Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Star-Jet
Hachiman
Level 156
God Stats
4W - 9L
1,380 SR
Queue Stats
826W - 881L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
TimeFrogg
Cabrakan
Level 128
God Stats
1W - 5L
1,480 SR
Queue Stats
215W - 236L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Voldo1
Morgan Le Fay
Level 83
God Stats
2W - 2L
1,756 SR
Queue Stats
36W - 57L
1,438 Elo+
Solo
Ravana
Ravana
moejoe030
Ravana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
890W - 933L
1,445 Elo+
Party 2
Team Averages
Level 127
1,523 SR
1,452 Elo+

VS

Team Averages
Level 107
1,509 SR
1,513 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
RS_Dukydeath
He Bo
Level 115
God Stats
9W - 11L
1,454 SR
Queue Stats
325W - 324L
1,490 Elo+
Party 3
Ganesha
Ganesha
Shoto-Todoroki25
Ganesha
Level 89
God Stats
2W - 3L
1,359 SR
Queue Stats
294W - 273L
1,557 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
llKAMiiKAzll
Ah Muzen Cab
Level 144
God Stats
8W - 5L
1,600 SR
Queue Stats
559W - 559L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
smoker_3080_
Aphrodite
Level 102
God Stats
1W - 1L
1,629 SR
Queue Stats
90W - 101L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 2 / 7
9,304
716
10,639
15,698
13,964
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Star-Jet
Hachiman
15
2 / 5 / 4
9,030
695
18,330
13,700
5,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
TimeFrogg
Cabrakan
15
2 / 6 / 6
9,255
712
7,793
23,071
33,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Voldo1
Morgan Le Fay
15
4 / 7 / 1
8,585
660
10,315
13,720
5,404
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
moejoe030
Ravana
15
1 / 9 / 6
8,856
681
9,435
20,694
16,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 3 / 12
11,226
864
24,654
16,440
10,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 15
9,873
759
9,469
10,299
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 3 / 26
10,745
827
8,836
19,447
27,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
llKAMiiKAzll
Ah Muzen Cab
20
11 / 1 / 17
11,850
912
27,725
14,545
8,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
smoker_3080_
Aphrodite
15
2 / 3 / 21
9,495
730
10,574
16,832
14,878
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
120
12
Kills
29
29
Deaths
13
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
2
7
3.25
W
Medusa
 
Medusa
11
3
12
5.67
W
5
3
15
4.17
W
0
3
26
4.33
L
Hachiman
Star-Jet
Hachiman
2
5
4
0.8
L
Cabrakan
TimeFrogg
Cabrakan
2
6
6
0.83
L
Morgan Le Fay
Voldo1
Morgan Le Fay
4
7
1
0.64
W
Ah Muzen Cab
llKAMiiKAzll
Ah Muzen Cab
11
1
17
19.5
L
Ravana
moejoe030
Ravana
1
9
6
0.44
W
Aphrodite
smoker_3080_
Aphrodite
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,512
Damage
81,258
86,883
Taken
77,563
75,140
Mitigated
65,645
30,111
Healing
42,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,639
1,082
9,670
8,353
15,698
13,964
0
5,914
9,538
21,900
0
W
Medusa
 
Medusa
24,654
11,363
613
5,847
16,440
10,012
4,608
6,232
10,208
0
53,857
W
9,469
471
428
1,625
10,299
4,815
1,365
3,069
7,230
13,499
0
W
8,836
552
3,737
5,051
19,447
27,247
135
7,856
11,591
15,727
0
L
Hachiman
Star-Jet
Hachiman
18,330
5,194
1,069
1,645
13,700
5,906
0
4,231
9,389
0
30,130
L
Cabrakan
TimeFrogg
Cabrakan
7,793
987
694
1,982
23,071
33,245
0
6,049
16,859
12,012
0
L
Morgan Le Fay
Voldo1
Morgan Le Fay
10,315
880
1,298
1,205
13,720
5,404
0
5,313
8,267
25,159
0
W
Ah Muzen Cab
llKAMiiKAzll
Ah Muzen Cab
27,725
9,196
949
3,874
14,545
8,693
2,442
6,275
8,270
0
62,488
L
Ravana
moejoe030
Ravana
9,435
1,542
703
3,492
20,694
16,621
156
6,566
13,951
0
19,923
W
Aphrodite
smoker_3080_
Aphrodite
10,574
1,718
11,508
9,095
16,832
14,878
484
5,315
11,517
16,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
53,189
152
Minions Killed
160
0
Camps Cleared
0
1,038,758
Distance Traveled
1,227,709
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,304
716
56
4
0
245,958
0
W
Medusa
11,226
864
53
4
0
258,031
3
W
He Bo
9,873
759
11
1
0
243,251
0
W
Ganesha
10,745
827
1
0
0
237,124
1
L
Hachiman
9,030
695
32
2
0
185,453
0
L
Cabrakan
9,255
712
9
1
0
205,471
1
L
Morgan Le Fay
8,585
660
27
2
0
222,958
3
W
Ah Muzen Cab
11,850
912
78
6
0
236,501
0
L
Ravana
8,856
681
28
2
0
178,918
0
W
Aphrodite
9,495
730
17
1
0
252,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role