Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
 
Charybdis
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
stofy61
Merlin
Masters
Level 157
God Stats
3W - 4L
1,436 SR
Queue Stats
136W - 114L
2,558 MMR
Solo
Khepri
Khepri
Diamond II
valS_madneSS
Khepri
Diamond II
Level 160
God Stats
55W - 45L
1,661 SR
Queue Stats
692W - 705L
2,337 MMR
Solo
Cthulhu
Cthulhu
Diamond II
zzCalvin
Cthulhu
Diamond II
Level 155
God Stats
1W - 2L
1,345 SR
Queue Stats
220W - 213L
2,338 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,488 SR
2,047 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,566 SR
2,398 MMR
Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
Dilano2005
Heimdallr
Masters
Level 160
God Stats
7W - 9L
1,778 SR
Queue Stats
515W - 414L
2,821 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Hemsho
Morgan Le Fay
Masters
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
3,059 MMR
Solo
Nike
Nike
Masters
VintaO0O
Nike
Masters
Level 149
God Stats
6W - 8L
1,530 SR
Queue Stats
506W - 499L
2,356 MMR
Solo
Ne Zha
Ne Zha
Diamond II
XxHypersxX475
Ne Zha
Diamond II
Level 147
God Stats
1W - 6L
1,522 SR
Queue Stats
240W - 224L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 1 / 1
6,547
595
5,508
9,850
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
 
Charybdis
11
1 / 1 / 0
6,107
555
5,853
8,145
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Merlin
stofy61
Merlin
12
2 / 1 / 2
6,408
583
4,039
5,604
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
0 / 1 / 5
5,818
529
2,260
5,743
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
zzCalvin
Cthulhu
10
0 / 1 / 1
5,604
509
2,862
8,607
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangSusanoHades

VS

Bans
ChronosDa JiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 0
6,354
578
4,749
5,844
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Dilano2005
Heimdallr
11
0 / 1 / 1
6,376
580
6,156
9,376
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Hemsho
Morgan Le Fay
8
1 / 3 / 0
5,389
490
2,202
6,094
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
12
0 / 1 / 2
6,870
625
7,525
8,767
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 2
6,312
574
3,604
6,938
4,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
1
3.5
W
Charybdis
 
Charybdis
1
1
0
1
L
Ravana
 
Ravana
3
1
0
3
L
Heimdallr
Dilano2005
Heimdallr
0
1
1
0.5
L
Morgan Le Fay
Hemsho
Morgan Le Fay
1
3
0
0.33
L
Nike
0
1
2
1
L
1
0
2
2
W
Merlin
stofy61
Merlin
2
1
2
3
W
Khepri
0
1
5
2.5
W
Cthulhu
zzCalvin
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
24,236
37,949
Taken
37,019
18,873
Mitigated
19,106
13,310
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,508
3,569
0
2,253
9,850
4,008
0
986
8,669
0
37,038
W
Charybdis
 
Charybdis
5,853
2,835
0
5,019
8,145
2,312
0
0
8,145
0
51,626
L
Ravana
 
Ravana
4,749
1,536
0
2,487
5,844
2,347
0
1,178
3,935
0
50,133
L
Heimdallr
Dilano2005
Heimdallr
6,156
2,997
0
5,447
9,376
3,436
0
569
8,807
0
58,695
L
Morgan Le Fay
Hemsho
Morgan Le Fay
2,202
476
0
487
6,094
2,422
135
2,663
3,091
30,283
0
L
Nike
7,525
751
0
3,656
8,767
6,577
0
2,362
5,647
0
49,059
L
3,604
800
0
2,582
6,938
4,324
0
1,853
4,924
0
24,047
W
Merlin
stofy61
Merlin
4,039
200
0
994
5,604
1,929
0
1,011
4,483
54,490
0
W
Khepri
2,260
279
0
1,944
5,743
3,505
0
25
5,714
14,746
0
W
Cthulhu
zzCalvin
Cthulhu
2,862
167
0
3,100
8,607
7,119
0
0
7,618
29,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
31,301
370
Minions Killed
400
0
Camps Cleared
0
1,177,230
Distance Traveled
1,044,347
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,547
595
91
8
0
293,426
0
W
Charybdis
6,107
555
94
9
0
193,708
4
L
Ravana
6,354
578
101
9
0
235,396
3
L
Heimdallr
6,376
580
107
10
0
183,148
3
L
Morgan Le Fay
5,389
490
59
5
0
158,013
2
L
Nike
6,870
625
93
8
0
225,024
4
L
Ne Zha
6,312
574
40
4
0
242,766
2
W
Merlin
6,408
583
95
9
0
229,467
4
W
Khepri
5,818
529
24
2
0
244,025
4
W
Cthulhu
5,604
509
66
6
0
216,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role