Player Matchup

Lancelot
Lancelot
Diogurtex
Lancelot
Level 66
God Stats
31W - 37L
1,403 SR
Queue Stats
182W - 242L
1,297 Elo+
Party 3
Fafnir
Fafnir
DonMater93
Fafnir
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 107L
1,244 Elo+
Party 2
Loki
Loki
Josubaru
Loki
Level 41
God Stats
1W - 7L
1,211 SR
Queue Stats
14W - 32L
1,275 Elo+
Solo
Tyr
Tyr
MezGo_93
Tyr
Level 86
God Stats
17W - 29L
1,472 SR
Queue Stats
344W - 423L
1,348 Elo+
Party 2
Izanami
Izanami
tomas_neto00
Izanami
Level 29
God Stats
47W - 45L
1,391 SR
Queue Stats
101W - 139L
1,301 Elo+
Party 3
Team Averages
Level 52
1,395 SR
1,293 Elo+

VS

Team Averages
Level 107
1,468 SR
1,390 Elo+
Cupid
Cupid
Darkkness19
Cupid
Level 160
God Stats
9W - 7L
1,579 SR
Queue Stats
1,624W - 1,589L
1,456 Elo+
Party 1
Loki
Loki
Emil-kiiller
Loki
Level 81
God Stats
7W - 10L
1,251 SR
Queue Stats
266W - 268L
1,338 Elo+
Solo
Hades
Hades
Sorrita69-69
Hades
Level 85
God Stats
76W - 36L
1,605 SR
Queue Stats
375W - 371L
1,349 Elo+
Party 1
Maui
Maui
Xunakle
Maui
Level 144
God Stats
7W - 6L
1,404 SR
Queue Stats
610W - 588L
1,458 Elo+
Party 1
Raijin
Raijin
xXRUGBIERPROXx
Raijin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Diogurtex
Lancelot
12
3 / 2 / 0
6,791
522
4,066
9,515
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
DonMater93
Fafnir
8
0 / 4 / 1
5,521
425
934
12,080
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
9
0 / 3 / 0
5,649
435
1,708
10,597
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 0 / 2
6,452
496
6,118
10,207
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
tomas_neto00
Izanami
9
0 / 4 / 1
5,133
395
760
8,119
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,236
634
16,416
6,856
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 1
6,568
505
172
6,808
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 0
6,925
533
6,197
10,934
5,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
Xunakle
Maui
11
0 / 1 / 12
6,480
498
4,746
9,171
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 0 / 2
7,129
548
7,296
4,797
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Lancelot
Diogurtex
Lancelot
3
2
0
1.5
L
Fafnir
DonMater93
Fafnir
0
4
1
0.13
W
1
0
1
1.5
L
Loki
0
3
0
0
L
1
0
2
2
W
0
4
0
0
W
Maui
Xunakle
Maui
0
1
12
6
L
Izanami
tomas_neto00
Izanami
0
4
1
0.13
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
34,827
50,518
Taken
38,566
26,077
Mitigated
20,106
9,698
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,416
10,261
388
5,639
6,856
2,763
324
670
6,186
0
64,577
L
Lancelot
Diogurtex
Lancelot
4,066
1,451
0
0
9,515
3,810
0
2,729
6,734
0
45,696
L
Fafnir
DonMater93
Fafnir
934
606
0
3,248
12,080
8,977
0
2,229
9,851
8,657
0
W
172
0
0
5,050
6,808
2,365
0
0
6,808
0
39,968
L
Loki
1,708
137
71
1,500
10,597
3,936
92
5,414
5,183
0
25,806
L
6,118
1,053
0
3,936
10,207
7,284
0
5,265
4,692
0
36,082
W
6,197
634
0
4,815
10,934
5,148
583
0
10,177
42,964
0
W
Maui
Xunakle
Maui
4,746
1,402
0
794
9,171
8,080
58
235
8,936
21,673
13,828
L
Izanami
tomas_neto00
Izanami
760
506
0
943
8,119
2,070
0
1,597
6,522
0
32,800
W
7,296
1,424
0
1,193
4,797
1,750
116
29
4,768
50,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
35,338
255
Minions Killed
424
0
Camps Cleared
0
1,201,322
Distance Traveled
1,255,749
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,236
634
95
7
0
233,318
2
L
Lancelot
6,791
522
82
6
0
272,508
0
L
Fafnir
5,521
425
14
1
0
213,259
2
W
Loki
6,568
505
91
7
0
283,199
0
L
Loki
5,649
435
45
3
0
231,123
0
L
Tyr
6,452
496
64
5
0
241,288
0
W
Hades
6,925
533
89
7
0
219,890
4
W
Maui
6,480
498
59
5
0
281,866
2
L
Izanami
5,133
395
50
4
0
243,144
0
W
Raijin
7,129
548
90
7
0
237,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role