Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Bronze IV
Agrosky
Kali
Bronze IV
Level 69
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 12L
1,146 MMR
Party 1
Bellona
Bellona
Gold IV
Kelleci666
Bellona
Gold IV
Level 146
God Stats
1W - 1L
1,803 SR
Queue Stats
167W - 163L
1,350 MMR
Solo
Horus
Horus
Bronze III
Play3rUnkn0w
Horus
Bronze III
Level 31
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 8L
1,261 MMR
Party 1
Scylla
Scylla
Gold V
UltraviolenceAS
Scylla
Gold V
Level 66
God Stats
21W - 14L
1,643 SR
Queue Stats
150W - 155L
1,224 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,581 SR
1,296 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,556 SR
1,251 MMR
Baron Samedi
Baron Samedi
Silver II
Elatuis
Baron Samedi
Silver II
Level 128
God Stats
28W - 16L
1,585 SR
Queue Stats
131W - 126L
982 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
EscaperCze
Baba Yaga
Gold III
Level 126
God Stats
7W - 0L
1,633 SR
Queue Stats
148W - 141L
1,444 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
Hidandara
Ao Kuang
Gold IV
Level 159
God Stats
3W - 0L
1,696 SR
Queue Stats
125W - 123L
1,327 MMR
Solo
Shiva
Shiva
Silver I
S4nji
Shiva
Silver I
Level 155
God Stats
1W - 1L
1,269 SR
Queue Stats
90W - 99L
1,188 MMR
Solo
Medusa
Medusa
Gold V
sortusritus
Medusa
Gold V
Level 156
God Stats
3W - 2L
1,594 SR
Queue Stats
65W - 89L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 3 / 2
10,765
489
13,322
18,429
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Agrosky
Kali
15
0 / 8 / 3
9,174
417
7,623
21,619
11,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Kelleci666
Bellona
15
3 / 4 / 0
10,013
455
12,778
24,858
33,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 4
8,463
385
6,536
24,118
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 5 / 0
10,570
480
13,239
13,059
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ApolloChronosHadesNe Zha

VS

Bans
ThorCu ChulainnSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elatuis
Baron Samedi
18
4 / 1 / 6
12,394
563
13,115
14,845
8,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
EscaperCze
Baba Yaga
19
7 / 0 / 11
12,644
575
19,538
11,351
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Hidandara
Ao Kuang
20
9 / 3 / 6
12,303
559
12,325
20,708
9,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
S4nji
Shiva
17
4 / 3 / 14
11,431
520
11,644
24,844
26,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
18
3 / 1 / 8
12,082
549
17,260
18,102
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
27
27
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
2
1.33
L
Kali
Agrosky
Kali
0
8
3
0.19
W
Baron Samedi
Elatuis
Baron Samedi
4
1
6
7
W
Baba Yaga
EscaperCze
Baba Yaga
7
0
11
12.5
W
Ao Kuang
Hidandara
Ao Kuang
9
3
6
4
L
Bellona
Kelleci666
Bellona
3
4
0
0.75
L
0
7
4
0.29
W
Shiva
S4nji
Shiva
4
3
14
3.67
L
1
5
0
0.2
W
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,498
Damage
73,882
102,083
Taken
89,850
78,672
Mitigated
57,487
29,198
Healing
38,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,322
11,404
0
8,958
18,429
8,375
1,885
4,787
13,642
0
99,917
L
Kali
Agrosky
Kali
7,623
3,904
0
6,826
21,619
11,158
0
7,394
14,225
0
82,107
W
Baron Samedi
Elatuis
Baron Samedi
13,115
1,357
690
8,745
14,845
8,163
1,111
1,458
13,387
91,296
0
W
Baba Yaga
EscaperCze
Baba Yaga
19,538
1,079
0
5,108
11,351
5,310
2,842
4,180
7,171
118,744
0
W
Ao Kuang
Hidandara
Ao Kuang
12,325
1,907
0
6,727
20,708
9,518
2,015
2,214
18,494
117,612
0
L
Bellona
Kelleci666
Bellona
12,778
3,063
0
6,349
24,858
33,363
0
14,689
10,169
0
73,961
L
6,536
3,151
982
4,127
24,118
20,577
136
10,191
13,927
0
25,310
W
Shiva
S4nji
Shiva
11,644
3,723
695
8,642
24,844
26,958
201
5,418
19,426
455
52,008
L
13,239
1,690
0
1,956
13,059
5,199
505
8,356
4,703
106,994
0
W
Medusa
17,260
9,017
0
8,181
18,102
7,538
2,767
1,050
17,052
0
115,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
60,854
624
Minions Killed
725
0
Camps Cleared
0
1,943,405
Distance Traveled
2,185,099
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,765
489
169
8
0
344,817
6
L
Kali
9,174
417
108
5
0
414,159
0
W
Baron Samedi
12,394
563
169
8
0
398,741
4
W
Baba Yaga
12,644
575
182
8
0
466,745
12
W
Ao Kuang
12,303
559
136
6
0
496,029
2
L
Bellona
10,013
455
137
6
0
414,422
6
L
Horus
8,463
385
27
1
0
399,685
0
W
Shiva
11,431
520
62
3
0
443,205
3
L
Scylla
10,570
480
183
8
0
370,322
5
W
Medusa
12,082
549
176
8
0
380,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role