Player Matchup

Sylvanus
Sylvanus
Superben_24
Sylvanus
Level 134
God Stats
2W - 2L
1,182 SR
Queue Stats
104W - 111L
1,482 Elo+
Party 1
Olorun
Olorun
Titone666
Olorun
Level 145
God Stats
3W - 3L
1,510 SR
Queue Stats
193W - 212L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
plattenpaule
Ah Muzen Cab
Level 65
God Stats
2W - 1L
1,263 SR
Queue Stats
51W - 65L
1,420 Elo+
Party 1
Team Averages
Level 115
1,318 SR
1,461 Elo+

VS

Team Averages
Level 98
1,216 SR
1,393 Elo+
Bastet
Bastet
DaGodOfPOOP
Bastet
Level 60
God Stats
3W - 6L
1,157 SR
Queue Stats
26W - 56L
1,231 Elo+
Solo
Bellona
Bellona
Schneetze
Bellona
Level 122
God Stats
1W - 1L
1,101 SR
Queue Stats
24W - 24L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
Zwickman
Ah Puch
Level 112
God Stats
3W - 3L
1,390 SR
Queue Stats
45W - 38L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Superben_24
Sylvanus
20
5 / 7 / 9
17,089
657
22,057
34,448
44,371
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Titone666
Olorun
20
5 / 6 / 8
17,269
664
19,029
29,668
15,729
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
plattenpaule
Ah Muzen Cab
20
4 / 5 / 6
15,742
605
18,218
22,612
12,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
6 / 8 / 5
16,733
644
14,197
26,073
11,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Schneetze
Bellona
20
7 / 3 / 7
19,217
739
15,629
34,170
41,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Zwickman
Ah Puch
20
5 / 3 / 11
17,823
686
46,244
19,097
10,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
14
Kills
18
18
Deaths
14
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
8
5
1.06
W
Bellona
Schneetze
Bellona
7
3
7
3.5
L
Sylvanus
Superben_24
Sylvanus
5
7
9
1.36
L
Olorun
Titone666
Olorun
5
6
8
1.5
W
Ah Puch
Zwickman
Ah Puch
5
3
11
3.5
L
Ah Muzen Cab
plattenpaule
Ah Muzen Cab
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,304
Damage
76,070
86,728
Taken
79,340
72,503
Mitigated
63,599
30,529
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,197
5,836
0
3,808
26,073
11,720
931
13,399
12,674
0
43,629
W
Bellona
Schneetze
Bellona
15,629
3,675
3,151
8,281
34,170
41,737
1,611
15,751
18,419
10,670
86,171
L
Sylvanus
Superben_24
Sylvanus
22,057
9,454
4,149
6,028
34,448
44,371
250
16,122
18,326
60,358
9,907
L
Olorun
Titone666
Olorun
19,029
12,746
2,326
14,169
29,668
15,729
2,167
18,047
11,621
101,650
0
W
Ah Puch
Zwickman
Ah Puch
46,244
661
548
10,028
19,097
10,142
833
11,219
7,878
145,778
0
L
Ah Muzen Cab
plattenpaule
Ah Muzen Cab
18,218
8,260
0
3,857
22,612
12,403
1,551
13,029
9,583
0
69,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
53,773
344
Minions Killed
316
0
Camps Cleared
0
1,202,701
Distance Traveled
1,332,675
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,733
644
72
3
0
407,776
2
W
Bellona
19,217
739
101
4
0
502,853
4
L
Sylvanus
17,089
657
82
3
0
374,902
1
L
Olorun
17,269
664
169
7
0
397,990
0
W
Ah Puch
17,823
686
143
6
0
422,046
2
L
Ah Muzen Cab
15,742
605
93
4
0
429,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role