Player Matchup

Hercules
Hercules
Crazydave496
Hercules
Level 142
God Stats
0W - 3L
1,289 SR
Queue Stats
54W - 53L
1,536 Elo+
Solo
Jing Wei
Jing Wei
F1yingBurrito69
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
MORTIF3R
Thanatos
Level 127
God Stats
6W - 5L
1,553 SR
Queue Stats
126W - 124L
1,486 Elo+
Party 3
Ares
Ares
Tortugabean
Ares
Level 129
God Stats
5W - 5L
1,720 SR
Queue Stats
53W - 58L
1,529 Elo+
Party 3
Chang'e
Chang'e
qjme2qnee
Chang'e
Level 114
God Stats
14W - 10L
1,539 SR
Queue Stats
89W - 87L
1,595 Elo+
Party 2
Team Averages
Level 115
1,520 SR
1,529 Elo+

VS

Team Averages
Level 145
1,575 SR
1,525 Elo+
Chang'e
Chang'e
AngryFawn489387
Chang'e
Level 157
God Stats
7W - 7L
1,723 SR
Queue Stats
232W - 247L
1,509 Elo+
Solo
Sol
Sol
JaChainz
Sol
Level 86
God Stats
5W - 4L
1,694 SR
Queue Stats
289W - 271L
1,558 Elo+
Solo
Bacchus
Bacchus
Mayuyaa
Bacchus
Level 160
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 15L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
RonyJustToxic
Sun Wukong
Level 160
God Stats
1W - 0L
1,449 SR
Queue Stats
26W - 29L
1,476 Elo+
Party 1
Charybdis
Charybdis
stimee
Charybdis
Level 160
God Stats
60W - 47L
1,496 SR
Queue Stats
220W - 215L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crazydave496
Hercules
13
0 / 4 / 1
7,479
623
6,791
18,119
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
14
0 / 5 / 0
7,898
658
4,700
14,302
7,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
MORTIF3R
Thanatos
14
0 / 3 / 0
7,988
666
8,315
10,525
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 0
8,510
709
3,452
18,709
23,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
qjme2qnee
Chang'e
15
0 / 2 / 1
8,009
667
6,818
10,826
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,364
780
8,620
6,671
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 10
9,215
768
14,328
7,791
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Mayuyaa
Bacchus
15
1 / 0 / 11
8,879
740
6,649
12,000
13,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RonyJustToxic
Sun Wukong
17
5 / 0 / 9
9,870
823
15,324
15,352
14,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
stimee
Charybdis
17
5 / 0 / 7
9,989
832
15,785
7,638
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
15
15
Deaths
1
2
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Hercules
Crazydave496
Hercules
0
4
1
0.13
L
Jing Wei
0
5
0
0
W
2
0
10
7
L
Thanatos
MORTIF3R
Thanatos
0
3
0
0
W
Bacchus
Mayuyaa
Bacchus
1
0
11
6.5
W
Sun Wukong
RonyJustToxic
Sun Wukong
5
0
9
9.5
L
1
1
0
1
L
Chang'e
qjme2qnee
Chang'e
0
2
1
0.25
W
Charybdis
stimee
Charybdis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
60,706
72,481
Taken
49,452
55,162
Mitigated
36,853
17,393
Healing
21,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,620
999
4,200
3,402
6,671
2,951
1,514
2,408
4,173
35,613
0
L
Hercules
Crazydave496
Hercules
6,791
931
0
1,695
18,119
13,208
0
6,939
10,933
0
17,794
L
Jing Wei
4,700
3,621
0
647
14,302
7,424
1,026
7,855
6,303
0
28,406
W
14,328
5,836
0
4,863
7,791
3,457
3,395
1,502
6,289
41,307
3,456
L
Thanatos
MORTIF3R
Thanatos
8,315
1,404
0
5,795
10,525
6,003
0
2,907
7,502
0
33,311
W
Bacchus
Mayuyaa
Bacchus
6,649
553
342
1,684
12,000
13,120
114
1,930
9,999
17,405
0
W
Sun Wukong
RonyJustToxic
Sun Wukong
15,324
2,554
0
3,540
15,352
14,102
411
3,074
11,943
0
45,448
L
3,452
93
0
3,649
18,709
23,037
0
7,015
11,430
18,409
0
L
Chang'e
qjme2qnee
Chang'e
6,818
529
2,262
3,345
10,826
5,490
0
3,657
7,025
31,962
0
W
Charybdis
stimee
Charybdis
15,785
6,523
0
2,970
7,638
3,223
2,772
1,356
6,200
0
45,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
47,317
204
Minions Killed
248
0
Camps Cleared
0
1,160,599
Distance Traveled
1,328,117
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,364
780
64
5
0
245,351
2
L
Hercules
7,479
623
33
3
0
224,025
3
L
Jing Wei
7,898
658
57
5
0
201,004
0
W
Sol
9,215
768
51
4
0
259,073
2
L
Thanatos
7,988
666
46
4
0
267,156
2
W
Bacchus
8,879
740
20
2
0
274,227
1
W
Sun Wukong
9,870
823
53
4
0
293,450
1
L
Ares
8,510
709
10
1
0
241,091
3
L
Chang'e
8,009
667
58
5
0
227,323
3
W
Charybdis
9,989
832
60
5
0
256,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role