Player Matchup

Chiron
Chiron
JKBoogy
Chiron
Level 158
God Stats
7W - 1L
1,687 SR
Queue Stats
225W - 205L
1,570 Elo+
Solo
Anubis
Anubis
Macawi
Anubis
Level 110
God Stats
2W - 2L
1,413 SR
Queue Stats
15W - 21L
1,306 Elo+
Party 1
Guan Yu
Guan Yu
chikara88
Guan Yu
Level 157
God Stats
10W - 3L
1,721 SR
Queue Stats
312W - 290L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
humblewafflee
Tsukuyomi
Level 128
God Stats
9W - 9L
1,529 SR
Queue Stats
248W - 275L
1,451 Elo+
Party 1
Ares
Ares
niñopolla
Ares
Level 86
God Stats
9W - 7L
1,546 SR
Queue Stats
181W - 196L
1,461 Elo+
Party 1
Team Averages
Level 128
1,579 SR
1,473 Elo+

VS

Team Averages
Level 98
1,465 SR
1,518 Elo+
King Arthur
King Arthur
BottomFragBaby
King Arthur
Level 65
God Stats
1W - 2L
1,482 SR
Queue Stats
10W - 13L
1,482 Elo+
Solo
Zeus
Zeus
Deus_Exitium405
Zeus
Level 124
God Stats
13W - 10L
1,630 SR
Queue Stats
141W - 148L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
GreivinM28
Ao Kuang
Level 115
God Stats
2W - 10L
1,205 SR
Queue Stats
755W - 776L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JJwaKawai
Cthulhu
Level 63
God Stats
18W - 13L
1,600 SR
Queue Stats
129W - 102L
1,510 Elo+
Solo
Charybdis
Charybdis
ZPorkchop
Charybdis
Level 124
God Stats
2W - 10L
1,407 SR
Queue Stats
340W - 340L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JKBoogy
Chiron
16
5 / 1 / 4
9,338
549
16,935
16,899
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
Macawi
Anubis
14
4 / 4 / 3
8,781
517
8,244
9,509
4,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
chikara88
Guan Yu
16
2 / 2 / 4
9,991
588
12,630
18,703
24,552
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
humblewafflee
Tsukuyomi
17
7 / 0 / 6
9,774
575
11,454
14,794
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 8
8,057
474
7,077
14,957
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BottomFragBaby
King Arthur
14
2 / 4 / 0
8,313
489
10,135
20,683
11,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 3 / 1
8,146
479
10,708
9,066
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
GreivinM28
Ao Kuang
14
1 / 5 / 2
8,172
481
6,112
17,303
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JJwaKawai
Cthulhu
10
1 / 4 / 3
7,177
422
7,097
16,876
14,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
ZPorkchop
Charybdis
15
3 / 2 / 2
8,826
519
14,186
16,956
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
18
Kills
9
9
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BottomFragBaby
King Arthur
2
4
0
0.5
L
2
3
1
0.83
L
Ao Kuang
GreivinM28
Ao Kuang
1
5
2
0.4
L
Cthulhu
JJwaKawai
Cthulhu
1
4
3
0.63
W
Chiron
JKBoogy
Chiron
5
1
4
7
W
Anubis
Macawi
Anubis
4
4
3
1.38
L
Charybdis
ZPorkchop
Charybdis
3
2
2
2
W
Guan Yu
chikara88
Guan Yu
2
2
4
2
W
Tsukuyomi
humblewafflee
Tsukuyomi
7
0
6
10
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,340
Damage
48,238
74,862
Taken
80,884
59,170
Mitigated
41,779
35,103
Healing
22,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BottomFragBaby
King Arthur
10,135
1,518
0
5,458
20,683
11,070
0
1,111
19,572
0
70,141
L
10,708
361
0
250
9,066
3,570
0
1,702
7,364
65,592
405
L
Ao Kuang
GreivinM28
Ao Kuang
6,112
1,385
0
3,842
17,303
6,481
0
2,346
14,957
71,181
0
L
Cthulhu
JJwaKawai
Cthulhu
7,097
1,014
2,308
2,760
16,876
14,018
0
7,419
9,457
22,665
0
W
Chiron
JKBoogy
Chiron
16,935
9,830
1,203
12,468
16,899
7,842
1,218
3,390
13,509
0
88,443
W
Anubis
Macawi
Anubis
8,244
439
0
3,123
9,509
4,804
348
5,319
4,190
69,617
0
L
Charybdis
ZPorkchop
Charybdis
14,186
7,186
0
7,912
16,956
6,640
0
2,743
14,213
0
82,082
W
Guan Yu
chikara88
Guan Yu
12,630
1,411
970
7,839
18,703
24,552
0
2,388
16,315
0
81,523
W
Tsukuyomi
humblewafflee
Tsukuyomi
11,454
1,565
0
5,917
14,794
6,653
44
5,398
9,396
0
78,459
W
7,077
375
203
3,380
14,957
15,319
99
7,287
7,670
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,941
Gold Earned
40,634
517
Minions Killed
498
0
Camps Cleared
0
1,713,475
Distance Traveled
1,506,165
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,313
489
108
6
0
287,044
1
L
Zeus
8,146
479
116
7
0
281,639
3
L
Ao Kuang
8,172
481
109
6
0
349,667
1
L
Cthulhu
7,177
422
35
2
0
286,303
1
W
Chiron
9,338
549
129
8
0
314,588
6
W
Anubis
8,781
517
113
7
0
290,471
4
L
Charybdis
8,826
519
130
8
0
301,512
4
W
Guan Yu
9,991
588
131
8
0
346,801
3
W
Tsukuyomi
9,774
575
116
7
0
406,059
4
W
Ares
8,057
474
28
2
0
355,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role