Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CutSolid15
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,471 Elo+
Party 2
Sobek
Sobek
MakaSoWavy
Sobek
Level 142
God Stats
2W - 0L
1,730 SR
Queue Stats
38W - 39L
1,477 Elo+
Party 2
Hel
Hel
Zednael
Hel
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
87W - 82L
1,477 Elo+
Solo
Ares
Ares
anadonro
Ares
Level 128
God Stats
7W - 4L
1,663 SR
Queue Stats
214W - 226L
1,443 Elo+
Party 1
Team Averages
Level 119
1,536 SR
1,474 Elo+

VS

Team Averages
Level 102
1,441 SR
1,462 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BeansOnDaGrill7
Jormungandr
Level 129
God Stats
1W - 8L
1,188 SR
Queue Stats
625W - 640L
1,493 Elo+
Solo
Hercules
Hercules
GareGamer1
Hercules
Level 88
God Stats
1W - 2L
1,516 SR
Queue Stats
94W - 111L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
jackauger100
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,404 Elo+
Solo
Hel
Hel
lichbane1
Hel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
0 / 4 / 16
11,973
665
10,400
32,986
60,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
CutSolid15
Bellona
20
8 / 5 / 12
12,942
719
18,276
33,309
46,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
20
4 / 3 / 15
13,108
728
13,724
36,373
62,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
20
9 / 3 / 11
13,176
732
36,844
24,758
22,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
19
3 / 3 / 16
11,642
647
18,031
28,310
44,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
1 / 7 / 11
10,424
579
14,662
29,329
38,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
BeansOnDaGrill7
Jormungandr
20
4 / 3 / 9
12,706
706
45,832
31,264
28,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GareGamer1
Hercules
1
0 / 0 / 0
4,356
242
0
0
0
Ao Kuang
jackauger100
Ao Kuang
20
7 / 5 / 8
12,610
701
17,411
26,293
32,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 9 / 5
11,216
623
21,691
22,442
17,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
24
Kills
16
18
Deaths
24
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
4
16
2
L
Khepri
 
Khepri
1
7
11
0.93
L
Jormungandr
BeansOnDaGrill7
Jormungandr
4
3
9
2.83
W
Bellona
CutSolid15
Bellona
8
5
12
2.8
L
Hercules
GareGamer1
Hercules
0
0
0
0
W
Sobek
4
3
15
3.83
W
Hel
9
3
11
4.83
W
Ares
3
3
16
3.67
L
Ao Kuang
jackauger100
Ao Kuang
7
5
8
2.2
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,275
Damage
99,596
155,736
Taken
109,328
236,909
Mitigated
117,331
83,338
Healing
43,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,400
1,492
2,653
3,690
32,986
60,877
731
19,002
13,984
30,135
0
L
Khepri
 
Khepri
14,662
1,436
765
1,754
29,329
38,437
81
20,062
9,267
28,252
0
L
Jormungandr
BeansOnDaGrill7
Jormungandr
45,832
8,082
1,852
12,706
31,264
28,577
112
23,365
7,899
82,848
0
W
Bellona
CutSolid15
Bellona
18,276
3,905
5,206
8,274
33,309
46,872
1,342
20,879
12,430
0
35,287
L
Hercules
GareGamer1
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
13,724
1,588
2,041
13,415
36,373
62,419
880
22,109
14,264
29,386
0
W
Hel
36,844
6,924
30,175
12,455
24,758
22,638
3,087
21,222
3,536
59,363
0
W
Ares
18,031
884
949
4,480
28,310
44,103
1,507
16,384
11,926
30,360
0
L
Ao Kuang
jackauger100
Ao Kuang
17,411
3,814
2,759
9,993
26,293
32,570
0
19,117
7,176
25,176
0
L
21,691
1,447
8,064
5,622
22,442
17,747
209
16,455
5,987
38,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
51,312
162
Minions Killed
140
0
Camps Cleared
0
1,590,763
Distance Traveled
1,220,739
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,973
665
35
2
0
316,718
0
L
Khepri
10,424
579
21
1
0
278,768
0
L
Jormungandr
12,706
706
65
4
0
335,599
3
W
Bellona
12,942
719
20
1
0
325,214
5
L
Hercules
4,356
242
0
0
0
0
0
W
Sobek
13,108
728
21
1
0
319,006
0
W
Hel
13,176
732
63
4
0
311,702
0
W
Ares
11,642
647
23
1
0
318,123
5
L
Ao Kuang
12,610
701
24
1
0
319,323
1
L
Hel
11,216
623
30
2
0
287,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role