Player Matchup

Cerberus
Cerberus
Mineguy1
Cerberus
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 37L
1,540 Elo+
Party 1
Bastet
Bastet
Renci123
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 1
Zeus
Zeus
bombman00008
Zeus
Level 91
God Stats
2W - 1L
1,799 SR
Queue Stats
76W - 62L
1,476 Elo+
Party 1
Team Averages
Level 65
1,671 SR
1,514 Elo+

VS

Team Averages
Level 86
1,437 SR
1,405 Elo+
Scylla
Scylla
FERGANATOR77
Scylla
Level 76
God Stats
16W - 19L
1,479 SR
Queue Stats
279W - 444L
1,396 Elo+
Solo
Hercules
Hercules
Pelayo03-08
Hercules
Level 123
God Stats
3W - 4L
1,357 SR
Queue Stats
37W - 43L
1,428 Elo+
Party 2
Ymir
Ymir
hugowala
Ymir
Level 60
God Stats
10W - 9L
1,475 SR
Queue Stats
31W - 37L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mineguy1
Cerberus
18
2 / 1 / 0
12,587
699
12,802
23,754
36,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Renci123
Bastet
15
0 / 4 / 1
10,162
565
6,337
12,591
4,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 2 / 2
11,058
614
16,316
9,516
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 1 / 3
12,903
717
17,412
9,645
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Pelayo03-08
Hercules
16
4 / 1 / 3
11,882
660
13,609
16,791
10,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
0 / 0 / 7
12,590
699
7,790
21,697
29,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
3
4.5
L
Cerberus
Mineguy1
Cerberus
2
1
0
2
W
Hercules
Pelayo03-08
Hercules
4
1
3
5.5
L
Bastet
Renci123
Bastet
0
4
1
0.13
L
0
2
2
0.5
W
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,455
Damage
38,811
45,861
Taken
48,133
44,605
Mitigated
44,195
8,314
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,412
1,629
0
2,599
9,645
4,994
850
7,304
2,341
98,003
0
L
Cerberus
Mineguy1
Cerberus
12,802
1,071
252
7,386
23,754
36,844
0
14,371
9,383
44,372
0
W
Hercules
Pelayo03-08
Hercules
13,609
4,583
0
5,386
16,791
10,160
1,973
8,851
7,940
0
46,777
L
Bastet
Renci123
Bastet
6,337
1,200
0
676
12,591
4,885
0
8,480
4,111
0
19,531
L
16,316
1,646
0
0
9,516
2,876
0
2,411
7,105
74,810
0
W
Ymir
7,790
1,063
80
6,595
21,697
29,041
192
13,200
8,497
27,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
37,375
208
Minions Killed
252
0
Camps Cleared
0
1,014,976
Distance Traveled
1,032,635
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,903
717
161
9
0
338,607
4
L
Cerberus
12,587
699
66
4
0
337,496
2
W
Hercules
11,882
660
57
3
0
366,123
0
L
Bastet
10,162
565
32
2
0
349,557
3
L
Zeus
11,058
614
110
6
0
327,923
1
W
Ymir
12,590
699
34
2
0
327,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role