Player Matchup

Fenrir
Fenrir
FKMShotzz
Fenrir
Level 41
God Stats
6W - 2L
1,641 SR
Queue Stats
54W - 77L
1,341 Elo+
Party 3
Neith
Neith
SpiderDan2413
Neith
Level 23
God Stats
3W - 5L
1,432 SR
Queue Stats
18W - 20L
1,323 Elo+
Party 2
Maui
Maui
UndreamtJeans25
Maui
Level 29
God Stats
3W - 1L
1,615 SR
Queue Stats
47W - 66L
1,365 Elo+
Party 3
Aphrodite
Aphrodite
Wicca8
Aphrodite
Level 96
God Stats
3W - 3L
1,508 SR
Queue Stats
72W - 72L
1,392 Elo+
Party 2
Ymir
Ymir
bobbyaj
Ymir
Level 69
God Stats
4W - 2L
1,459 SR
Queue Stats
128W - 136L
1,299 Elo+
Party 3
Team Averages
Level 52
1,531 SR
1,344 Elo+

VS

Team Averages
Level 44
1,399 SR
1,195 Elo+
Arachne
Arachne
AFRL-LinusMik
Arachne
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,237 Elo+
Party 1
Ares
Ares
Peanut--MnM
Ares
Level 47
God Stats
0W - 3L
1,237 SR
Queue Stats
82W - 120L
1,266 Elo+
Solo
Cthulhu
Cthulhu
WilliamCo
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
940 Elo+
Party 1
Izanami
Izanami
carlssonfjunis
Izanami
Level 44
God Stats
1W - 4L
1,258 SR
Queue Stats
164W - 216L
1,273 Elo+
Party 1
Erlang Shen
Erlang Shen
frepqe
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 229L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FKMShotzz
Fenrir
9
0 / 2 / 1
5,137
514
2,639
6,453
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 2 / 1
5,337
534
4,407
5,721
2,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 4
5,614
561
2,448
4,426
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Wicca8
Aphrodite
11
1 / 0 / 0
6,235
624
3,532
3,928
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
bobbyaj
Ymir
9
2 / 0 / 1
5,470
547
2,993
7,983
3,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
1 / 2 / 0
4,253
425
2,969
7,822
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 0
4,744
474
1,969
6,197
5,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
WilliamCo
Cthulhu
6
0 / 4 / 2
4,302
430
1,882
9,478
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,231
523
4,178
5,358
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
frepqe
Erlang Shen
10
2 / 1 / 1
5,728
573
1,523
6,418
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
2
0
0.5
W
Fenrir
FKMShotzz
Fenrir
0
2
1
0.25
L
0
1
0
0
W
3
2
1
1.75
W
1
0
4
3
W
Aphrodite
Wicca8
Aphrodite
1
0
0
1
L
Cthulhu
WilliamCo
Cthulhu
0
4
2
0.25
W
Ymir
bobbyaj
Ymir
2
0
1
2.5
L
1
0
1
1.5
L
Erlang Shen
frepqe
Erlang Shen
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,019
Damage
12,521
28,511
Taken
35,273
12,709
Mitigated
16,842
12,288
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,969
2,069
313
1,224
7,822
2,277
9
2,028
5,794
0
15,262
W
Fenrir
FKMShotzz
Fenrir
2,639
688
0
694
6,453
2,261
0
40
6,397
0
29,968
L
1,969
0
0
0
6,197
5,016
0
3,111
3,086
20,292
0
W
4,407
2,248
200
2,437
5,721
2,003
1,115
1,133
4,588
0
30,656
W
2,448
509
60
1,373
4,426
2,869
559
552
3,874
16,967
0
W
Aphrodite
Wicca8
Aphrodite
3,532
536
379
3,325
3,928
1,659
0
1,565
2,015
45,781
0
L
Cthulhu
WilliamCo
Cthulhu
1,882
314
0
325
9,478
4,795
0
1,771
7,707
11,715
0
W
Ymir
bobbyaj
Ymir
2,993
429
0
3,820
7,983
3,917
78
197
7,786
33,805
0
L
4,178
2,129
139
1,769
5,358
1,655
240
1,051
4,307
0
34,029
L
Erlang Shen
frepqe
Erlang Shen
1,523
693
103
2,643
6,418
3,099
271
1,012
5,406
0
32,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
24,258
271
Minions Killed
212
0
Camps Cleared
0
935,009
Distance Traveled
981,026
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,253
425
22
2
0
218,854
1
W
Fenrir
5,137
514
52
5
0
214,749
0
L
Ares
4,744
474
50
5
0
161,459
0
W
Neith
5,337
534
51
5
0
169,835
1
W
Maui
5,614
561
27
3
0
181,388
0
W
Aphrodite
6,235
624
86
9
0
176,242
2
L
Cthulhu
4,302
430
23
2
0
182,040
0
W
Ymir
5,470
547
55
6
0
192,795
2
L
Izanami
5,231
523
58
6
0
186,753
1
L
Erlang Shen
5,728
573
59
6
0
231,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role