Player Matchup

Maui
Maui
BobaCheatQc
Maui
Level 146
God Stats
14W - 28L
1,401 SR
Queue Stats
205W - 209L
1,460 Elo+
Solo
Charybdis
Charybdis
Borgstolfo
Charybdis
Level 73
God Stats
10W - 14L
1,435 SR
Queue Stats
318W - 296L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
MajiinQ
Baron Samedi
Level 138
God Stats
6W - 3L
1,681 SR
Queue Stats
129W - 121L
1,522 Elo+
Solo
Fenrir
Fenrir
Swe3ts
Fenrir
Level 79
God Stats
17W - 5L
1,692 SR
Queue Stats
205W - 134L
1,606 Elo+
Solo
Bellona
Bellona
dirtyjones69
Bellona
Level 78
God Stats
7W - 7L
1,482 SR
Queue Stats
223W - 221L
1,526 Elo+
Party 2
Team Averages
Level 103
1,538 SR
1,526 Elo+

VS

Team Averages
Level 104
1,493 SR
1,505 Elo+
Ne Zha
Ne Zha
ClutchxKing215
Ne Zha
Level 157
God Stats
1W - 3L
1,431 SR
Queue Stats
128W - 119L
1,585 Elo+
Solo
Cthulhu
Cthulhu
NightBuller1515
Cthulhu
Level 18
God Stats
0W - 2L
1,328 SR
Queue Stats
12W - 12L
1,529 Elo+
Party 1
Scylla
Scylla
SymbioticSam96
Scylla
Level 149
God Stats
2W - 2L
1,635 SR
Queue Stats
305W - 331L
1,360 Elo+
Solo
Ishtar
Ishtar
babymakerbaker
Ishtar
Level 160
God Stats
2W - 3L
1,428 SR
Queue Stats
94W - 105L
1,570 Elo+
Solo
Cupid
Cupid
jjohns820
Cupid
Level 34
God Stats
1W - 1L
1,643 SR
Queue Stats
17W - 21L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 18
10,794
720
5,660
10,634
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Borgstolfo
Charybdis
18
3 / 0 / 14
10,706
714
13,938
16,150
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MajiinQ
Baron Samedi
20
13 / 0 / 11
12,611
841
20,566
15,166
10,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Swe3ts
Fenrir
18
3 / 2 / 15
10,627
708
12,625
15,185
9,053
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
dirtyjones69
Bellona
19
7 / 1 / 11
11,382
759
9,587
17,378
17,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,505
634
8,374
17,528
7,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 1
9,074
605
11,077
18,603
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 2
9,568
638
12,966
11,083
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 2
9,674
645
12,964
15,409
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
jjohns820
Cupid
16
1 / 6 / 1
9,465
631
9,601
14,341
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
27
Kills
3
3
Deaths
27
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
W
Charybdis
Borgstolfo
Charybdis
3
0
14
10
L
0
5
3
0.3
W
Baron Samedi
MajiinQ
Baron Samedi
13
0
11
18.5
L
1
7
1
0.21
W
Fenrir
Swe3ts
Fenrir
3
2
15
5.25
L
1
3
2
0.67
L
0
6
2
0.17
W
Bellona
dirtyjones69
Bellona
7
1
11
12.5
L
Cupid
jjohns820
Cupid
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
54,982
74,513
Taken
76,964
56,713
Mitigated
46,769
35,246
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,660
1,095
293
3,659
10,634
12,510
0
5,138
5,089
15,387
0
W
Charybdis
Borgstolfo
Charybdis
13,938
6,217
0
8,662
16,150
7,153
3,296
5,633
10,014
0
50,589
L
8,374
2,112
0
2,435
17,528
7,936
0
7,531
9,952
0
38,917
W
Baron Samedi
MajiinQ
Baron Samedi
20,566
2,338
5,339
8,008
15,166
10,533
603
5,448
9,417
70,380
0
L
11,077
305
1,153
1,165
18,603
20,265
0
4,722
13,739
29,811
0
W
Fenrir
Swe3ts
Fenrir
12,625
2,506
0
2,315
15,185
9,053
576
1,907
13,178
0
38,793
L
12,966
1,106
0
1,968
11,083
4,117
0
4,024
6,991
36,951
0
L
12,964
6,851
0
1,297
15,409
8,183
104
4,332
10,955
0
43,290
W
Bellona
dirtyjones69
Bellona
9,587
3,969
0
6,970
17,378
17,464
1,187
4,167
12,772
0
35,457
L
Cupid
jjohns820
Cupid
9,601
3,326
611
2,415
14,341
6,268
208
5,386
8,928
0
28,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
47,286
279
Minions Killed
273
0
Camps Cleared
0
1,466,249
Distance Traveled
1,394,476
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,794
720
24
2
0
257,485
4
W
Charybdis
10,706
714
80
5
0
254,845
0
L
Ne Zha
9,505
634
55
4
0
294,755
5
W
Baron Samedi
12,611
841
93
6
0
274,024
3
L
Cthulhu
9,074
605
34
2
0
280,071
3
W
Fenrir
10,627
708
50
3
0
340,223
2
L
Scylla
9,568
638
62
4
0
274,394
3
L
Ishtar
9,674
645
81
5
0
259,257
1
W
Bellona
11,382
759
32
2
0
339,672
1
L
Cupid
9,465
631
41
3
0
285,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role