Player Matchup

Vamana
Vamana
AnukÏte
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Thoth
Thoth
UtmostCloud9354
Thoth
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
274W - 309L
1,378 Elo+
Solo
The Morrigan
The Morrigan
WeeD_AmN3Sia_X
The Morrigan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 1
Ravana
Ravana
america252525
Ravana
Level 147
God Stats
0W - 1L
1,579 SR
Queue Stats
24W - 22L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
noxseer
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Solo
Team Averages
Level 89
1,478 SR
1,319 Elo+

VS

Team Averages
Level 95
1,480 SR
1,437 Elo+
Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AbdielDowney
Chernobog
Level 28
God Stats
2W - 0L
1,650 SR
Queue Stats
49W - 61L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chabelizz
Ah Muzen Cab
Level 101
God Stats
15W - 7L
1,670 SR
Queue Stats
750W - 849L
1,506 Elo+
Solo
Zeus
Zeus
SoulReaper Jose
Zeus
Level 79
God Stats
1W - 5L
1,099 SR
Queue Stats
200W - 199L
1,417 Elo+
Solo
Jing Wei
Jing Wei
guncel-fisek
Jing Wei
Level 127
God Stats
28W - 25L
1,481 SR
Queue Stats
2,163W - 2,555L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AnukÏte
Vamana
14
2 / 6 / 2
8,131
813
4,160
15,048
12,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 0
5,904
590
150
2,238
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
WeeD_AmN3Sia_X
The Morrigan
14
1 / 7 / 2
7,217
722
6,334
9,633
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 1
8,586
859
5,836
11,197
9,661
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
noxseer
Kumbhakarna
12
0 / 4 / 1
6,804
680
3,298
11,590
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 2 / 14
9,226
923
10,472
7,129
3,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
AbdielDowney
Chernobog
14
2 / 2 / 11
8,628
863
4,812
5,482
2,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Chabelizz
Ah Muzen Cab
17
6 / 1 / 12
10,019
1,002
11,435
7,379
5,204
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 1 / 15
9,702
970
9,444
3,862
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
guncel-fisek
Jing Wei
14
3 / 2 / 13
8,661
866
7,560
7,092
3,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
6
Kills
23
23
Deaths
8
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
14
6
W
Chernobog
AbdielDowney
Chernobog
2
2
11
3.75
L
Vamana
AnukÏte
Vamana
2
6
2
0.5
W
Ah Muzen Cab
Chabelizz
Ah Muzen Cab
6
1
12
12
W
7
1
15
14.5
L
0
1
0
0
L
The Morrigan
WeeD_AmN3Sia_X
The Morrigan
1
7
2
0.29
L
3
5
1
0.7
W
Jing Wei
guncel-fisek
Jing Wei
3
2
13
4.75
L
Kumbhakarna
noxseer
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
43,723
49,706
Taken
30,944
37,432
Mitigated
16,090
7,581
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,472
6,034
1,188
1,825
7,129
3,388
2,149
1,253
5,876
0
23,506
W
Chernobog
AbdielDowney
Chernobog
4,812
2,567
0
993
5,482
2,503
2,414
3,845
1,637
0
14,809
L
Vamana
AnukÏte
Vamana
4,160
765
1,259
2,071
15,048
12,332
0
2,302
12,746
0
9,234
W
Ah Muzen Cab
Chabelizz
Ah Muzen Cab
11,435
1,582
675
1,909
7,379
5,204
668
1,676
5,703
0
31,407
W
9,444
680
565
580
3,862
1,780
1,326
1,692
2,170
21,408
0
L
150
37
0
0
2,238
690
0
154
2,084
755
0
L
The Morrigan
WeeD_AmN3Sia_X
The Morrigan
6,334
214
333
363
9,633
4,253
0
3,004
6,629
15,072
0
L
5,836
1,511
1,084
1,469
11,197
9,661
0
2,492
8,705
0
14,964
W
Jing Wei
guncel-fisek
Jing Wei
7,560
4,123
1,619
2,320
7,092
3,215
724
1,316
5,776
0
15,067
L
Kumbhakarna
noxseer
Kumbhakarna
3,298
171
0
1,002
11,590
10,496
0
1,492
10,098
11,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
46,236
89
Minions Killed
121
0
Camps Cleared
0
726,254
Distance Traveled
997,238
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,226
923
19
2
0
207,822
4
W
Chernobog
8,628
863
26
3
0
225,859
2
L
Vamana
8,131
813
8
1
0
206,515
0
W
Ah Muzen Cab
10,019
1,002
32
3
0
189,933
0
W
Zeus
9,702
970
23
2
0
178,303
0
L
Thoth
5,904
590
2
0
0
53,062
1
L
The Morrigan
7,217
722
25
3
0
153,979
0
L
Ravana
8,586
859
40
4
0
196,844
0
W
Jing Wei
8,661
866
21
2
0
195,321
0
L
Kumbhakarna
6,804
680
14
1
0
115,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role