Player Matchup

Pele
Pele
I_SPY_MINION6
Pele
Level 60
God Stats
1W - 10L
1,097 SR
Queue Stats
151W - 191L
1,440 Elo+
Party 1
Olorun
Olorun
IshkurMex
Olorun
Level 141
God Stats
55W - 73L
1,484 SR
Queue Stats
150W - 179L
1,425 Elo+
Solo
Maui
Maui
Zainblack2002557
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 53L
1,248 Elo+
Party 1
Team Averages
Level 88
1,360 SR
1,371 Elo+

VS

Team Averages
Level 111
1,563 SR
1,359 Elo+
Chang'e
Chang'e
Hank3r1999
Chang'e
Level 121
God Stats
1W - 0L
1,741 SR
Queue Stats
34W - 47L
1,390 Elo+
Solo
Danzaburou
Danzaburou
TOxG Battery
Danzaburou
Level 90
God Stats
14W - 9L
1,487 SR
Queue Stats
58W - 94L
1,332 Elo+
Solo
King Arthur
King Arthur
xXiiSkitzz-_
King Arthur
Level 121
God Stats
21W - 21L
1,462 SR
Queue Stats
275W - 412L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,843
615
9,342
17,159
11,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
IshkurMex
Olorun
17
3 / 3 / 0
11,205
700
16,409
18,478
9,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 4 / 3
10,029
627
5,894
24,190
29,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hank3r1999
Chang'e
20
11 / 0 / 4
13,430
839
26,293
16,252
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TOxG Battery
Danzaburou
18
3 / 3 / 12
12,757
797
17,704
17,455
8,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
xXiiSkitzz-_
King Arthur
16
1 / 1 / 8
10,947
684
7,940
14,479
13,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Hank3r1999
Chang'e
11
0
4
13
L
1
8
1
0.19
L
Olorun
IshkurMex
Olorun
3
3
0
1
W
Danzaburou
TOxG Battery
Danzaburou
3
3
12
3
L
0
4
3
0.38
W
King Arthur
xXiiSkitzz-_
King Arthur
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
51,937
59,827
Taken
48,186
50,184
Mitigated
30,711
11,291
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Hank3r1999
Chang'e
26,293
1,692
3,823
12,026
16,252
7,983
1,122
9,497
6,755
73,500
0
L
9,342
651
0
2,329
17,159
11,275
685
8,043
9,116
0
41,357
L
Olorun
IshkurMex
Olorun
16,409
10,404
931
5,016
18,478
9,740
925
6,739
11,739
60,975
0
W
Danzaburou
TOxG Battery
Danzaburou
17,704
8,034
0
7,935
17,455
8,803
1,910
9,471
7,984
94
77,026
L
5,894
2,010
418
2,597
24,190
29,169
0
11,687
12,503
11,236
0
W
King Arthur
xXiiSkitzz-_
King Arthur
7,940
1,312
0
3,972
14,479
13,925
36
3,690
10,789
0
39,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
37,134
172
Minions Killed
227
0
Camps Cleared
0
890,861
Distance Traveled
915,880
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,430
839
73
5
0
335,193
3
L
Pele
9,843
615
72
5
0
320,454
1
L
Olorun
11,205
700
89
6
0
269,259
1
W
Danzaburou
12,757
797
103
6
0
302,153
10
L
Maui
10,029
627
11
1
0
301,148
1
W
King Arthur
10,947
684
51
3
0
278,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role