Player Matchup

Ah Puch
Ah Puch
ConsumeShrooms
Ah Puch
Level 106
God Stats
7W - 5L
1,583 SR
Queue Stats
660W - 669L
1,462 Elo+
Solo
Da Ji
Da Ji
Hanniiee
Da Ji
Level 35
God Stats
2W - 0L
1,739 SR
Queue Stats
40W - 40L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
Johan19
Kuzenbo
Level 129
God Stats
3W - 0L
1,871 SR
Queue Stats
99W - 92L
1,497 Elo+
Party 1
Discordia
Discordia
SrKrazul
Discordia
Level 129
God Stats
2W - 1L
1,491 SR
Queue Stats
42W - 37L
1,523 Elo+
Party 1
Pele
Pele
Zimbley
Pele
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,523 Elo+
Solo
Team Averages
Level 97
1,637 SR
1,500 Elo+

VS

Team Averages
Level 127
1,585 SR
1,456 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Perfidious_Peace
Izanami
Level 136
God Stats
5W - 4L
1,626 SR
Queue Stats
767W - 778L
1,475 Elo+
Solo
Cthulhu
Cthulhu
ScavengerA
Cthulhu
Level 117
God Stats
0W - 3L
1,640 SR
Queue Stats
55W - 75L
1,425 Elo+
Party 2
Anubis
Anubis
ScavengerC
Anubis
Level 150
God Stats
0W - 2L
1,656 SR
Queue Stats
57W - 84L
1,419 Elo+
Party 2
Nox
Nox
Skywhale02
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 20
11,313
707
15,596
10,927
4,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Hanniiee
Da Ji
18
6 / 1 / 15
11,103
694
6,136
9,871
5,146
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Johan19
Kuzenbo
19
4 / 1 / 21
12,315
770
8,373
22,852
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SrKrazul
Discordia
20
10 / 1 / 13
12,363
773
24,973
9,391
4,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Zimbley
Pele
17
6 / 6 / 17
11,278
705
16,944
18,275
7,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 4 / 6
9,696
606
8,962
13,175
6,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 4
9,196
575
5,552
10,417
4,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ScavengerA
Cthulhu
19
4 / 6 / 5
11,258
704
11,937
20,831
30,079
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
ScavengerC
Anubis
19
4 / 5 / 2
10,897
681
14,487
15,131
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 11 / 4
8,268
517
5,446
15,852
7,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
29
Kills
9
9
Deaths
29
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
6
0.75
W
3
0
20
13
W
Da Ji
Hanniiee
Da Ji
6
1
15
13.5
W
Kuzenbo
Johan19
Kuzenbo
4
1
21
14.5
L
0
3
4
0.67
L
Cthulhu
ScavengerA
Cthulhu
4
6
5
1.08
L
Anubis
ScavengerC
Anubis
4
5
2
1
L
1
11
4
0.27
W
Discordia
SrKrazul
Discordia
10
1
13
16.5
W
Pele
Zimbley
Pele
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,022
Damage
46,384
71,316
Taken
75,406
48,016
Mitigated
56,861
36,581
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,962
268
2,649
3,137
13,175
6,195
0
8,444
4,731
31,275
0
W
15,596
600
1,322
5,462
10,927
4,797
1,383
7,176
3,751
27,961
0
W
Da Ji
Hanniiee
Da Ji
6,136
1,199
1,332
1,364
9,871
5,146
1,523
6,541
3,330
0
9,035
W
Kuzenbo
Johan19
Kuzenbo
8,373
3,758
2,401
11,354
22,852
26,430
899
9,592
13,260
22,314
0
L
5,552
2,068
2,124
2,502
10,417
4,619
0
7,376
3,041
0
21,783
L
Cthulhu
ScavengerA
Cthulhu
11,937
373
576
1,585
20,831
30,079
0
12,964
7,867
23,342
0
L
Anubis
ScavengerC
Anubis
14,487
675
1,310
4,119
15,131
8,656
0
11,929
3,202
40,402
0
L
5,446
760
500
879
15,852
7,312
0
8,229
7,623
7,211
0
W
Discordia
SrKrazul
Discordia
24,973
432
3,855
3,620
9,391
4,581
2,641
5,550
3,841
55,740
0
W
Pele
Zimbley
Pele
16,944
2,425
1,066
4,805
18,275
7,062
408
11,973
6,302
0
34,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
49,315
160
Minions Killed
194
0
Camps Cleared
0
1,497,504
Distance Traveled
1,273,890
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,696
606
59
4
0
298,218
1
W
Ah Puch
11,313
707
37
2
0
266,082
0
W
Da Ji
11,103
694
15
1
0
296,294
0
W
Kuzenbo
12,315
770
17
1
0
334,067
2
L
Izanami
9,196
575
50
3
0
235,247
5
L
Cthulhu
11,258
704
22
1
0
271,795
0
L
Anubis
10,897
681
53
3
0
260,909
0
L
Nox
8,268
517
10
1
0
207,721
0
W
Discordia
12,363
773
62
4
0
348,150
2
W
Pele
11,278
705
29
2
0
252,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role