Player Matchup

Serqet
Serqet
CAZantonio
Serqet
Level 24
God Stats
2W - 0L
1,769 SR
Queue Stats
36W - 21L
1,564 Elo+
Party 2
Rama
Rama
Foglik94
Rama
Level 149
God Stats
1W - 0L
1,610 SR
Queue Stats
28W - 21L
1,643 Elo+
Party 3
Chang'e
Chang'e
Trisky39
Chang'e
Level 127
God Stats
2W - 0L
1,426 SR
Queue Stats
47W - 31L
1,554 Elo+
Party 2
Ymir
Ymir
Whynou
Ymir
Level 28
God Stats
18W - 10L
1,723 SR
Queue Stats
28W - 20L
1,642 Elo+
Party 3
Agni
Agni
alextroxs
Agni
Level 126
God Stats
2W - 0L
1,303 SR
Queue Stats
52W - 32L
1,570 Elo+
Party 2
Team Averages
Level 91
1,566 SR
1,595 Elo+

VS

Team Averages
Level 64
1,559 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
FaxeKondiBooster
Morgan Le Fay
Level 123
God Stats
0W - 3L
1,220 SR
Queue Stats
13W - 16L
1,448 Elo+
Party 4
Nemesis
Nemesis
Jollebang
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 4
Ishtar
Ishtar
MrsKellie
Ishtar
Level 157
God Stats
6W - 4L
1,771 SR
Queue Stats
176W - 147L
1,637 Elo+
Party 1
Amaterasu
Amaterasu
Svampbo
Amaterasu
Level 19
God Stats
4W - 1L
1,806 SR
Queue Stats
58W - 29L
1,653 Elo+
Party 1
Bacchus
Bacchus
TTVhamderbang
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CAZantonio
Serqet
18
6 / 0 / 10
11,950
569
12,005
14,718
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
19
3 / 4 / 4
12,040
573
16,774
23,398
9,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Trisky39
Chang'e
17
3 / 2 / 4
11,360
541
14,423
18,582
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Whynou
Ymir
16
3 / 0 / 11
10,965
522
8,501
13,135
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
19
6 / 1 / 5
12,240
583
17,239
11,184
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FaxeKondiBooster
Morgan Le Fay
15
1 / 7 / 0
9,937
473
13,586
15,582
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Jollebang
Nemesis
14
1 / 4 / 0
8,986
428
5,189
18,900
8,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
MrsKellie
Ishtar
16
1 / 4 / 2
10,079
480
15,209
20,041
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Svampbo
Amaterasu
18
4 / 3 / 1
11,637
554
17,517
26,284
22,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
13
0 / 3 / 2
8,602
410
3,745
16,645
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
7
7
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
CAZantonio
Serqet
6
0
10
11
L
Morgan Le Fay
FaxeKondiBooster
Morgan Le Fay
1
7
0
0.14
W
Rama
3
4
4
1.25
L
Nemesis
Jollebang
Nemesis
1
4
0
0.25
L
Ishtar
MrsKellie
Ishtar
1
4
2
0.5
L
Amaterasu
Svampbo
Amaterasu
4
3
1
1.5
L
Bacchus
0
3
2
0.33
W
Chang'e
Trisky39
Chang'e
3
2
4
2.5
W
Ymir
Whynou
Ymir
3
0
11
8.5
W
Agni
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,942
Damage
55,246
81,017
Taken
97,452
46,692
Mitigated
66,219
38,122
Healing
30,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CAZantonio
Serqet
12,005
2,903
0
6,176
14,718
7,297
467
2,135
12,583
34
80,573
L
Morgan Le Fay
FaxeKondiBooster
Morgan Le Fay
13,586
593
196
2,018
15,582
7,326
0
9,484
6,098
74,810
0
W
Rama
16,774
13,888
0
12,420
23,398
9,480
3,246
1,921
21,195
0
128,129
L
Nemesis
Jollebang
Nemesis
5,189
1,533
0
2,826
18,900
8,134
0
6,617
11,999
0
83,972
L
Ishtar
MrsKellie
Ishtar
15,209
9,765
0
9,711
20,041
8,363
770
2,808
17,181
0
111,940
L
Amaterasu
Svampbo
Amaterasu
17,517
7,809
0
13,957
26,284
22,915
0
11,736
13,851
0
99,024
L
Bacchus
3,745
723
0
1,739
16,645
19,481
75
8,915
7,480
10,301
0
W
Chang'e
Trisky39
Chang'e
14,423
1,809
3,018
7,729
18,582
7,459
4,175
4,563
14,019
92,307
0
W
Ymir
Whynou
Ymir
8,501
1,258
0
4,115
13,135
16,967
160
4,476
8,659
23,881
1,815
W
Agni
17,239
2,104
1,251
3,413
11,184
5,489
1,726
4,966
5,833
120,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,555
Gold Earned
49,241
691
Minions Killed
584
0
Camps Cleared
0
2,133,377
Distance Traveled
2,024,523
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,950
569
116
6
0
520,439
3
L
Morgan Le Fay
9,937
473
126
6
0
348,464
4
W
Rama
12,040
573
175
8
0
357,582
5
L
Nemesis
8,986
428
107
5
0
457,972
1
L
Ishtar
10,079
480
169
8
0
367,798
5
L
Amaterasu
11,637
554
170
8
0
443,254
4
L
Bacchus
8,602
410
12
1
0
407,035
0
W
Chang'e
11,360
541
145
7
0
394,932
3
W
Ymir
10,965
522
48
2
0
428,165
12
W
Agni
12,240
583
207
10
0
432,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role