Player Matchup

Hun Batz
Hun Batz
ASP28
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,406 Elo+
Party 1
Ah Puch
Ah Puch
Dombli
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,517 Elo+
Party 1
Shiva
Shiva
Gasttyk
Shiva
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 60L
1,355 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,426 Elo+

VS

Team Averages
Level 64
1,723 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
toe2detoe89
Amaterasu
Level 89
God Stats
8W - 1L
1,963 SR
Queue Stats
49W - 48L
1,542 Elo+
Solo
Skadi
Skadi
zant0774
Skadi
Level 43
God Stats
2W - 1L
1,707 SR
Queue Stats
12W - 18L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASP28
Hun Batz
14
1 / 5 / 1
8,928
595
6,569
10,829
4,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Dombli
Ah Puch
14
0 / 3 / 2
8,612
574
8,524
10,479
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Gasttyk
Shiva
15
1 / 1 / 0
9,603
640
4,514
13,505
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 1 / 6
10,868
725
8,157
7,118
3,199
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
toe2detoe89
Amaterasu
17
6 / 0 / 3
11,505
767
11,374
12,195
10,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
zant0774
Skadi
15
1 / 1 / 7
10,096
673
7,630
6,397
2,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
6
5
L
Hun Batz
ASP28
Hun Batz
1
5
1
0.3
L
Ah Puch
Dombli
Ah Puch
0
3
2
0.33
L
Shiva
Gasttyk
Shiva
1
1
0
1
W
Amaterasu
toe2detoe89
Amaterasu
6
0
3
7.5
W
Skadi
zant0774
Skadi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
27,161
34,813
Taken
25,710
22,344
Mitigated
16,620
5,412
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,157
309
0
1,435
7,118
3,199
879
2,649
4,469
48,519
0
L
Hun Batz
ASP28
Hun Batz
6,569
1,089
0
570
10,829
4,594
56
1,713
9,116
0
34,301
L
Ah Puch
Dombli
Ah Puch
8,524
804
0
1,150
10,479
3,836
87
3,299
7,180
31,148
0
L
Shiva
Gasttyk
Shiva
4,514
1,207
668
3,024
13,505
13,914
0
4,476
9,029
0
19,501
W
Amaterasu
toe2detoe89
Amaterasu
11,374
5,443
2,097
4,661
12,195
10,886
714
3,314
8,881
3,678
28,025
W
Skadi
zant0774
Skadi
7,630
2,284
0
561
6,397
2,535
320
2,596
3,801
0
50,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,143
Gold Earned
32,469
137
Minions Killed
215
0
Camps Cleared
0
798,759
Distance Traveled
717,165
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,868
725
89
6
0
210,043
1
L
Hun Batz
8,928
595
46
3
0
261,683
2
L
Ah Puch
8,612
574
57
4
0
255,465
0
L
Shiva
9,603
640
34
2
0
281,611
2
W
Amaterasu
11,505
767
31
2
0
267,541
4
W
Skadi
10,096
673
95
6
0
239,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role