Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Nigrat
Hou Yi
Level 66
God Stats
2W - 2L
1,567 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Tyr
Tyr
SrMauren
Tyr
Level 129
God Stats
0W - 2L
1,888 SR
Queue Stats
94W - 94L
1,498 Elo+
Solo
Nemesis
Nemesis
fenixrojotomas
Nemesis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,505 Elo+
Solo
Team Averages
Level 105
1,591 SR
1,476 Elo+

VS

Team Averages
Level 131
1,460 SR
1,490 Elo+
Nu Wa
Nu Wa
AllcalldE
Nu Wa
Level 148
God Stats
7W - 7L
1,451 SR
Queue Stats
391W - 403L
1,492 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CVG_Luck13
Cu Chulainn
Level 106
God Stats
5W - 15L
1,234 SR
Queue Stats
493W - 567L
1,491 Elo+
Solo
Ares
Ares
Erọs
Ares
Level 102
God Stats
15W - 3L
1,690 SR
Queue Stats
228W - 203L
1,504 Elo+
Party 2
Olorun
Olorun
TiagoMartins
Olorun
Level 156
God Stats
1W - 3L
1,513 SR
Queue Stats
362W - 327L
1,500 Elo+
Party 2
Neith
Neith
dLbra
Neith
Level 144
God Stats
1W - 1L
1,413 SR
Queue Stats
165W - 156L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 4 / 5
11,465
521
17,122
15,648
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
12
1 / 4 / 7
8,679
395
5,314
16,629
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Nigrat
Hou Yi
14
1 / 5 / 4
9,020
410
5,592
15,681
6,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
4 / 3 / 2
10,310
469
15,952
30,799
27,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 2 / 7
11,226
510
12,911
18,781
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AllcalldE
Nu Wa
17
7 / 2 / 5
11,345
516
15,788
12,997
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
CVG_Luck13
Cu Chulainn
17
1 / 3 / 6
11,196
509
18,253
22,833
30,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
Erọs
Ares
13
1 / 3 / 6
9,322
424
7,315
19,228
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
18
5 / 2 / 6
11,592
527
16,449
15,739
8,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
dLbra
Neith
18
3 / 3 / 3
11,196
509
17,565
17,801
8,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
13
Kills
17
18
Deaths
13
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
5
1.63
L
Odin
 
Odin
1
4
7
1.13
W
Nu Wa
AllcalldE
Nu Wa
7
2
5
4.75
W
Cu Chulainn
CVG_Luck13
Cu Chulainn
1
3
6
1.33
W
Ares
Erọs
Ares
1
3
6
1.33
L
Hou Yi
Nigrat
Hou Yi
1
5
4
0.6
L
4
3
2
1.67
W
Olorun
5
2
6
4
W
Neith
dLbra
Neith
3
3
3
1.5
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,891
Damage
75,370
97,538
Taken
88,598
65,625
Mitigated
73,034
21,758
Healing
33,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,122
991
103
2,480
15,648
6,283
1,008
3,615
12,033
100,877
0
L
Odin
 
Odin
5,314
1,628
0
1,390
16,629
16,659
0
9,485
7,095
0
25,902
W
Nu Wa
AllcalldE
Nu Wa
15,788
4,363
0
4,776
12,997
5,775
749
2,494
10,503
86,291
1,667
W
Cu Chulainn
CVG_Luck13
Cu Chulainn
18,253
2,711
0
6,086
22,833
30,813
432
651
22,182
0
90,517
W
Ares
Erọs
Ares
7,315
406
0
3,438
19,228
19,036
30
5,416
13,812
27,866
3,632
L
Hou Yi
Nigrat
Hou Yi
5,592
2,623
0
3,105
15,681
6,455
0
8,410
7,111
0
56,344
L
15,952
2,681
0
11,451
30,799
27,967
0
10,971
18,281
0
81,509
W
Olorun
16,449
8,291
1,910
9,690
15,739
8,421
0
2,177
13,562
105,330
4,176
W
Neith
dLbra
Neith
17,565
7,991
0
7,866
17,801
8,989
449
7,592
10,209
0
119,717
L
12,911
6,157
0
3,229
18,781
8,261
400
6,137
12,494
0
116,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
54,651
551
Minions Killed
658
0
Camps Cleared
0
2,101,813
Distance Traveled
2,030,062
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,465
521
175
8
0
411,237
3
L
Odin
8,679
395
30
1
0
371,434
8
W
Nu Wa
11,345
516
129
6
0
371,287
3
W
Cu Chulainn
11,196
509
154
7
0
409,099
2
W
Ares
9,322
424
36
2
0
454,789
6
L
Hou Yi
9,020
410
85
4
0
390,293
6
L
Tyr
10,310
469
107
5
0
441,871
7
W
Olorun
11,592
527
160
7
0
426,356
8
W
Neith
11,196
509
179
8
0
368,531
4
L
Nemesis
11,226
510
154
7
0
486,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role