Player Matchup

Chaac
Chaac
EuPsycho
Chaac
Level 84
God Stats
52W - 69L
1,320 SR
Queue Stats
90W - 137L
1,380 Elo+
Solo
Sol
Sol
Mi5t3r J7757
Sol
Level 121
God Stats
0W - 2L
1,202 SR
Queue Stats
12W - 30L
1,234 Elo+
Solo
Artemis
Artemis
nightmarenigh432
Artemis
Level 121
God Stats
1W - 5L
1,336 SR
Queue Stats
254W - 394L
1,356 Elo+
Solo
Team Averages
Level 109
1,286 SR
1,323 Elo+

VS

Team Averages
Level 146
1,787 SR
1,605 Elo+
Neith
Neith
Alternatedark
Neith
Level 158
God Stats
22W - 11L
1,816 SR
Queue Stats
588W - 525L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
WATER RElGNS
Kukulkan
Level 141
God Stats
40W - 10L
1,896 SR
Queue Stats
373W - 301L
1,560 Elo+
Party 1
Mulan
Mulan
nopantsyance
Mulan
Level 139
God Stats
40W - 32L
1,648 SR
Queue Stats
403W - 349L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EuPsycho
Chaac
13
0 / 4 / 0
8,011
616
8,165
15,546
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
7,941
611
6,733
9,306
2,914
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 0
8,707
670
5,819
10,573
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
10,433
803
11,878
10,375
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
WATER RElGNS
Kukulkan
17
6 / 0 / 6
10,359
797
8,311
8,162
4,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 10
9,875
760
9,689
12,797
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Chaac
EuPsycho
Chaac
0
4
0
0
L
0
3
0
0
W
Kukulkan
WATER RElGNS
Kukulkan
6
0
6
9
L
1
6
0
0.17
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
29,878
35,425
Taken
31,334
21,767
Mitigated
20,803
7,409
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,878
6,301
0
3,750
10,375
5,743
1,880
2,210
7,905
0
38,927
L
Chaac
EuPsycho
Chaac
8,165
382
732
4,898
15,546
15,132
0
3,784
11,762
2,896
22,180
L
6,733
1,337
0
832
9,306
2,914
0
1,689
7,617
39,277
0
W
Kukulkan
WATER RElGNS
Kukulkan
8,311
340
0
3,150
8,162
4,180
1,152
1,731
6,037
55,219
0
L
5,819
1,460
359
588
10,573
3,721
0
3,083
7,490
0
33,325
W
9,689
1,357
0
5,296
12,797
10,880
532
3,439
8,886
192
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
30,667
143
Minions Killed
160
0
Camps Cleared
0
589,827
Distance Traveled
647,342
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,433
803
44
3
0
178,448
0
L
Chaac
8,011
616
29
2
0
239,494
0
L
Sol
7,941
611
57
4
0
199,065
0
W
Kukulkan
10,359
797
93
7
0
239,897
0
L
Artemis
8,707
670
57
4
0
151,268
1
W
Mulan
9,875
760
23
2
0
228,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role