Player Matchup

Baba Yaga
Baba Yaga
Avantgard_89
Baba Yaga
Level 85
God Stats
87W - 61L
1,538 SR
Queue Stats
294W - 319L
1,439 Elo+
Party 3
Fenrir
Fenrir
Blerim_K4
Fenrir
Level 49
God Stats
5W - 4L
1,461 SR
Queue Stats
57W - 84L
1,315 Elo+
Party 1
Cerberus
Cerberus
BuffetEarth
Cerberus
Level 45
God Stats
3W - 2L
1,252 SR
Queue Stats
52W - 81L
1,307 Elo+
Party 1
Anubis
Anubis
ER_GORDO999
Anubis
Level 59
God Stats
3W - 1L
1,281 SR
Queue Stats
6W - 13L
1,129 Elo+
Solo
Izanami
Izanami
WowaChester
Izanami
Level 37
God Stats
29W - 43L
1,343 SR
Queue Stats
52W - 104L
1,305 Elo+
Party 3
Team Averages
Level 55
1,375 SR
1,299 Elo+

VS

Team Averages
Level 55
1,503 SR
1,324 Elo+
Heimdallr
Heimdallr
AFRL-LinusMik
Heimdallr
Level 53
God Stats
0W - 4L
1,120 SR
Queue Stats
20W - 42L
1,245 Elo+
Party 4
Baron Samedi
Baron Samedi
VxpZ_AimzZ
Baron Samedi
Level 53
God Stats
2W - 1L
1,806 SR
Queue Stats
63W - 61L
1,400 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VxpZ_ikon
Tsukuyomi
Level 60
God Stats
2W - 2L
1,773 SR
Queue Stats
74W - 66L
1,425 Elo+
Party 2
Hera
Hera
carlssonfjunis
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 216L
1,284 Elo+
Party 4
Izanami
Izanami
frepqe
Izanami
Level 67
God Stats
0W - 3L
1,316 SR
Queue Stats
170W - 229L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Avantgard_89
Baba Yaga
20
10 / 4 / 3
13,649
650
14,487
20,677
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Blerim_K4
Fenrir
19
11 / 5 / 5
13,061
622
20,112
22,540
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BuffetEarth
Cerberus
16
0 / 5 / 6
10,744
512
6,369
27,525
30,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
18
2 / 3 / 8
12,320
587
6,461
12,443
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
WowaChester
Izanami
17
4 / 1 / 3
11,549
550
9,400
13,645
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFRL-LinusMik
Heimdallr
16
4 / 9 / 1
10,521
501
14,178
17,520
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
VxpZ_AimzZ
Baron Samedi
14
2 / 6 / 3
9,495
452
7,032
13,639
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
VxpZ_ikon
Tsukuyomi
17
3 / 5 / 1
10,215
486
12,189
20,973
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 3 / 2
10,745
512
13,225
14,235
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
frepqe
Izanami
16
3 / 4 / 1
10,143
483
7,058
17,010
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
27
Kills
17
18
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AFRL-LinusMik
Heimdallr
4
9
1
0.5
W
Baba Yaga
Avantgard_89
Baba Yaga
10
4
3
2.88
W
Fenrir
Blerim_K4
Fenrir
11
5
5
2.7
W
Cerberus
BuffetEarth
Cerberus
0
5
6
0.6
W
Anubis
2
3
8
2
L
Baron Samedi
VxpZ_AimzZ
Baron Samedi
2
6
3
0.58
L
Tsukuyomi
VxpZ_ikon
Tsukuyomi
3
5
1
0.7
W
Izanami
WowaChester
Izanami
4
1
3
5.5
L
5
3
2
2
L
Izanami
frepqe
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
53,682
96,830
Taken
83,377
63,875
Mitigated
30,885
29,605
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AFRL-LinusMik
Heimdallr
14,178
4,670
0
1,128
17,520
7,866
3,853
6,929
10,591
0
82,080
W
Baba Yaga
Avantgard_89
Baba Yaga
14,487
219
0
5,802
20,677
9,195
3,039
806
19,871
90,318
0
W
Fenrir
Blerim_K4
Fenrir
20,112
5,535
0
3,898
22,540
10,976
1,726
4,942
17,598
0
87,888
W
Cerberus
BuffetEarth
Cerberus
6,369
871
0
8,718
27,525
30,580
474
9,492
18,033
50,345
0
W
Anubis
6,461
127
0
5,693
12,443
7,044
654
4,639
7,804
87,952
0
L
Baron Samedi
VxpZ_AimzZ
Baron Samedi
7,032
666
297
2,635
13,639
4,860
715
5,600
8,039
47,633
0
L
Tsukuyomi
VxpZ_ikon
Tsukuyomi
12,189
2,613
0
4,024
20,973
8,378
689
5,205
15,768
0
89,146
W
Izanami
WowaChester
Izanami
9,400
6,851
174
5,320
13,645
6,080
6,222
5,521
8,124
35
96,701
L
13,225
2,263
123
2,854
14,235
4,563
669
3,401
10,834
55,272
1,000
L
Izanami
frepqe
Izanami
7,058
4,022
510
6,370
17,010
5,218
1,140
6,217
10,793
0
77,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,323
Gold Earned
51,119
648
Minions Killed
505
0
Camps Cleared
0
2,103,390
Distance Traveled
1,801,034
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,521
501
117
6
0
303,937
2
W
Baba Yaga
13,649
650
160
8
0
477,139
2
W
Fenrir
13,061
622
99
5
0
535,328
4
W
Cerberus
10,744
512
99
5
0
334,844
2
W
Anubis
12,320
587
149
7
0
362,355
4
L
Baron Samedi
9,495
452
73
3
0
290,140
0
L
Tsukuyomi
10,215
486
127
6
0
430,766
0
W
Izanami
11,549
550
141
7
0
393,724
2
L
Hera
10,745
512
84
4
0
400,374
0
L
Izanami
10,143
483
104
5
0
375,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role