Player Matchup

Cthulhu
Cthulhu
Chinese
Cthulhu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,425 Elo+
Party 1
Hachiman
Hachiman
IMxTitanium
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,557 Elo+
Party 1
Hercules
Hercules
KeyCrayfish803
Hercules
Level 50
God Stats
1W - 2L
1,302 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 1
Team Averages
Level 69
1,434 SR
1,459 Elo+

VS

Team Averages
Level 95
1,414 SR
1,243 Elo+
Amaterasu
Amaterasu
Nayura_Moonblaze
Amaterasu
Level 29
God Stats
1W - 2L
1,128 SR
Queue Stats
1W - 2L
1,000 Elo+
Party 2
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 145
God Stats
36W - 38L
1,428 SR
Queue Stats
50W - 64L
1,334 Elo+
Party 2
Bellona
Bellona
youknwbetter
Bellona
Level 111
God Stats
3W - 2L
1,686 SR
Queue Stats
25W - 36L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chinese
Cthulhu
14
5 / 1 / 1
8,896
741
14,610
10,213
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
IMxTitanium
Hachiman
13
1 / 2 / 3
7,712
643
5,578
9,885
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
0 / 3 / 3
7,625
635
5,135
13,723
10,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
3 / 1 / 3
8,090
674
5,807
9,310
8,871
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Reptobat
Nu Wa
14
0 / 2 / 6
8,331
694
10,908
8,846
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
youknwbetter
Bellona
13
3 / 3 / 3
8,655
721
8,933
12,801
12,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
6
6
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chinese
Cthulhu
5
1
1
5.5
L
Hachiman
IMxTitanium
Hachiman
1
2
3
1.25
L
Hercules
0
3
3
0.5
W
Amaterasu
3
1
3
4.5
W
Nu Wa
Reptobat
Nu Wa
0
2
6
1.5
W
Bellona
youknwbetter
Bellona
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
25,648
33,821
Taken
30,957
20,450
Mitigated
24,923
11,319
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chinese
Cthulhu
14,610
715
802
3,728
10,213
5,977
301
3,310
6,903
51,561
0
L
Hachiman
IMxTitanium
Hachiman
5,578
3,781
0
2,981
9,885
3,551
0
2,767
7,118
0
28,461
L
Hercules
5,135
1,443
586
3,222
13,723
10,922
0
4,897
8,826
0
21,128
W
Amaterasu
5,807
2,803
0
1,522
9,310
8,871
0
3,845
5,465
0
23,512
W
Nu Wa
Reptobat
Nu Wa
10,908
6,245
662
2,872
8,846
3,884
24
5,534
3,312
40,808
0
W
Bellona
youknwbetter
Bellona
8,933
3,536
1,881
3,050
12,801
12,168
0
5,366
7,435
0
23,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
25,076
147
Minions Killed
124
0
Camps Cleared
0
614,576
Distance Traveled
641,546
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,896
741
69
6
0
208,846
1
L
Hachiman
7,712
643
47
4
0
186,628
0
L
Hercules
7,625
635
31
3
0
219,102
2
W
Amaterasu
8,090
674
27
2
0
204,899
4
W
Nu Wa
8,331
694
61
5
0
217,055
1
W
Bellona
8,655
721
36
3
0
219,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role