Player Matchup

Skadi
Skadi
Etevaldo_o_sabio
Skadi
Level 40
God Stats
1W - 7L
1,025 SR
Queue Stats
40W - 72L
1,221 Elo+
Solo
Awilix
Awilix
IC3Y_GOHAN
Awilix
Level 60
God Stats
2W - 1L
1,423 SR
Queue Stats
42W - 64L
1,283 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 159
God Stats
189W - 200L
1,372 SR
Queue Stats
280W - 306L
1,246 Elo+
Solo
Anubis
Anubis
MEPS_ByPablitoYT
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,073 Elo+
Solo
Artio
Artio
nin0956
Artio
Level 150
God Stats
8W - 4L
1,568 SR
Queue Stats
278W - 275L
1,345 Elo+
Solo
Team Averages
Level 107
1,378 SR
1,234 Elo+

VS

Team Averages
Level 89
1,313 SR
1,253 Elo+
Chaac
Chaac
Kiamantur
Chaac
Level 157
God Stats
3W - 1L
1,580 SR
Queue Stats
231W - 268L
1,277 Elo+
Solo
Cthulhu
Cthulhu
Mozotroc
Cthulhu
Level 119
God Stats
0W - 3L
1,140 SR
Queue Stats
227W - 235L
1,203 Elo+
Solo
Skadi
Skadi
VloaxMx
Skadi
Level 42
God Stats
1W - 3L
1,241 SR
Queue Stats
16W - 34L
1,214 Elo+
Solo
Olorun
Olorun
Ymil-23
Olorun
Level 18
God Stats
11W - 18L
1,347 SR
Queue Stats
54W - 65L
1,243 Elo+
Party 1
Ravana
Ravana
rasta-ld24
Ravana
Level 109
God Stats
0W - 2L
1,257 SR
Queue Stats
490W - 541L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
14,282
492
20,669
17,801
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
IC3Y_GOHAN
Awilix
20
7 / 5 / 5
13,802
476
15,385
23,067
10,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 6
14,569
502
19,669
21,332
8,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 6
15,816
545
27,677
22,092
13,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
nin0956
Artio
19
0 / 4 / 12
11,985
413
8,569
33,217
33,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kiamantur
Chaac
19
6 / 4 / 5
13,358
461
21,300
36,851
25,415
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mozotroc
Cthulhu
18
4 / 4 / 5
13,197
455
10,040
27,114
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
VloaxMx
Skadi
19
1 / 4 / 3
12,839
443
15,277
20,245
7,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Ymil-23
Olorun
16
0 / 9 / 2
10,353
357
3,836
21,844
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
rasta-ld24
Ravana
20
7 / 5 / 4
14,044
484
17,401
19,793
10,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
25
Kills
18
19
Deaths
26
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
Awilix
IC3Y_GOHAN
Awilix
7
5
5
1.9
L
Chaac
Kiamantur
Chaac
6
4
5
2.13
W
3
3
6
2
W
10
2
6
6.5
L
Cthulhu
Mozotroc
Cthulhu
4
4
5
1.63
L
Skadi
VloaxMx
Skadi
1
4
3
0.63
L
Olorun
Ymil-23
Olorun
0
9
2
0.11
W
Artio
nin0956
Artio
0
4
12
1.5
L
Ravana
rasta-ld24
Ravana
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,969
Damage
67,854
117,509
Taken
125,847
73,676
Mitigated
82,909
39,638
Healing
26,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,669
8,079
0
500
17,801
7,504
2,621
2,665
15,136
0
116,808
W
Awilix
IC3Y_GOHAN
Awilix
15,385
5,705
0
1,148
23,067
10,385
1,125
3,472
19,595
0
85,115
L
Chaac
Kiamantur
Chaac
21,300
4,708
542
11,003
36,851
25,415
282
18,614
18,237
666
101,194
W
19,669
3,781
358
7,104
21,332
8,371
1,573
4,725
16,607
119,695
0
W
27,677
439
0
15,634
22,092
13,562
1,950
2,231
19,861
140,915
0
L
Cthulhu
Mozotroc
Cthulhu
10,040
1,049
642
5,046
27,114
31,322
106
10,034
17,080
52,205
2,445
L
Skadi
VloaxMx
Skadi
15,277
6,066
0
1,923
20,245
7,235
1,523
4,771
15,474
0
105,696
L
Olorun
Ymil-23
Olorun
3,836
1,547
253
4,436
21,844
8,153
1,929
12,612
9,232
53,326
6,707
W
Artio
nin0956
Artio
8,569
1,144
1,597
13,297
33,217
33,854
0
3,774
29,443
52,004
1,295
L
Ravana
rasta-ld24
Ravana
17,401
6,605
0
2,353
19,793
10,784
550
9,440
10,353
0
132,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,454
Gold Earned
63,791
744
Minions Killed
649
0
Camps Cleared
0
2,594,535
Distance Traveled
2,459,885
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,282
492
176
6
0
471,394
0
W
Awilix
13,802
476
96
3
0
587,806
0
L
Chaac
13,358
461
153
5
0
531,688
0
W
Scylla
14,569
502
191
7
0
462,119
11
W
Anubis
15,816
545
211
7
0
479,660
6
L
Cthulhu
13,197
455
87
3
0
561,753
13
L
Skadi
12,839
443
174
6
0
444,828
1
L
Olorun
10,353
357
93
3
0
384,236
0
W
Artio
11,985
413
70
2
0
593,556
20
L
Ravana
14,044
484
142
5
0
537,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role