Player Matchup

Zeus
Zeus
INDIGOCRAY
Zeus
Level 160
God Stats
10W - 6L
1,581 SR
Queue Stats
172W - 172L
1,363 Elo+
Solo
Thanatos
Thanatos
LadyDeathvolt
Thanatos
Level 67
God Stats
4W - 7L
1,431 SR
Queue Stats
142W - 169L
1,387 Elo+
Party 3
Jing Wei
Jing Wei
Rengoku3853
Jing Wei
Level 47
God Stats
8W - 7L
1,532 SR
Queue Stats
85W - 86L
1,349 Elo+
Solo
Fafnir
Fafnir
RiseToDeathvolt
Fafnir
Level 100
God Stats
2W - 1L
1,781 SR
Queue Stats
374W - 400L
1,335 Elo+
Party 3
Sun Wukong
Sun Wukong
RunningRanch
Sun Wukong
Level 48
God Stats
12W - 6L
1,421 SR
Queue Stats
117W - 139L
1,342 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,355 Elo+

VS

Team Averages
Level 80
1,568 SR
1,333 Elo+
Cthulhu
Cthulhu
CreeperMine05
Cthulhu
Level 83
God Stats
10W - 4L
1,693 SR
Queue Stats
77W - 81L
1,427 Elo+
Party 2
Izanami
Izanami
Depresedpnda
Izanami
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 30L
1,316 Elo+
Party 2
Freya
Freya
JustinNightWolf
Freya
Level 143
God Stats
36W - 29L
1,514 SR
Queue Stats
52W - 62L
1,349 Elo+
Solo
Loki
Loki
PoseidonsSon826
Loki
Level 58
God Stats
3W - 0L
1,506 SR
Queue Stats
5W - 5L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
SonofZeus1335
Sun Wukong
Level 69
God Stats
1W - 0L
1,626 SR
Queue Stats
3W - 7L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 1
12,666
603
20,413
15,779
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LadyDeathvolt
Thanatos
15
2 / 7 / 1
9,606
457
5,854
20,245
10,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Rengoku3853
Jing Wei
9
2 / 9 / 2
7,501
357
7,421
14,934
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 3 / 8
10,003
476
5,720
17,129
22,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RunningRanch
Sun Wukong
18
4 / 0 / 0
11,597
552
15,171
15,047
12,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
7 / 3 / 11
10,904
519
16,737
16,957
18,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Depresedpnda
Izanami
15
4 / 4 / 10
10,270
489
11,835
15,274
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 8 / 1
9,702
462
13,843
23,001
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 4 / 3
10,405
495
7,801
16,497
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SonofZeus1335
Sun Wukong
16
0 / 1 / 1
9,361
446
6,633
12,959
12,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
19
Kills
21
21
Deaths
20
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
3
11
4.17
W
Izanami
Depresedpnda
Izanami
4
4
10
2.25
L
11
2
1
5.75
W
2
8
1
0.31
L
Thanatos
LadyDeathvolt
Thanatos
2
7
1
0.36
W
8
4
3
2.38
L
Jing Wei
Rengoku3853
Jing Wei
2
9
2
0.33
L
0
3
8
1.33
L
Sun Wukong
RunningRanch
Sun Wukong
4
0
0
4
W
Sun Wukong
SonofZeus1335
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,579
Damage
56,849
83,134
Taken
84,688
56,904
Mitigated
52,519
33,515
Healing
25,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
16,737
1,328
525
3,749
16,957
18,956
471
3,913
13,044
51,851
2,192
W
Izanami
Depresedpnda
Izanami
11,835
8,369
353
3,806
15,274
4,867
2,449
6,527
8,747
0
66,838
L
20,413
6,211
0
8,221
15,779
7,442
2,358
8,651
7,083
111,628
0
W
13,843
5,318
149
8,663
23,001
10,087
2,763
14,962
8,039
64,176
6,432
L
Thanatos
LadyDeathvolt
Thanatos
5,854
1,919
201
11,854
20,245
10,216
0
6,121
13,911
0
72,844
W
7,801
2,784
0
6,114
16,497
6,428
1,622
731
15,766
0
54,597
L
Jing Wei
Rengoku3853
Jing Wei
7,421
5,607
83
2,938
14,934
4,363
792
5,751
8,625
0
28,052
L
5,720
1,873
198
4,104
17,129
22,091
288
5,783
10,471
31,424
0
L
Sun Wukong
RunningRanch
Sun Wukong
15,171
2,081
0
5,916
15,047
12,792
108
1,258
13,733
0
96,130
W
Sun Wukong
SonofZeus1335
Sun Wukong
6,633
1,656
0
1,816
12,959
12,181
1,370
0
12,959
0
65,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,373
Gold Earned
50,642
549
Minions Killed
473
0
Camps Cleared
0
1,745,845
Distance Traveled
1,901,940
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,904
519
74
4
0
405,866
6
W
Izanami
10,270
489
108
5
0
344,085
2
L
Zeus
12,666
603
187
9
0
311,027
0
W
Freya
9,702
462
91
4
0
336,494
2
L
Thanatos
9,606
457
113
5
0
352,886
0
W
Loki
10,405
495
88
4
0
418,495
0
L
Jing Wei
7,501
357
36
2
0
293,547
3
L
Fafnir
10,003
476
41
2
0
373,673
0
L
Sun Wukong
11,597
552
172
8
0
414,712
0
W
Sun Wukong
9,361
446
112
5
0
397,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role