Player Matchup

Bellona
Bellona
FSharuto
Bellona
Level 12
God Stats
3W - 12L
1,276 SR
Queue Stats
10W - 24L
1,229 Elo+
Party 1
Tiamat
Tiamat
FetPink56
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,757 Elo+
Solo
Nu Wa
Nu Wa
Ph Morais xX
Nu Wa
Level 154
God Stats
105W - 130L
1,493 SR
Queue Stats
327W - 344L
1,460 Elo+
Party 1
Skadi
Skadi
jgeat
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,393 Elo+
Party 1
Ymir
Ymir
rockgamers53
Ymir
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 41L
1,663 Elo+
Solo
Team Averages
Level 65
1,454 SR
1,500 Elo+

VS

Team Averages
Level 79
1,574 SR
1,604 Elo+
Jormungandr
Jormungandr
Jegwarr
Jormungandr
Level 125
God Stats
45W - 14L
1,747 SR
Queue Stats
261W - 161L
1,679 Elo+
Party 2
Chaac
Chaac
Natangf12
Chaac
Level 28
God Stats
3W - 1L
1,731 SR
Queue Stats
79W - 90L
1,522 Elo+
Solo
Camazotz
Camazotz
RagingPotato980
Camazotz
Level 49
God Stats
13W - 5L
1,582 SR
Queue Stats
77W - 36L
1,720 Elo+
Party 2
Nu Wa
Nu Wa
spinnnn00
Nu Wa
Level 58
God Stats
225W - 169L
1,578 SR
Queue Stats
261W - 220L
1,524 Elo+
Solo
Chiron
Chiron
xDrizzwald
Chiron
Level 134
God Stats
2W - 2L
1,229 SR
Queue Stats
142W - 98L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FSharuto
Bellona
13
0 / 3 / 0
7,241
603
3,116
12,119
10,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
FetPink56
Tiamat
15
1 / 4 / 0
7,984
665
8,415
12,856
7,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 8 / 2
7,848
654
11,874
13,145
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
jgeat
Skadi
13
0 / 8 / 1
7,458
622
5,710
14,809
5,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
8,931
744
10,743
18,692
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jegwarr
Jormungandr
18
9 / 0 / 13
10,242
854
18,518
14,339
12,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Natangf12
Chaac
15
3 / 0 / 6
9,074
756
4,874
11,160
12,702
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
16
3 / 1 / 14
8,970
748
11,795
13,425
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
spinnnn00
Nu Wa
16
5 / 0 / 8
9,318
777
13,997
6,514
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
xDrizzwald
Chiron
18
6 / 2 / 10
10,011
834
15,909
13,917
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
3
Kills
26
26
Deaths
3
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bellona
FSharuto
Bellona
0
3
0
0
L
Tiamat
FetPink56
Tiamat
1
4
0
0.25
W
Jormungandr
Jegwarr
Jormungandr
9
0
13
15.5
W
Chaac
Natangf12
Chaac
3
0
6
6
L
0
8
2
0.13
W
Camazotz
3
1
14
10
L
Skadi
jgeat
Skadi
0
8
1
0.06
L
2
3
1
0.83
W
Nu Wa
spinnnn00
Nu Wa
5
0
8
9
W
Chiron
xDrizzwald
Chiron
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
65,093
71,621
Taken
59,355
49,282
Mitigated
42,175
8,622
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FSharuto
Bellona
3,116
625
0
857
12,119
10,536
0
5,463
6,416
0
14,803
L
Tiamat
FetPink56
Tiamat
8,415
682
426
3,064
12,856
7,570
242
5,789
6,868
23,001
0
W
Jormungandr
Jegwarr
Jormungandr
18,518
5,771
0
745
14,339
12,205
777
7,723
6,616
43,901
0
W
Chaac
Natangf12
Chaac
4,874
663
67
3,579
11,160
12,702
231
4,942
6,218
0
26,313
L
11,874
4,061
0
1,170
13,145
5,404
116
5,812
7,044
32,652
0
W
Camazotz
11,795
2,149
0
6,382
13,425
8,286
696
7,125
6,300
0
25,759
L
Skadi
jgeat
Skadi
5,710
1,585
0
0
14,809
5,876
262
6,806
7,857
0
18,696
L
10,743
1,913
0
3,105
18,692
19,896
0
8,645
9,611
27,613
0
W
Nu Wa
spinnnn00
Nu Wa
13,997
3,241
0
1,250
6,514
2,837
1,181
3,980
2,534
43,422
0
W
Chiron
xDrizzwald
Chiron
15,909
6,614
781
5,826
13,917
6,145
1,391
7,262
6,655
0
51,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
47,615
158
Minions Killed
299
0
Camps Cleared
0
1,134,969
Distance Traveled
1,221,588
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,241
603
18
2
0
268,535
0
L
Tiamat
7,984
665
30
3
0
236,701
4
W
Jormungandr
10,242
854
65
5
0
261,239
1
W
Chaac
9,074
756
46
4
0
232,016
4
L
Nu Wa
7,848
654
36
3
0
195,392
0
W
Camazotz
8,970
748
33
3
0
278,687
0
L
Skadi
7,458
622
34
3
0
216,745
0
L
Ymir
8,931
744
40
3
0
217,596
0
W
Nu Wa
9,318
777
75
6
0
227,671
1
W
Chiron
10,011
834
80
7
0
221,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role