Player Matchup

Izanami
Izanami
Akiiibaaa
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,506 Elo+
Party 2
Vulcan
Vulcan
ElReyDeORO
Vulcan
Level 106
God Stats
24W - 24L
1,461 SR
Queue Stats
373W - 430L
1,454 Elo+
Solo
Bellona
Bellona
MoustachedLama1
Bellona
Level 128
God Stats
2W - 0L
1,456 SR
Queue Stats
63W - 37L
1,566 Elo+
Solo
Kukulkan
Kukulkan
bdd_19891
Kukulkan
Level 59
God Stats
19W - 13L
1,521 SR
Queue Stats
86W - 91L
1,421 Elo+
Solo
Ishtar
Ishtar
softgf4hire
Ishtar
Level 48
God Stats
6W - 3L
1,632 SR
Queue Stats
57W - 60L
1,504 Elo+
Party 2
Team Averages
Level 73
1,514 SR
1,490 Elo+

VS

Team Averages
Level 61
1,474 SR
1,343 Elo+
Thanatos
Thanatos
FreakyMushyPeas
Thanatos
Level 35
God Stats
0W - 1L
1,232 SR
Queue Stats
14W - 26L
1,250 Elo+
Solo
Nu Wa
Nu Wa
GanjahGirlJubs
Nu Wa
Level 119
God Stats
107W - 95L
1,544 SR
Queue Stats
1,016W - 1,042L
1,464 Elo+
Solo
Bastet
Bastet
Joshua Bagwell
Bastet
Level 28
God Stats
1W - 2L
1,726 SR
Queue Stats
31W - 46L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
RayneDrop3
Danzaburou
Level 88
God Stats
74W - 64L
1,561 SR
Queue Stats
443W - 510L
1,392 Elo+
Solo
Lancelot
Lancelot
Sovereign899
Lancelot
Level 33
God Stats
7W - 12L
1,309 SR
Queue Stats
88W - 101L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akiiibaaa
Izanami
17
11 / 1 / 12
12,109
1,211
25,477
13,538
5,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
ElReyDeORO
Vulcan
17
6 / 3 / 17
11,539
1,154
13,684
10,036
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 0 / 16
12,025
1,203
17,237
16,446
21,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
bdd_19891
Kukulkan
17
4 / 0 / 13
11,089
1,109
12,516
3,466
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
16
0 / 1 / 13
9,661
966
9,263
11,916
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

301

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 7 / 1
9,174
917
3,411
13,683
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 3
9,767
977
12,477
14,699
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 2
9,423
942
17,680
15,798
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RayneDrop3
Danzaburou
14
1 / 6 / 1
9,559
956
8,404
17,395
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Sovereign899
Lancelot
15
1 / 8 / 3
10,399
1,040
10,648
23,578
21,829
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
15
32
Kills
5
5
Deaths
33
71
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akiiibaaa
Izanami
11
1
12
17
W
Vulcan
ElReyDeORO
Vulcan
6
3
17
4.83
L
Thanatos
1
7
1
0.21
L
1
7
3
0.36
L
1
5
2
0.4
W
11
0
16
19
L
Danzaburou
RayneDrop3
Danzaburou
1
6
1
0.25
L
Lancelot
Sovereign899
Lancelot
1
8
3
0.31
W
Kukulkan
bdd_19891
Kukulkan
4
0
13
10.5
W
Ishtar
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,177
Damage
52,620
55,402
Taken
85,153
38,656
Mitigated
48,162
8,393
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akiiibaaa
Izanami
25,477
17,179
555
3,644
13,538
5,814
0
3,335
10,073
0
41,223
W
Vulcan
ElReyDeORO
Vulcan
13,684
5,023
0
120
10,036
4,698
0
2,166
7,784
26,568
0
L
Thanatos
3,411
539
0
1,636
13,683
6,193
0
4,741
8,942
0
11,030
L
12,477
3,011
209
572
14,699
5,017
0
4,976
9,723
35,272
0
L
17,680
2,583
0
3,354
15,798
6,018
0
3,909
11,889
0
29,849
W
17,237
4,928
0
1,096
16,446
21,631
0
3,684
12,364
0
25,078
L
Danzaburou
RayneDrop3
Danzaburou
8,404
2,786
330
3,687
17,395
9,105
0
5,848
11,547
0
29,854
L
Lancelot
Sovereign899
Lancelot
10,648
1,403
0
2,989
23,578
21,829
0
6,726
16,852
396
25,117
W
Kukulkan
bdd_19891
Kukulkan
12,516
542
0
946
3,466
1,511
0
1,183
2,236
53,405
0
W
Ishtar
9,263
6,661
672
1,360
11,916
5,002
0
2,450
9,296
0
18,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
48,322
230
Minions Killed
169
7
Camps Cleared
4
964,466
Distance Traveled
889,027
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,109
1,211
39
4
2
171,981
0
W
Vulcan
11,539
1,154
40
4
1
177,791
0
L
Thanatos
9,174
917
22
2
1
170,152
0
L
Nu Wa
9,767
977
41
4
0
150,997
0
L
Bastet
9,423
942
26
3
1
216,446
1
W
Bellona
12,025
1,203
21
2
0
218,400
0
L
Danzaburou
9,559
956
54
5
2
149,012
1
L
Lancelot
10,399
1,040
26
3
0
202,420
3
W
Kukulkan
11,089
1,109
108
11
3
206,141
1
W
Ishtar
9,661
966
22
2
1
190,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role