Player Matchup

Medusa
Medusa
PAKIvRAMBO
Medusa
Level 152
God Stats
3W - 6L
1,562 SR
Queue Stats
51W - 40L
1,569 Elo+
Party 2
Lancelot
Lancelot
SoggyBeefFlaps
Lancelot
Level 124
God Stats
3W - 4L
1,625 SR
Queue Stats
315W - 316L
1,591 Elo+
Solo
Apollo
Apollo
Tatri
Apollo
Level 149
God Stats
0W - 2L
1,255 SR
Queue Stats
139W - 132L
1,587 Elo+
Party 2
Thor
Thor
myistro
Thor
Level 160
God Stats
18W - 8L
1,689 SR
Queue Stats
74W - 72L
1,529 Elo+
Party 2
Cerberus
Cerberus
xxMus
Cerberus
Level 158
God Stats
9W - 9L
1,730 SR
Queue Stats
317W - 337L
1,607 Elo+
Solo
Team Averages
Level 149
1,572 SR
1,577 Elo+

VS

Team Averages
Level 142
1,651 SR
1,656 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlfredColtonyer
Fenrir
Level 160
God Stats
12W - 6L
1,603 SR
Queue Stats
139W - 137L
1,564 Elo+
Solo
Hachiman
Hachiman
Auraid
Hachiman
Level 159
God Stats
6W - 0L
2,024 SR
Queue Stats
313W - 106L
1,854 Elo+
Party 1
Chernobog
Chernobog
Chompaaa
Chernobog
Level 105
God Stats
5W - 4L
1,627 SR
Queue Stats
868W - 363L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PAKIvRAMBO
Medusa
11
2 / 5 / 1
7,132
509
9,707
12,599
4,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Lancelot
13
0 / 1 / 1
7,879
563
9,082
15,086
11,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Tatri
Apollo
11
2 / 6 / 1
6,834
488
6,865
14,963
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
myistro
Thor
11
2 / 8 / 4
7,022
502
8,142
15,137
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
xxMus
Cerberus
11
1 / 0 / 2
7,195
514
5,969
13,181
8,736
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 0 / 1
8,983
642
7,823
8,772
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
 
Hercules
12
1 / 0 / 10
7,003
500
5,247
13,478
10,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
6 / 2 / 6
8,180
584
9,299
16,771
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Auraid
Hachiman
12
3 / 4 / 6
8,020
573
14,377
13,576
4,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Chompaaa
Chernobog
15
6 / 1 / 6
9,210
658
17,440
11,910
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
1
4.5
W
Hercules
 
Hercules
1
0
10
6
W
6
2
6
4.5
W
Hachiman
Auraid
Hachiman
3
4
6
1.5
W
Chernobog
Chompaaa
Chernobog
6
1
6
9
L
Medusa
PAKIvRAMBO
Medusa
2
5
1
0.5
L
Lancelot
0
1
1
0.5
L
Apollo
Tatri
Apollo
2
6
1
0.42
L
Thor
myistro
Thor
2
8
4
0.5
L
Cerberus
xxMus
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,765
Damage
54,186
70,966
Taken
64,507
34,871
Mitigated
32,578
20,401
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,823
1,894
2,906
7,570
8,772
5,958
1,157
64
8,708
74,934
0
W
Hercules
 
Hercules
5,247
1,906
372
4,867
13,478
10,510
309
898
12,580
0
16,154
W
9,299
4,337
0
3,394
16,771
7,073
430
73
16,698
0
56,637
W
Hachiman
Auraid
Hachiman
14,377
8,203
0
5,655
13,576
4,563
682
1,722
11,854
0
68,211
W
Chernobog
Chompaaa
Chernobog
17,440
13,254
0
5,507
11,910
4,474
1,040
3,285
8,625
0
93,627
L
Medusa
PAKIvRAMBO
Medusa
9,707
3,404
0
250
12,599
4,521
0
301
12,298
0
50,433
L
Lancelot
9,082
2,526
0
6,232
15,086
11,903
0
6,856
8,230
73
69,484
L
Apollo
Tatri
Apollo
6,865
3,885
0
4,191
14,963
4,445
0
0
14,963
0
52,245
L
Thor
myistro
Thor
8,142
1,813
0
2,966
15,137
5,266
0
666
14,471
0
45,185
L
Cerberus
xxMus
Cerberus
5,969
475
1,456
5,306
13,181
8,736
0
0
13,181
35,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
41,396
426
Minions Killed
514
0
Camps Cleared
0
1,396,622
Distance Traveled
1,458,073
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,983
642
161
12
0
273,926
4
W
Hercules
7,003
500
26
2
0
308,022
7
W
Fenrir
8,180
584
86
6
0
316,588
2
W
Hachiman
8,020
573
102
7
0
256,109
4
W
Chernobog
9,210
658
139
10
0
303,428
1
L
Medusa
7,132
509
90
6
0
275,590
4
L
Lancelot
7,879
563
134
10
0
311,868
1
L
Apollo
6,834
488
89
6
0
275,146
4
L
Thor
7,022
502
62
4
0
259,821
3
L
Cerberus
7,195
514
51
4
0
274,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role