Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Enigwity
Vulcan
Level 81
God Stats
9W - 7L
1,545 SR
Queue Stats
336W - 274L
1,567 Elo+
Solo
Ares
Ares
Getcarried6443
Ares
Level 37
God Stats
0W - 1L
1,265 SR
Queue Stats
11W - 17L
1,409 Elo+
Solo
Aphrodite
Aphrodite
Jacob Delhomme
Aphrodite
Level 107
God Stats
0W - 6L
1,100 SR
Queue Stats
213W - 221L
1,484 Elo+
Solo
Team Averages
Level 107
1,382 SR
1,492 Elo+

VS

Team Averages
Level 124
1,446 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Chuckxic
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,627 Elo+
Party 1
Kuzenbo
Kuzenbo
TJmafia
Kuzenbo
Level 160
God Stats
5W - 11L
1,230 SR
Queue Stats
1,067W - 1,098L
1,491 Elo+
Solo
Xbalanque
Xbalanque
X3L0R
Xbalanque
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 1
Yemoja
Yemoja
maxelshaft
Yemoja
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 144L
1,513 Elo+
Party 1
Artemis
Artemis
octiphalus
Artemis
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 7 / 11
10,755
717
14,613
15,704
7,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 7 / 5
10,451
697
21,057
23,745
16,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Enigwity
Vulcan
20
9 / 3 / 6
11,478
765
24,081
12,526
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 8 / 5
7,818
521
5,288
17,445
17,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Jacob Delhomme
Aphrodite
15
0 / 6 / 7
8,693
580
5,055
16,792
10,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chuckxic
Sun Wukong
19
8 / 3 / 19
12,263
818
16,762
20,967
24,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
TJmafia
Kuzenbo
16
1 / 5 / 20
10,115
674
11,122
24,425
33,712
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
X3L0R
Xbalanque
18
6 / 4 / 18
11,812
787
23,059
15,639
7,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
maxelshaft
Yemoja
20
5 / 1 / 21
13,075
872
7,161
16,447
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
octiphalus
Artemis
18
11 / 5 / 9
12,027
802
21,098
16,917
9,141
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
18
Kills
31
31
Deaths
18
34
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
11
1.21
L
Ah Muzen Cab
 
Ah Muzen Cab
6
7
5
1.21
W
Sun Wukong
Chuckxic
Sun Wukong
8
3
19
5.83
L
Vulcan
Enigwity
Vulcan
9
3
6
4
L
0
8
5
0.31
L
Aphrodite
Jacob Delhomme
Aphrodite
0
6
7
0.58
W
Kuzenbo
TJmafia
Kuzenbo
1
5
20
2.2
W
Xbalanque
X3L0R
Xbalanque
6
4
18
3.75
W
Yemoja
maxelshaft
Yemoja
5
1
21
15.5
W
Artemis
octiphalus
Artemis
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,094
Damage
79,202
86,212
Taken
94,395
59,645
Mitigated
90,730
25,446
Healing
44,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,613
3,410
345
3,409
15,704
7,245
1,158
4,463
11,050
30,944
0
L
Ah Muzen Cab
 
Ah Muzen Cab
21,057
8,741
0
4,043
23,745
16,943
32
4,339
19,023
0
39,679
W
Sun Wukong
Chuckxic
Sun Wukong
16,762
2,594
1,950
6,375
20,967
24,420
390
11,676
9,104
0
35,168
L
Vulcan
Enigwity
Vulcan
24,081
7,935
378
310
12,526
7,598
186
3,097
9,254
49,586
0
L
5,288
201
339
494
17,445
17,166
0
2,536
14,721
7,160
0
L
Aphrodite
Jacob Delhomme
Aphrodite
5,055
796
8,369
7,759
16,792
10,693
0
3,848
12,501
18,937
0
W
Kuzenbo
TJmafia
Kuzenbo
11,122
3,037
3,000
4,298
24,425
33,712
218
10,192
14,082
25,915
0
W
Xbalanque
X3L0R
Xbalanque
23,059
15,190
0
2,781
15,639
7,745
3,941
8,755
6,668
0
45,658
W
Yemoja
maxelshaft
Yemoja
7,161
1,884
15,284
6,488
16,447
15,712
1,459
9,988
6,240
15,072
0
W
Artemis
octiphalus
Artemis
21,098
10,390
2,099
2,506
16,917
9,141
2,369
7,504
9,264
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,195
Gold Earned
59,292
169
Minions Killed
217
0
Camps Cleared
0
1,150,498
Distance Traveled
1,297,456
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,755
717
37
2
0
237,317
1
L
Ah Muzen Cab
10,451
697
41
3
0
207,447
0
W
Sun Wukong
12,263
818
45
3
0
295,069
1
L
Vulcan
11,478
765
62
4
0
309,538
7
L
Ares
7,818
521
7
0
0
183,861
4
L
Aphrodite
8,693
580
22
1
0
212,335
0
W
Kuzenbo
10,115
674
24
2
0
262,448
3
W
Xbalanque
11,812
787
58
4
0
241,770
0
W
Yemoja
13,075
872
16
1
0
271,127
0
W
Artemis
12,027
802
74
5
0
227,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role