Player Matchup

Ao Kuang
Ao Kuang
Blankthelandlord
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,651 Elo+
Party 2
Chronos
Chronos
CousinEddy4
Chronos
Level 146
God Stats
3W - 1L
1,477 SR
Queue Stats
55W - 40L
1,634 Elo+
Party 2
Fenrir
Fenrir
Depreciation
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,503 Elo+
Party 3
Skadi
Skadi
DiazBeKappin
Skadi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,697 Elo+
Party 3
Fafnir
Fafnir
JinbeiQ
Fafnir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,537 Elo+
Party 3
Team Averages
Level 69
1,495 SR
1,604 Elo+

VS

Team Averages
Level 44
1,581 SR
1,561 Elo+
Thor
Thor
KANEK3
Thor
Level 66
God Stats
0W - 1L
1,202 SR
Queue Stats
49W - 46L
1,410 Elo+
Solo
Bellona
Bellona
Kodey544
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,708 Elo+
Party 1
Sol
Sol
MidChasm
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 1
Ganesha
Ganesha
UnrulyMagic
Ganesha
Level 50
God Stats
0W - 1L
1,931 SR
Queue Stats
13W - 6L
1,715 Elo+
Party 1
Neith
Neith
theiame
Neith
Level 87
God Stats
2W - 1L
1,773 SR
Queue Stats
50W - 48L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
10,637
665
14,290
16,166
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
CousinEddy4
Chronos
17
4 / 2 / 3
10,254
641
11,412
12,131
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 3 / 1
8,226
514
6,545
15,324
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 3 / 2
10,344
647
13,029
11,539
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
JinbeiQ
Fafnir
12
2 / 1 / 5
9,049
566
6,458
15,025
21,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KANEK3
Thor
11
1 / 7 / 3
6,978
436
3,934
12,381
4,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Kodey544
Bellona
14
4 / 2 / 3
8,661
541
10,157
15,660
11,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 3
6,941
434
8,335
12,444
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
UnrulyMagic
Ganesha
11
1 / 3 / 6
7,796
487
4,693
18,188
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
theiame
Neith
15
3 / 3 / 3
8,506
532
6,318
10,942
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
19
Kills
10
11
Deaths
19
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Chronos
CousinEddy4
Chronos
4
2
3
2.75
W
Fenrir
2
3
1
0.83
W
5
3
2
2
W
Fafnir
JinbeiQ
Fafnir
2
1
5
4.5
L
Thor
KANEK3
Thor
1
7
3
0.36
L
Bellona
Kodey544
Bellona
4
2
3
2.75
L
1
4
3
0.63
L
Ganesha
UnrulyMagic
Ganesha
1
3
6
1.33
L
Neith
theiame
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,734
Damage
33,437
70,185
Taken
69,615
48,098
Mitigated
44,000
20,827
Healing
17,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,290
1,715
117
7,001
16,166
9,042
4,934
1,945
14,221
94,006
0
W
Chronos
CousinEddy4
Chronos
11,412
3,509
0
3,320
12,131
5,422
709
3,283
8,848
104,802
0
W
Fenrir
6,545
1,329
0
6,224
15,324
6,934
209
3,448
11,876
0
54,200
W
13,029
6,371
0
706
11,539
5,369
8,242
1,490
10,049
0
93,175
W
Fafnir
JinbeiQ
Fafnir
6,458
1,730
0
3,459
15,025
21,331
76
3,695
11,330
16,629
2,112
L
Thor
KANEK3
Thor
3,934
1,521
0
557
12,381
4,953
0
8,526
3,544
0
23,787
L
Bellona
Kodey544
Bellona
10,157
2,860
0
5,041
15,660
11,642
0
6,465
8,695
0
57,359
L
8,335
4,161
0
4,529
12,444
5,039
186
5,538
6,747
39,493
5,411
L
Ganesha
UnrulyMagic
Ganesha
4,693
1,224
0
3,085
18,188
18,515
0
7,213
10,827
28,472
0
L
Neith
theiame
Neith
6,318
2,139
0
4,094
10,942
3,851
0
2,682
8,260
0
60,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
38,882
574
Minions Killed
343
0
Camps Cleared
0
1,549,651
Distance Traveled
1,510,940
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,637
665
144
9
0
299,378
2
W
Chronos
10,254
641
173
11
0
335,028
3
W
Fenrir
8,226
514
78
5
0
316,398
3
W
Skadi
10,344
647
155
10
0
264,056
3
W
Fafnir
9,049
566
24
2
0
334,791
6
L
Thor
6,978
436
33
2
0
294,204
0
L
Bellona
8,661
541
88
6
0
333,397
4
L
Sol
6,941
434
86
5
0
296,477
3
L
Ganesha
7,796
487
21
1
0
311,332
11
L
Neith
8,506
532
115
7
0
275,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role