Player Matchup

Guan Yu
Guan Yu
Rztp
Guan Yu
Level 148
God Stats
3W - 1L
1,875 SR
Queue Stats
191W - 190L
1,432 Elo+
Party 1
Raijin
Raijin
ducky wuddle
Raijin
Level 87
God Stats
9W - 5L
1,671 SR
Queue Stats
507W - 548L
1,396 Elo+
Party 1
Ymir
Ymir
konikolis
Ymir
Level 145
God Stats
6W - 6L
1,462 SR
Queue Stats
68W - 89L
1,451 Elo+
Solo
Serqet
Serqet
llSLICEnDICEll
Serqet
Level 109
God Stats
1W - 2L
1,514 SR
Queue Stats
78W - 68L
1,501 Elo+
Solo
Medusa
Medusa
xCyaNLeG3nDx
Medusa
Level 133
God Stats
3W - 3L
1,667 SR
Queue Stats
56W - 55L
1,499 Elo+
Solo
Team Averages
Level 124
1,638 SR
1,456 Elo+

VS

Team Averages
Level 136
1,546 SR
1,438 Elo+
Scylla
Scylla
BlossomBlitz
Scylla
Level 139
God Stats
4W - 0L
1,864 SR
Queue Stats
96W - 92L
1,488 Elo+
Party 3
Freya
Freya
Elvis96
Freya
Level 160
God Stats
3W - 2L
1,527 SR
Queue Stats
619W - 641L
1,563 Elo+
Party 2
Anubis
Anubis
Rirotto
Anubis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Guan Yu
Guan Yu
ababay
Guan Yu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,266 Elo+
Party 2
Hun Batz
Hun Batz
l RC23 l
Hun Batz
Level 148
God Stats
1W - 1L
1,339 SR
Queue Stats
96W - 93L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Rztp
Guan Yu
18
1 / 6 / 13
11,155
587
12,188
25,712
35,040
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
20
7 / 7 / 9
14,397
758
27,422
17,772
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
1 / 7 / 12
12,484
657
9,530
28,920
43,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 11
12,866
677
10,235
17,212
24,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
7 / 7 / 12
13,187
694
18,256
20,278
8,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 4 / 18
12,926
680
23,475
12,488
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Elvis96
Freya
20
9 / 3 / 17
13,896
731
20,862
17,271
9,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Rirotto
Anubis
20
6 / 5 / 16
13,773
725
22,660
18,734
13,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ababay
Guan Yu
19
1 / 5 / 26
12,299
647
6,356
19,000
18,307
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
l RC23 l
Hun Batz
20
8 / 6 / 19
13,359
703
23,345
20,832
10,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
127
21
Kills
31
31
Deaths
23
57
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
4
18
4
W
Freya
Elvis96
Freya
9
3
17
5.83
W
Anubis
Rirotto
Anubis
6
5
16
2.8
L
Guan Yu
Rztp
Guan Yu
1
6
13
1.25
W
Guan Yu
ababay
Guan Yu
1
5
26
2.8
L
Raijin
7
7
9
1.64
L
Ymir
1
7
12
1
W
Hun Batz
l RC23 l
Hun Batz
8
6
19
2.92
L
5
4
11
2.63
L
Medusa
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,631
Damage
96,698
109,894
Taken
88,325
118,907
Mitigated
56,289
30,694
Healing
33,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,475
1,777
2,298
1,897
12,488
4,952
1,757
6,216
6,272
38,126
0
W
Freya
Elvis96
Freya
20,862
6,302
1,427
7,195
17,271
9,078
1,804
7,586
9,559
41,997
0
W
Anubis
Rirotto
Anubis
22,660
1,145
357
5,044
18,734
13,341
1,323
7,368
11,086
59,078
0
L
Guan Yu
Rztp
Guan Yu
12,188
864
8,508
6,102
25,712
35,040
597
12,227
13,485
0
17,417
W
Guan Yu
ababay
Guan Yu
6,356
829
5,621
3,728
19,000
18,307
1,081
6,613
11,751
0
12,731
L
Raijin
27,422
1,583
765
1,432
17,772
7,271
2,104
11,255
6,517
64,906
0
L
Ymir
9,530
334
135
2,566
28,920
43,817
32
19,755
9,165
15,617
0
W
Hun Batz
l RC23 l
Hun Batz
23,345
3,265
1,451
4,776
20,832
10,611
1,389
9,169
11,078
0
48,175
L
10,235
492
2,505
3,758
17,212
24,543
705
9,376
7,836
0
14,971
L
Medusa
18,256
9,763
1,075
3,848
20,278
8,236
4,771
14,384
5,894
0
50,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,089
Gold Earned
66,253
198
Minions Killed
191
0
Camps Cleared
0
1,457,156
Distance Traveled
1,531,198
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,926
680
34
2
0
323,265
1
W
Freya
13,896
731
42
2
0
292,659
0
W
Anubis
13,773
725
70
4
0
294,469
2
L
Guan Yu
11,155
587
17
1
0
278,050
0
W
Guan Yu
12,299
647
9
0
0
302,183
1
L
Raijin
14,397
758
96
5
0
286,357
0
L
Ymir
12,484
657
8
0
0
290,158
0
W
Hun Batz
13,359
703
36
2
0
318,622
1
L
Serqet
12,866
677
22
1
0
306,733
0
L
Medusa
13,187
694
55
3
0
295,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role