Player Matchup

Serqet
Serqet
Eloquente
Serqet
Level 126
God Stats
4W - 4L
1,340 SR
Queue Stats
207W - 216L
1,507 Elo+
Solo
Cthulhu
Cthulhu
QQiQQ
Cthulhu
Level 128
God Stats
10W - 3L
1,716 SR
Queue Stats
617W - 623L
1,544 Elo+
Party 3
Anhur
Anhur
SIRTURAN
Anhur
Level 148
God Stats
3W - 1L
1,614 SR
Queue Stats
209W - 183L
1,559 Elo+
Party 3
Loki
Loki
tercsab
Loki
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,457 Elo+
Party 1
Cerberus
Cerberus
xRezv
Cerberus
Level 56
God Stats
3W - 2L
1,820 SR
Queue Stats
178W - 173L
1,520 Elo+
Party 1
Team Averages
Level 118
1,598 SR
1,517 Elo+

VS

Team Averages
Level 134
1,522 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
 
He Bo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
Elvis96
Odin
Level 160
God Stats
13W - 7L
1,683 SR
Queue Stats
619W - 641L
1,564 Elo+
Party 2
Lancelot
Lancelot
S2CHAINZ_
Lancelot
Level 149
God Stats
3W - 7L
1,426 SR
Queue Stats
687W - 746L
1,502 Elo+
Solo
Zeus
Zeus
ababay
Zeus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Eloquente
Serqet
14
2 / 0 / 5
7,836
712
3,164
9,612
9,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
QQiQQ
Cthulhu
13
4 / 3 / 7
8,371
761
13,924
10,479
7,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
SIRTURAN
Anhur
16
1 / 0 / 6
8,367
761
4,337
8,520
4,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
tercsab
Loki
14
2 / 2 / 5
7,778
707
4,101
6,132
3,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xRezv
Cerberus
15
2 / 1 / 7
8,876
807
7,134
11,633
11,484
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 1 / 4
7,796
709
5,431
9,993
9,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

He Bo
 
He Bo
14
3 / 3 / 1
7,622
693
7,541
6,464
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Elvis96
Odin
12
0 / 4 / 3
6,747
613
7,862
10,021
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
S2CHAINZ_
Lancelot
14
1 / 2 / 1
7,144
649
800
5,755
3,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
ababay
Zeus
14
1 / 2 / 4
7,316
665
7,759
4,942
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
11
Kills
5
6
Deaths
12
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
4
2
L
He Bo
 
He Bo
3
3
1
1.17
W
Serqet
Eloquente
Serqet
2
0
5
4.5
L
Odin
Elvis96
Odin
0
4
3
0.38
W
Cthulhu
QQiQQ
Cthulhu
4
3
7
2.5
L
Lancelot
S2CHAINZ_
Lancelot
1
2
1
0.75
W
Anhur
SIRTURAN
Anhur
1
0
6
4
L
Zeus
ababay
Zeus
1
2
4
1.5
W
Loki
tercsab
Loki
2
2
5
2.25
W
Cerberus
xRezv
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
29,393
46,376
Taken
37,175
36,723
Mitigated
27,393
16,357
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,431
734
395
2,700
9,993
9,205
0
5,850
3,780
0
11,607
L
He Bo
 
He Bo
7,541
156
0
563
6,464
2,808
0
4,316
1,940
16,826
0
W
Serqet
Eloquente
Serqet
3,164
507
736
1,224
9,612
9,826
43
3,510
5,926
0
6,457
L
Odin
Elvis96
Odin
7,862
510
225
1,202
10,021
9,507
0
4,332
5,587
0
12,289
W
Cthulhu
QQiQQ
Cthulhu
13,924
345
2,886
1,045
10,479
7,189
114
3,555
6,762
23,037
0
L
Lancelot
S2CHAINZ_
Lancelot
800
32
633
546
5,755
3,626
0
2,825
2,804
0
5,917
W
Anhur
SIRTURAN
Anhur
4,337
1,921
550
2,587
8,520
4,817
949
2,454
5,769
0
19,746
L
Zeus
ababay
Zeus
7,759
239
253
250
4,942
2,247
0
3,735
1,149
23,050
0
W
Loki
tercsab
Loki
4,101
525
657
291
6,132
3,407
0
2,362
3,770
0
15,637
W
Cerberus
xRezv
Cerberus
7,134
112
2,000
4,381
11,633
11,484
94
3,419
8,098
15,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
36,625
129
Minions Killed
99
0
Camps Cleared
0
1,007,473
Distance Traveled
962,452
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,796
709
13
1
0
217,058
1
L
He Bo
7,622
693
29
3
0
175,575
0
W
Serqet
7,836
712
11
1
0
206,836
0
L
Odin
6,747
613
14
1
0
163,602
0
W
Cthulhu
8,371
761
28
3
0
159,138
3
L
Lancelot
7,144
649
10
1
0
218,433
0
W
Anhur
8,367
761
46
4
0
203,922
1
L
Zeus
7,316
665
33
3
0
187,784
0
W
Loki
7,778
707
12
1
0
231,046
0
W
Cerberus
8,876
807
32
3
0
206,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role