Player Matchup

Ah Puch
Ah Puch
FeedONtheWEAK
Ah Puch
Level 145
God Stats
2W - 4L
1,398 SR
Queue Stats
34W - 49L
1,366 Elo+
Solo
Chaac
Chaac
KOB Fear
Chaac
Level 59
God Stats
57W - 81L
1,389 SR
Queue Stats
58W - 88L
1,332 Elo+
Party 2
Neith
Neith
Zurrexxa
Neith
Level 47
God Stats
37W - 78L
1,324 SR
Queue Stats
74W - 141L
1,314 Elo+
Party 2
Team Averages
Level 84
1,370 SR
1,337 Elo+

VS

Team Averages
Level 107
1,430 SR
1,348 Elo+
Jormungandr
Jormungandr
Jorge avila 117
Jormungandr
Level 106
God Stats
26W - 33L
1,330 SR
Queue Stats
304W - 375L
1,334 Elo+
Party 1
Serqet
Serqet
Luminous_God77
Serqet
Level 108
God Stats
55W - 73L
1,388 SR
Queue Stats
1,259W - 1,747L
1,333 Elo+
Solo
Nu Wa
Nu Wa
st3v200
Nu Wa
Level 108
God Stats
14W - 14L
1,573 SR
Queue Stats
266W - 346L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
3 / 6 / 2
11,428
635
16,353
21,512
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
KOB Fear
Chaac
19
2 / 3 / 6
12,409
689
13,793
28,691
24,759
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Zurrexxa
Neith
16
5 / 2 / 2
11,913
662
8,356
18,961
7,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jorge avila 117
Jormungandr
19
2 / 3 / 8
12,500
694
21,002
18,520
12,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 4 / 2
12,956
720
13,983
14,969
7,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
st3v200
Nu Wa
19
3 / 3 / 6
12,754
709
22,551
15,122
6,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
11
11
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
6
2
0.67
W
Jormungandr
Jorge avila 117
Jormungandr
2
3
8
2
L
Chaac
KOB Fear
Chaac
2
3
6
1.67
W
6
4
2
1.75
L
Neith
Zurrexxa
Neith
5
2
2
3
W
Nu Wa
st3v200
Nu Wa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
57,536
69,164
Taken
48,611
39,692
Mitigated
26,787
21,436
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,353
484
0
5,027
21,512
7,481
148
12,606
8,528
42,952
0
W
Jormungandr
Jorge avila 117
Jormungandr
21,002
3,987
386
1,100
18,520
12,111
487
5,596
12,391
62,429
0
L
Chaac
KOB Fear
Chaac
13,793
2,696
303
8,638
28,691
24,759
15
20,263
7,960
0
66,836
W
13,983
5,651
0
970
14,969
7,984
1,512
3,963
10,583
0
38,031
L
Neith
Zurrexxa
Neith
8,356
2,878
0
7,468
18,961
7,452
584
11,223
7,286
0
57,669
W
Nu Wa
st3v200
Nu Wa
22,551
9,086
233
2,248
15,122
6,692
899
5,500
9,183
82,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
38,210
213
Minions Killed
264
0
Camps Cleared
0
1,001,824
Distance Traveled
994,978
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,428
635
51
3
0
302,725
2
W
Jormungandr
12,500
694
83
5
0
336,033
1
L
Chaac
12,409
689
100
6
0
378,178
0
W
Serqet
12,956
720
57
3
0
357,829
4
L
Neith
11,913
662
62
3
0
320,921
0
W
Nu Wa
12,754
709
124
7
0
301,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role