaac
Level 160
God Stats
18W - 15L
1,550 SR
Queue Stats
1,081W - 1,144L
1,522 Elo+
Solo
Artemis
Artemis
Retromingant
Artemis
Level 67
God Stats
7W - 0L
2,005 SR
Queue Stats
210W - 206L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Tengu l 058
Zhong Kui
Level 139
God Stats
2W - 1L
1,448 SR
Queue Stats
299W - 302L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
6,217
622
4,848
7,210
2,569
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 3 / 6
7,716
772
5,079
12,245
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Olivier606
Chang'e
13
2 / 3 / 6
7,221
722
6,278
11,761
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 2
7,078
708
8,075
6,835
3,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
15
3 / 2 / 5
7,948
795
16,348
9,558
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 3 / 8
7,953
795
3,922
14,049
15,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
15
1 / 1 / 7
8,119
812
4,026
9,417
8,635
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Quick429
Chaac
14
4 / 4 / 10
8,660
866
6,518
18,231
20,435
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Retromingant
Artemis
15
5 / 2 / 9
8,961
896
17,978
9,968
5,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Tengu l 058
Zhong Kui
15
3 / 1 / 8
8,633
863
11,896
8,465
8,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
9
Kills
14
14
Deaths
11
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
8
1.67
W
Khepri
1
1
7
4.5
L
1
3
3
0.83
L
1
3
6
1.33
L
Chang'e
Olivier606
Chang'e
2
3
6
1.67
W
Chaac
Quick429
Chaac
4
4
10
2.25
W
Artemis
Retromingant
Artemis
5
2
9
4.75
L
2
3
2
1
L
Izanami
3
2
5
2.75
W
Zhong Kui
Tengu l 058
Zhong Kui
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
44,340
47,609
Taken
60,130
30,911
Mitigated
58,579
21,519
Healing
24,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,922
426
3,671
3,392
14,049
15,424
635
5,435
8,614
0
8,277
W
Khepri
4,026
290
952
1,018
9,417
8,635
411
2,733
6,684
10,514
0
L
4,848
436
2,229
918
7,210
2,569
0
1,775
5,435
11,275
0
L
5,079
598
26
2,060
12,245
13,084
0
4,868
7,377
8,019
0
L
Chang'e
Olivier606
Chang'e
6,278
673
7,195
4,856
11,761
7,686
0
3,473
8,288
13,997
0
W
Chaac
Quick429
Chaac
6,518
978
1,024
4,985
18,231
20,435
554
7,155
11,076
81
15,868
W
Artemis
Retromingant
Artemis
17,978
10,701
1,067
4,387
9,968
5,400
3,913
5,502
4,466
0
37,042
L
8,075
1,220
597
452
6,835
3,106
0
2,793
4,042
19,155
0
L
Izanami
16,348
12,328
579
2,607
9,558
4,466
0
3,094
6,464
0
27,667
W
Zhong Kui
Tengu l 058
Zhong Kui
11,896
743
1,082
3,355
8,465
8,685
2,236
3,455
5,010
29,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
42,326
86
Minions Killed
93
0
Camps Cleared
0
773,640
Distance Traveled
919,124
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,953
795
5
1
0
189,605
1
W
Khepri
8,119
812
8
1
0
196,863
0
L
Raijin
6,217
622
17
2
0
99,368
0
L
Geb
7,716
772
3
0
0
169,242
1
L
Chang'e
7,221
722
16
2
0
181,192
0
W
Chaac
8,660
866
16
2
0
164,069
0
W
Artemis
8,961
896
30
3
0
188,203
0
L
Hera
7,078
708
29
3
0
156,126
0
L
Izanami
7,948
795
21
2
0
167,712
4
W
Zhong Kui
8,633
863
34
3
0
180,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role