Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aro_Mato
Nox
Level 106
God Stats
16W - 8L
1,827 SR
Queue Stats
456W - 499L
1,478 Elo+
Party 2
Nemesis
Nemesis
Nigrat
Nemesis
Level 66
God Stats
0W - 2L
1,831 SR
Queue Stats
2W - 5L
1,491 Elo+
Solo
Cthulhu
Cthulhu
cowboystargame
Cthulhu
Level 97
God Stats
6W - 8L
1,330 SR
Queue Stats
191W - 205L
1,488 Elo+
Party 2
Team Averages
Level 107
1,598 SR
1,491 Elo+

VS

Team Averages
Level 122
1,600 SR
1,493 Elo+
Janus
Janus
Hennessy777
Janus
Level 156
God Stats
6W - 8L
1,441 SR
Queue Stats
280W - 270L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
M4lucxD290
Cu Chulainn
Level 100
God Stats
8W - 4L
1,776 SR
Queue Stats
60W - 52L
1,505 Elo+
Solo
Horus
Horus
MIIIU
Horus
Level 102
God Stats
77W - 54L
1,587 SR
Queue Stats
324W - 311L
1,499 Elo+
Party 1
Thanatos
Thanatos
SrMauren
Thanatos
Level 129
God Stats
5W - 4L
1,393 SR
Queue Stats
94W - 94L
1,488 Elo+
Solo
Danzaburou
Danzaburou
XiniNziNhO
Danzaburou
Level 122
God Stats
5W - 2L
1,802 SR
Queue Stats
336W - 318L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 6 / 1
6,178
441
4,941
10,135
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
9
0 / 8 / 0
5,700
407
6,175
11,881
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
6,242
446
2,435
5,695
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nigrat
Nemesis
10
0 / 3 / 1
6,123
437
2,777
12,208
3,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 2
6,520
466
4,727
10,016
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,447
603
6,070
4,033
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
M4lucxD290
Cu Chulainn
13
4 / 3 / 0
8,548
611
6,979
16,600
12,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
MIIIU
Horus
12
3 / 0 / 5
7,372
527
3,913
8,266
5,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SrMauren
Thanatos
12
4 / 2 / 1
7,577
541
6,321
14,509
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
XiniNziNhO
Danzaburou
15
8 / 1 / 5
9,822
702
11,250
12,117
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
22
22
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
1
0.42
L
Olorun
 
Olorun
0
8
0
0
L
0
2
1
0.25
W
3
0
1
3.5
W
Cu Chulainn
M4lucxD290
Cu Chulainn
4
3
0
1.33
W
Horus
MIIIU
Horus
3
0
5
5.5
L
Nemesis
Nigrat
Nemesis
0
3
1
0.17
W
Thanatos
SrMauren
Thanatos
4
2
1
2.25
W
Danzaburou
XiniNziNhO
Danzaburou
8
1
5
10.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
34,533
49,935
Taken
55,525
19,376
Mitigated
32,172
10,849
Healing
26,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,941
2,250
0
1,521
10,135
2,642
495
2,488
7,647
0
19,782
L
Olorun
 
Olorun
6,175
2,757
138
2,412
11,881
4,533
0
0
11,881
29,388
3,660
L
2,435
563
0
1,538
5,695
2,479
0
2,377
3,318
45,295
0
W
6,070
129
0
1,110
4,033
1,741
482
670
3,315
74,942
0
W
Cu Chulainn
M4lucxD290
Cu Chulainn
6,979
810
0
3,259
16,600
12,321
108
3,314
12,533
5,882
56,778
W
Horus
MIIIU
Horus
3,913
1,790
1,830
4,188
8,266
5,878
162
2,204
6,015
0
14,965
L
Nemesis
Nigrat
Nemesis
2,777
1,525
0
3,293
12,208
3,892
0
161
12,047
0
42,477
W
Thanatos
SrMauren
Thanatos
6,321
1,048
0
12,817
14,509
6,990
252
1,566
12,899
0
59,460
W
Danzaburou
XiniNziNhO
Danzaburou
11,250
5,615
0
3,458
12,117
5,242
1,241
4,696
7,421
0
82,308
L
4,727
338
117
1,830
10,016
5,830
0
1,582
8,434
31,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
41,766
288
Minions Killed
458
0
Camps Cleared
0
1,373,264
Distance Traveled
1,402,792
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,178
441
29
2
0
278,057
2
L
Olorun
5,700
407
47
3
0
230,074
5
L
Nox
6,242
446
96
7
0
283,173
5
W
Janus
8,447
603
131
9
0
301,883
3
W
Cu Chulainn
8,548
611
108
8
0
242,757
2
W
Horus
7,372
527
23
2
0
318,796
2
L
Nemesis
6,123
437
65
5
0
303,195
4
W
Thanatos
7,577
541
82
6
0
285,712
6
W
Danzaburou
9,822
702
114
8
0
253,644
2
L
Cthulhu
6,520
466
51
4
0
278,765
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role