Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AAMEKEN
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 81L
1,301 Elo+
Solo
Charybdis
Charybdis
Gding246
Charybdis
Level 58
God Stats
54W - 32L
1,468 SR
Queue Stats
144W - 132L
1,343 Elo+
Solo
Apollo
Apollo
Hugo_PsYcHo-RJ
Apollo
Level 125
God Stats
10W - 7L
1,502 SR
Queue Stats
270W - 294L
1,376 Elo+
Solo
Pele
Pele
rulomoreno72
Pele
Level 122
God Stats
14W - 6L
1,806 SR
Queue Stats
251W - 262L
1,373 Elo+
Solo
Team Averages
Level 100
1,555 SR
1,379 Elo+

VS

Team Averages
Level 76
1,437 SR
1,374 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BuggyJee
Gilgamesh
Level 100
God Stats
33W - 31L
1,488 SR
Queue Stats
543W - 582L
1,346 Elo+
Solo
Nemesis
Nemesis
NegoStorm
Nemesis
Level 47
God Stats
5W - 12L
1,200 SR
Queue Stats
69W - 78L
1,353 Elo+
Solo
Geb
Geb
United-Tyranny
Geb
Level 88
God Stats
1W - 3L
1,188 SR
Queue Stats
417W - 424L
1,323 Elo+
Solo
Apollo
Apollo
buzo-nuevo
Apollo
Level 88
God Stats
2W - 1L
1,808 SR
Queue Stats
63W - 77L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 3 / 0
6,023
463
4,190
9,067
3,629
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
AAMEKEN
Anubis
12
0 / 1 / 0
6,826
525
1,804
4,274
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Gding246
Charybdis
11
1 / 1 / 3
6,141
472
6,314
8,287
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 0 / 2
6,252
481
4,721
5,097
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 1
6,413
493
5,077
11,325
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 0
6,268
482
2,727
5,499
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BuggyJee
Gilgamesh
12
1 / 0 / 3
6,925
533
7,648
9,317
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NegoStorm
Nemesis
11
3 / 0 / 1
6,854
527
4,147
9,605
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 3 / 1
5,360
412
3,810
9,319
9,004
Apollo
buzo-nuevo
Apollo
6
0 / 1 / 1
5,025
387
2,090
3,527
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
6
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
3
0
0
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Anubis
AAMEKEN
Anubis
0
1
0
0
L
Gilgamesh
BuggyJee
Gilgamesh
1
0
3
2.5
W
Charybdis
Gding246
Charybdis
1
1
3
2.5
W
3
0
2
4
L
Nemesis
NegoStorm
Nemesis
3
0
1
3.5
L
1
3
1
0.5
L
Apollo
buzo-nuevo
Apollo
0
1
1
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
20,422
38,050
Taken
37,267
14,296
Mitigated
22,953
13,480
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,190
1,330
40
3,392
9,067
3,629
0
0
9,067
0
31,570
L
Kukulkan
 
Kukulkan
2,727
385
0
730
5,499
2,121
0
1,718
3,781
40,157
0
W
Anubis
AAMEKEN
Anubis
1,804
105
0
940
4,274
1,967
762
1,363
2,911
46,319
0
L
Gilgamesh
BuggyJee
Gilgamesh
7,648
3,068
0
3,740
9,317
8,032
462
0
9,317
0
42,304
W
Charybdis
Gding246
Charybdis
6,314
4,174
0
4,430
8,287
2,895
669
3,247
5,040
0
39,128
W
4,721
3,521
0
3,081
5,097
1,612
280
828
4,269
0
33,169
L
Nemesis
NegoStorm
Nemesis
4,147
1,726
0
4,068
9,605
2,968
654
86
9,519
0
43,815
L
3,810
1,352
27
634
9,319
9,004
0
0
9,319
16,881
0
L
Apollo
buzo-nuevo
Apollo
2,090
1,116
0
1,544
3,527
828
0
0
3,527
0
18,828
W
5,077
1,300
101
1,496
11,325
4,193
0
1,099
10,226
0
47,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
30,432
333
Minions Killed
285
0
Camps Cleared
0
1,135,130
Distance Traveled
1,090,108
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,023
463
47
4
0
239,771
0
L
Kukulkan
6,268
482
69
5
0
235,932
5
W
Anubis
6,826
525
96
7
0
207,176
2
L
Gilgamesh
6,925
533
76
6
0
251,933
0
W
Charybdis
6,141
472
55
4
0
207,159
0
W
Apollo
6,252
481
55
4
0
222,247
3
L
Nemesis
6,854
527
85
7
0
278,211
1
L
Geb
5,360
412
20
2
0
221,796
1
L
Apollo
5,025
387
35
3
0
102,236
2
W
Pele
6,413
493
80
6
0
258,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role