Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Feralessiamo
Sol
Level 85
God Stats
1W - 1L
1,275 SR
Queue Stats
17W - 16L
1,467 Elo+
Party 2
Raijin
Raijin
Malfrosto
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,528 Elo+
Party 2
Terra
Terra
Sballone
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,369 Elo+
Solo
Hun Batz
Hun Batz
miticmatti
Hun Batz
Level 123
God Stats
1W - 1L
1,739 SR
Queue Stats
56W - 48L
1,541 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,481 Elo+

VS

Team Averages
Level 97
1,406 SR
1,466 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DONDIRTYXXXX
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,411 Elo+
Party 1
Izanami
Izanami
Djonradon
Izanami
Level 68
God Stats
3W - 5L
1,390 SR
Queue Stats
108W - 121L
1,453 Elo+
Party 1
He Bo
He Bo
Yoshiii14K5
He Bo
Level 90
God Stats
2W - 3L
1,275 SR
Queue Stats
111W - 102L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
霏雨修隐
Guan Yu
Level 141
God Stats
2W - 1L
1,365 SR
Queue Stats
66W - 72L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 1 / 4
5,929
988
3,027
5,309
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 4
5,527
921
2,953
6,225
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
Malfrosto
Raijin
9
2 / 3 / 2
5,492
915
6,343
4,845
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Sballone
Terra
7
0 / 0 / 2
4,714
786
655
1,042
907
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
miticmatti
Hun Batz
11
2 / 2 / 2
5,605
934
4,827
4,682
1,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 4
5,372
895
2,909
3,510
1,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 3
5,762
960
1,468
4,154
3,252
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Djonradon
Izanami
10
3 / 2 / 4
6,107
1,018
4,952
5,135
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 5
5,647
941
6,558
3,215
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
霏雨修隐
Guan Yu
12
4 / 1 / 4
6,312
1,052
3,740
6,949
4,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
5
Kills
8
8
Deaths
5
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
4
3
W
Scylla
 
Scylla
0
1
4
2
W
1
0
3
2.5
W
Izanami
Djonradon
Izanami
3
2
4
2.5
L
0
2
4
1
L
Raijin
Malfrosto
Raijin
2
3
2
1
L
Terra
Sballone
Terra
0
0
2
1
W
0
1
5
2.5
L
Hun Batz
miticmatti
Hun Batz
2
2
2
1.5
W
Guan Yu
霏雨修隐
Guan Yu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
19,627
22,103
Taken
22,963
11,631
Mitigated
11,801
8,114
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,027
249
454
1,425
5,309
5,244
0
2,173
3,136
6,902
0
W
Scylla
 
Scylla
2,909
402
841
573
3,510
1,194
0
1,275
2,235
11,876
0
W
1,468
465
376
651
4,154
3,252
0
3,524
630
3,437
0
W
Izanami
Djonradon
Izanami
4,952
3,439
399
868
5,135
2,003
0
2,543
2,592
0
10,799
L
2,953
500
65
1,931
6,225
1,970
0
2,747
3,478
11,760
0
L
Raijin
Malfrosto
Raijin
6,343
1,207
0
339
4,845
1,645
0
2,689
2,156
11,242
0
L
Terra
Sballone
Terra
655
0
588
682
1,042
907
0
602
440
2,440
0
W
6,558
136
2,577
704
3,215
1,125
0
1,508
1,707
10,304
0
L
Hun Batz
miticmatti
Hun Batz
4,827
1,121
1,293
1,337
4,682
1,865
0
2,724
1,958
0
8,481
W
Guan Yu
霏雨修隐
Guan Yu
3,740
212
1,586
1,065
6,949
4,227
0
4,128
2,821
0
7,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
29,200
50
Minions Killed
57
0
Camps Cleared
0
531,293
Distance Traveled
596,343
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,929
988
7
1
0
131,139
0
W
Scylla
5,372
895
21
4
0
96,044
2
W
Ymir
5,762
960
11
2
0
125,995
1
W
Izanami
6,107
1,018
10
2
0
110,623
0
L
Sol
5,527
921
21
4
0
109,333
0
L
Raijin
5,492
915
15
3
0
96,046
0
L
Terra
4,714
786
4
1
0
70,678
0
W
He Bo
5,647
941
8
1
0
137,402
0
L
Hun Batz
5,605
934
3
1
0
124,097
0
W
Guan Yu
6,312
1,052
7
1
0
126,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role