Player Matchup

Hercules
Hercules
AFIMAN
Hercules
Level 8
God Stats
2W - 2L
1,404 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
Couture53
Danzaburou
Level 35
God Stats
27W - 10L
1,728 SR
Queue Stats
105W - 44L
1,606 Elo+
Party 2
Chang'e
Chang'e
Jyuhnn
Chang'e
Level 148
God Stats
5W - 2L
1,680 SR
Queue Stats
399W - 266L
1,648 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yuhh x Yuhh
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 58L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
mexcian ninja 1
Cthulhu
Level 103
God Stats
49W - 34L
1,593 SR
Queue Stats
230W - 236L
1,503 Elo+
Party 1
Team Averages
Level 64
1,581 SR
1,542 Elo+

VS

Team Averages
Level 45
1,498 SR
1,372 Elo+
Yu Huang
Yu Huang
BadDad0910
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Party 3
Bastet
Bastet
EliteSpartan906
Bastet
Level 47
God Stats
0W - 1L
1,469 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 4
Amaterasu
Amaterasu
Tman14706
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,124 Elo+
Party 4
Hades
Hades
prohibited420
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,366 Elo+
Party 3
Izanami
Izanami
tejon-hibrido9
Izanami
Level 83
God Stats
5W - 4L
1,523 SR
Queue Stats
234W - 225L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFIMAN
Hercules
10
0 / 2 / 1
6,397
457
2,792
7,602
5,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Couture53
Danzaburou
13
2 / 0 / 3
7,846
560
7,511
7,176
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Jyuhnn
Chang'e
15
6 / 0 / 4
9,131
652
8,867
10,244
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Yuhh x Yuhh
Tsukuyomi
12
5 / 0 / 3
7,870
562
2,544
12,112
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 1 / 3
7,485
535
8,207
9,380
5,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BadDad0910
Yu Huang
10
0 / 4 / 0
5,779
413
4,643
7,104
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 2
6,202
443
5,400
10,318
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Tman14706
Amaterasu
10
1 / 3 / 1
5,622
402
695
8,840
4,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
5,987
428
5,314
11,269
5,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
6,233
445
2,831
10,335
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
3
3
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
AFIMAN
Hercules
0
2
1
0.25
L
Yu Huang
BadDad0910
Yu Huang
0
4
0
0
W
Danzaburou
Couture53
Danzaburou
2
0
3
3.5
L
1
5
2
0.4
W
Chang'e
Jyuhnn
Chang'e
6
0
4
8
L
Amaterasu
Tman14706
Amaterasu
1
3
1
0.5
W
Tsukuyomi
Yuhh x Yuhh
Tsukuyomi
5
0
3
6.5
W
4
1
3
5.5
L
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,921
Damage
18,883
46,514
Taken
47,866
22,880
Mitigated
20,238
21,892
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AFIMAN
Hercules
2,792
879
0
1,399
7,602
5,547
0
1,795
5,807
0
28,507
L
Yu Huang
BadDad0910
Yu Huang
4,643
738
0
750
7,104
2,835
0
3,378
3,726
38,335
0
W
Danzaburou
Couture53
Danzaburou
7,511
4,091
0
5,021
7,176
2,528
513
0
7,176
0
58,964
L
5,400
1,581
0
2,712
10,318
3,819
0
3,470
6,848
0
29,113
W
Chang'e
Jyuhnn
Chang'e
8,867
1,008
1,406
7,128
10,244
4,337
347
5,429
4,815
73,835
0
L
Amaterasu
Tman14706
Amaterasu
695
170
160
1,540
8,840
4,409
177
3,581
5,259
0
8,429
W
Tsukuyomi
Yuhh x Yuhh
Tsukuyomi
2,544
1,024
0
2,667
12,112
4,531
277
1,453
10,659
0
57,745
W
8,207
961
249
4,022
9,380
5,937
0
1,280
8,100
45,756
4,573
L
5,314
119
24
3,838
11,269
5,753
0
4,565
6,704
34,885
0
L
2,831
1,858
0
3,201
10,335
3,422
0
1,772
8,563
0
57,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,729
Gold Earned
29,823
462
Minions Killed
281
0
Camps Cleared
0
1,261,685
Distance Traveled
1,267,169
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,397
457
56
4
0
251,351
0
L
Yu Huang
5,779
413
57
4
0
219,327
0
W
Danzaburou
7,846
560
97
7
0
253,318
4
L
Bastet
6,202
443
53
4
0
290,779
0
W
Chang'e
9,131
652
133
10
0
250,029
2
L
Amaterasu
5,622
402
14
1
0
266,322
1
W
Tsukuyomi
7,870
562
89
6
0
251,960
2
W
Cthulhu
7,485
535
87
6
0
255,027
0
L
Hades
5,987
428
62
4
0
249,338
4
L
Izanami
6,233
445
95
7
0
241,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role