Player Matchup

Janus
Janus
Fearkratos3000
Janus
Level 120
God Stats
1W - 5L
1,341 SR
Queue Stats
317W - 314L
1,483 Elo+
Party 2
Chiron
Chiron
HannahF2041
Chiron
Level 47
God Stats
25W - 7L
1,863 SR
Queue Stats
264W - 155L
1,524 Elo+
Party 2
Chaac
Chaac
thirdskink99
Chaac
Level 129
God Stats
14W - 14L
1,520 SR
Queue Stats
1,026W - 1,048L
1,438 Elo+
Party 2
Team Averages
Level 99
1,575 SR
1,481 Elo+

VS

Team Averages
Level 77
1,689 SR
1,635 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Lxwlor
Lancelot
Level 84
God Stats
2W - 0L
1,705 SR
Queue Stats
40W - 23L
1,605 Elo+
Party 1
Chronos
Chronos
krihzma
Chronos
Level 25
God Stats
12W - 2L
1,863 SR
Queue Stats
82W - 21L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,650
618
7,900
11,842
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
1 / 4 / 0
8,097
578
5,505
13,462
6,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 0
8,039
574
5,452
22,757
22,770
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
5 / 0 / 10
10,437
746
13,155
13,531
18,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Lxwlor
Lancelot
16
4 / 0 / 10
10,091
721
10,535
10,897
12,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
krihzma
Chronos
17
7 / 1 / 8
10,885
778
21,442
10,774
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
16
16
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
10
10
L
0
6
0
0
L
Chiron
1
4
0
0.25
W
Lancelot
Lxwlor
Lancelot
4
0
10
9
W
Chronos
krihzma
Chronos
7
1
8
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
45,132
48,061
Taken
35,202
35,125
Mitigated
36,110
7,004
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,155
1,500
0
4,299
13,531
18,765
343
2,861
10,670
34,967
0
L
7,900
152
0
625
11,842
5,734
0
9,155
2,439
43,469
0
L
Chiron
5,505
2,102
723
2,272
13,462
6,621
0
9,439
3,767
0
17,805
W
Lancelot
Lxwlor
Lancelot
10,535
2,140
0
2,899
10,897
12,005
416
2,699
8,198
88
42,964
W
Chronos
krihzma
Chronos
21,442
4,475
0
3,680
10,774
5,340
3,122
2,855
7,919
60,040
0
L
5,452
1,034
325
3,059
22,757
22,770
0
15,126
7,136
0
19,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
31,413
134
Minions Killed
158
0
Camps Cleared
0
661,555
Distance Traveled
787,321
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,437
746
44
3
0
247,817
4
L
Janus
8,650
618
97
7
0
215,977
1
L
Chiron
8,097
578
9
1
0
219,251
0
W
Lancelot
10,091
721
39
3
0
277,812
0
W
Chronos
10,885
778
75
5
0
261,692
1
L
Chaac
8,039
574
28
2
0
226,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role