Player Matchup

Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,500 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,358 SR
1,368 MMR
Ao Kuang
Ao Kuang
Bronze III
Kàshîr
Ao Kuang
Bronze III
Level 49
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 23L
1,367 MMR
Party 2
Kukulkan
Kukulkan
Silver III
Neoflam
Kukulkan
Silver III
Level 123
God Stats
7W - 6L
1,417 SR
Queue Stats
26W - 47L
1,305 MMR
Party 2
Charybdis
Charybdis
Silver II
VitalyOS2000
Charybdis
Silver II
Level 107
God Stats
2W - 8L
1,369 SR
Queue Stats
17W - 29L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
6 / 0 / 4
7,150
894
7,889
4,287
1,799
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
 
Guan Yu
12
2 / 1 / 8
6,671
834
5,280
6,835
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Atlas
 
Atlas
11
2 / 0 / 7
6,554
819
6,355
9,984
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Baron SamediBastetAchillesJanusAh Muzen Cab

VS

Bans
ChironCabrakanOlorunGaneshaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kàshîr
Ao Kuang
8
1 / 3 / 0
5,577
697
3,062
10,218
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Neoflam
Kukulkan
8
0 / 5 / 1
5,139
642
4,981
5,834
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
VitalyOS2000
Charybdis
9
0 / 2 / 1
5,051
631
2,924
5,767
1,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
4
8
W
Guan Yu
 
Guan Yu
2
1
8
6
W
Atlas
 
Atlas
2
0
7
5.5
L
Ao Kuang
Kàshîr
Ao Kuang
1
3
0
0.33
L
Kukulkan
Neoflam
Kukulkan
0
5
1
0.1
L
Charybdis
VitalyOS2000
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
10,967
21,106
Taken
21,819
12,337
Mitigated
7,600
10,882
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,889
4,479
0
2,553
4,287
1,799
2,003
2,017
2,270
0
35,173
W
Guan Yu
 
Guan Yu
5,280
447
1,352
3,496
6,835
4,932
356
2,464
4,371
0
19,723
W
Atlas
 
Atlas
6,355
1,608
0
3,481
9,984
5,606
364
3,601
6,383
19,604
0
L
Ao Kuang
Kàshîr
Ao Kuang
3,062
658
755
2,508
10,218
4,168
0
1,708
8,152
4,790
0
L
Kukulkan
Neoflam
Kukulkan
4,981
262
0
250
5,834
1,800
0
2,009
3,458
17,369
0
L
Charybdis
VitalyOS2000
Charybdis
2,924
1,335
0
590
5,767
1,632
0
2,065
3,400
0
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,375
Gold Earned
15,767
103
Minions Killed
60
0
Camps Cleared
0
465,563
Distance Traveled
377,219
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,150
894
52
7
0
133,131
1
W
Guan Yu
6,671
834
39
5
0
168,138
2
W
Atlas
6,554
819
12
2
0
164,294
3
L
Ao Kuang
5,577
697
6
1
0
133,894
2
L
Kukulkan
5,139
642
26
3
0
109,041
0
L
Charybdis
5,051
631
28
4
0
134,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role