Player Matchup

Tyr
Tyr
BlOsborn
Tyr
Level 79
God Stats
3W - 0L
1,598 SR
Queue Stats
92W - 110L
1,403 Elo+
Solo
He Bo
He Bo
Byakko366
He Bo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 191L
1,360 Elo+
Party 1
Artemis
Artemis
NiemyKrzyk
Artemis
Level 124
God Stats
5W - 2L
1,730 SR
Queue Stats
114W - 140L
1,361 Elo+
Party 1
Team Averages
Level 87
1,609 SR
1,375 Elo+

VS

Team Averages
Level 65
1,563 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EdwKev727_
Sun Wukong
Level 46
God Stats
6W - 8L
1,379 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 2
Ah Puch
Ah Puch
IcyAlexzanderEd
Ah Puch
Level 83
God Stats
6W - 2L
1,811 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,609
663
11,026
18,408
19,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
Byakko366
He Bo
17
6 / 2 / 5
11,727
733
18,110
9,981
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
NiemyKrzyk
Artemis
15
3 / 4 / 7
11,039
690
13,399
13,568
6,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 4 / 3
12,407
775
12,369
21,725
22,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
EdwKev727_
Sun Wukong
17
1 / 2 / 6
10,863
679
6,722
17,265
12,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 5 / 3
10,495
656
15,098
11,313
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
8
8
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
4
3
1.63
W
2
2
8
3
W
He Bo
Byakko366
He Bo
6
2
5
4.25
L
Sun Wukong
EdwKev727_
Sun Wukong
1
2
6
2
L
2
5
3
0.7
W
Artemis
NiemyKrzyk
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,535
Damage
34,189
41,957
Taken
50,303
30,309
Mitigated
40,012
7,981
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,369
5,361
2,158
3,294
21,725
22,393
0
8,617
13,108
0
54,647
W
11,026
1,950
0
3,380
18,408
19,842
548
6,481
11,927
0
29,455
W
He Bo
Byakko366
He Bo
18,110
982
353
131
9,981
4,219
6
3,807
6,174
38,997
0
L
Sun Wukong
EdwKev727_
Sun Wukong
6,722
1,156
182
6,885
17,265
12,839
388
5,338
11,927
0
33,945
L
15,098
648
655
2,219
11,313
4,780
659
4,241
7,072
33,957
0
W
Artemis
NiemyKrzyk
Artemis
13,399
6,883
396
3,721
13,568
6,248
702
4,837
8,731
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
33,765
163
Minions Killed
165
0
Camps Cleared
0
866,592
Distance Traveled
838,531
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,407
775
68
4
0
292,381
4
W
Tyr
10,609
663
34
2
0
322,436
0
W
He Bo
11,727
733
48
3
0
283,388
1
L
Sun Wukong
10,863
679
46
3
0
281,580
0
L
Ah Puch
10,495
656
51
3
0
264,570
2
W
Artemis
11,039
690
81
5
0
260,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role