Player Matchup

Bastet
Bastet
Jabzzyyy
Bastet
Level 103
God Stats
5W - 2L
1,887 SR
Queue Stats
183W - 177L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
LeprosyParty
Cabrakan
Level 87
God Stats
11W - 15L
1,538 SR
Queue Stats
175W - 160L
1,517 Elo+
Party 2
Hercules
Hercules
PHENIXGaming
Hercules
Level 109
God Stats
1W - 4L
1,148 SR
Queue Stats
406W - 376L
1,599 Elo+
Party 2
Raijin
Raijin
PeanutPyro
Raijin
Level 89
God Stats
2W - 3L
1,468 SR
Queue Stats
62W - 52L
1,530 Elo+
Party 2
Chiron
Chiron
lizzothickasf
Chiron
Level 29
God Stats
3W - 4L
1,504 SR
Queue Stats
50W - 50L
1,469 Elo+
Party 2
Team Averages
Level 83
1,509 SR
1,527 Elo+

VS

Team Averages
Level 77
1,687 SR
1,602 Elo+
Hera
Hera
KindaFreaky
Hera
Level 65
God Stats
7W - 2L
1,761 SR
Queue Stats
19W - 13L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Simba6969
Hou Yi
Level 25
God Stats
9W - 0L
1,984 SR
Queue Stats
33W - 17L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Thiccnehhs
Kuzenbo
Level 65
God Stats
1W - 0L
1,308 SR
Queue Stats
18W - 14L
1,583 Elo+
Party 1
Horus
Horus
YouthGolfLegend
Horus
Level 84
God Stats
10W - 2L
1,721 SR
Queue Stats
46W - 51L
1,524 Elo+
Party 1
Thanatos
Thanatos
highemperorming
Thanatos
Level 145
God Stats
17W - 10L
1,663 SR
Queue Stats
244W - 208L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Jabzzyyy
Bastet
16
1 / 4 / 4
9,250
712
10,720
12,139
5,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
LeprosyParty
Cabrakan
15
0 / 6 / 4
9,174
706
5,088
19,865
30,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
PHENIXGaming
Hercules
16
5 / 5 / 3
10,226
787
13,998
19,966
22,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
PeanutPyro
Raijin
16
2 / 5 / 4
9,178
706
9,888
11,635
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 7
8,446
650
10,094
14,664
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
10,579
814
12,760
11,831
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Simba6969
Hou Yi
19
6 / 0 / 11
10,956
843
19,800
14,488
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Thiccnehhs
Kuzenbo
15
4 / 3 / 10
9,989
768
6,886
17,375
21,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 18
9,925
763
10,601
13,714
15,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
19
7 / 3 / 14
11,056
850
14,916
13,321
6,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
8
Kills
25
25
Deaths
10
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bastet
Jabzzyyy
Bastet
1
4
4
0.75
W
5
3
14
4
L
Cabrakan
LeprosyParty
Cabrakan
0
6
4
0.33
L
Hercules
PHENIXGaming
Hercules
5
5
3
1.3
L
Raijin
PeanutPyro
Raijin
2
5
4
0.8
W
Hou Yi
Simba6969
Hou Yi
6
0
11
11.5
W
Kuzenbo
Thiccnehhs
Kuzenbo
4
3
10
3
W
3
1
18
12
W
Thanatos
7
3
14
4.67
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,788
Damage
64,963
78,269
Taken
70,729
69,414
Mitigated
55,858
14,160
Healing
32,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Jabzzyyy
Bastet
10,720
3,125
0
1,566
12,139
5,284
490
2,840
9,054
0
36,351
W
12,760
3,736
0
2,281
11,831
4,594
1,387
1,097
8,822
38,094
0
L
Cabrakan
LeprosyParty
Cabrakan
5,088
801
0
974
19,865
30,722
0
5,516
14,096
15,716
0
L
Hercules
PHENIXGaming
Hercules
13,998
4,479
0
7,010
19,966
22,495
72
4,917
14,877
451
38,493
L
Raijin
PeanutPyro
Raijin
9,888
986
0
0
11,635
4,317
42
3,097
8,389
36,029
0
W
Hou Yi
Simba6969
Hou Yi
19,800
13,032
0
8,532
14,488
7,757
3,803
2,754
11,370
0
56,291
W
Kuzenbo
Thiccnehhs
Kuzenbo
6,886
2,797
0
3,081
17,375
21,864
431
5,043
10,869
14,999
0
W
10,601
4,415
3,942
5,021
13,714
15,500
366
3,898
9,686
0
20,483
W
Thanatos
14,916
4,802
0
9,323
13,321
6,143
768
2,605
9,381
0
40,201
L
10,094
5,303
1,329
3,281
14,664
6,596
513
3,276
11,214
0
32,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
52,505
234
Minions Killed
252
0
Camps Cleared
0
1,282,010
Distance Traveled
1,424,118
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,250
712
57
4
0
282,049
1
W
Hera
10,579
814
63
5
0
278,000
4
L
Cabrakan
9,174
706
25
2
0
238,578
3
L
Hercules
10,226
787
65
5
0
266,790
1
L
Raijin
9,178
706
45
3
0
255,163
4
W
Hou Yi
10,956
843
86
7
0
265,619
0
W
Kuzenbo
9,989
768
17
1
0
277,202
0
W
Horus
9,925
763
32
2
0
282,331
0
W
Thanatos
11,056
850
54
4
0
320,966
3
L
Chiron
8,446
650
42
3
0
239,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role