Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Akiza12
Sol
Level 147
God Stats
3W - 2L
1,559 SR
Queue Stats
126W - 113L
1,568 Elo+
Party 2
Set
Set
SrDiabetes
Set
Level 71
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 94L
1,558 Elo+
Party 2
Hercules
Hercules
asesin32
Hercules
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 28L
1,523 Elo+
Party 2
Geb
Geb
guille1645
Geb
Level 30
God Stats
3W - 0L
1,455 SR
Queue Stats
20W - 17L
1,574 Elo+
Party 2
Team Averages
Level 84
1,503 SR
1,544 Elo+

VS

Team Averages
Level 35
1,599 SR
1,405 Elo+
Mercury
Mercury
 
Mercury
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Colcer
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 3
Bakasura
Bakasura
Kriatan
Bakasura
Level 133
God Stats
0W - 2L
1,713 SR
Queue Stats
7W - 14L
1,350 Elo+
Party 3
Vulcan
Vulcan
t0taldilf
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
yumenone
Nu Wa
Level 17
God Stats
2W - 7L
1,783 SR
Queue Stats
3W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 0 / 9
8,724
872
10,087
3,446
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
15
4 / 0 / 5
8,184
818
7,018
4,748
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 8
7,493
749
5,186
5,945
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
asesin32
Hercules
13
4 / 0 / 9
7,359
736
5,469
8,407
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 11
8,187
819
4,064
6,447
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 6 / 0
6,067
607
468
7,502
3,283
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Colcer
Neith
11
0 / 6 / 0
6,188
619
3,970
8,872
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Kriatan
Bakasura
12
0 / 2 / 0
6,291
629
4,441
10,051
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
t0taldilf
Vulcan
13
0 / 4 / 0
6,597
660
5,274
5,759
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
yumenone
Nu Wa
11
0 / 2 / 0
6,171
617
5,069
4,493
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
20
Kills
0
0
Deaths
20
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
9
9.5
L
Mercury
 
Mercury
0
6
0
0
W
Sol
4
0
5
6.5
L
Neith
Colcer
Neith
0
6
0
0
L
Bakasura
Kriatan
Bakasura
0
2
0
0
W
3
0
8
7
W
Hercules
asesin32
Hercules
4
0
9
8.5
W
4
0
11
9.5
L
Vulcan
t0taldilf
Vulcan
0
4
0
0
L
Nu Wa
yumenone
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
19,222
28,993
Taken
36,677
19,717
Mitigated
18,325
8,611
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,087
721
0
1,680
3,446
2,063
646
1,445
2,001
50,217
0
L
Mercury
 
Mercury
468
196
0
85
7,502
3,283
396
4,123
3,256
0
5,599
W
Sol
7,018
3,363
0
3,069
4,748
2,323
1,529
1,206
3,542
40,353
3,208
L
Neith
Colcer
Neith
3,970
617
0
1,004
8,872
4,304
93
6,098
2,690
0
11,531
L
Bakasura
Kriatan
Bakasura
4,441
2,466
0
1,269
10,051
5,976
0
6,237
3,688
0
10,176
W
5,186
1,893
0
135
5,945
3,242
400
2,164
3,457
0
15,711
W
Hercules
asesin32
Hercules
5,469
1,655
0
2,922
8,407
6,147
304
3,297
4,750
0
10,773
W
4,064
200
0
805
6,447
5,942
0
2,231
3,569
9,544
0
L
Vulcan
t0taldilf
Vulcan
5,274
1,285
0
0
5,759
2,889
132
2,406
3,171
21,405
0
L
Nu Wa
yumenone
Nu Wa
5,069
562
0
250
4,493
1,873
337
1,881
2,522
10,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
31,314
238
Minions Killed
116
0
Camps Cleared
0
1,049,947
Distance Traveled
813,987
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,724
872
103
10
0
192,335
3
L
Mercury
6,067
607
11
1
0
139,412
1
W
Sol
8,184
818
86
9
0
197,411
0
L
Neith
6,188
619
16
2
0
151,674
1
L
Bakasura
6,291
629
26
3
0
212,365
0
W
Set
7,493
749
29
3
0
238,672
1
W
Hercules
7,359
736
11
1
0
198,339
0
W
Geb
8,187
819
9
1
0
223,190
0
L
Vulcan
6,597
660
42
4
0
163,047
0
L
Nu Wa
6,171
617
21
2
0
147,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role