Player Matchup

King Arthur
King Arthur
Anexoticsimp
King Arthur
Level 8
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Hera
Hera
BeanSoupBob
Hera
Level 160
God Stats
1W - 0L
1,874 SR
Queue Stats
114W - 27L
1,781 Elo+
Party 1
Susano
Susano
Marğiela
Susano
Level 114
God Stats
5W - 4L
1,777 SR
Queue Stats
142W - 113L
1,659 Elo+
Party 1
Izanami
Izanami
SebarusH2
Izanami
Level 67
God Stats
3W - 5L
1,266 SR
Queue Stats
83W - 89L
1,422 Elo+
Solo
Serqet
Serqet
nicnico2
Serqet
Level 67
God Stats
4W - 0L
1,571 SR
Queue Stats
19W - 15L
1,476 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,568 Elo+

VS

Team Averages
Level 88
1,553 SR
1,481 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Belegram
Ra
Level 104
God Stats
1W - 2L
1,532 SR
Queue Stats
116W - 133L
1,472 Elo+
Solo
Ganesha
Ganesha
BigDaddyPenny
Ganesha
Level 42
God Stats
12W - 5L
1,730 SR
Queue Stats
85W - 111L
1,490 Elo+
Solo
He Bo
He Bo
DavidLavigne
He Bo
Level 129
God Stats
12W - 15L
1,516 SR
Queue Stats
206W - 236L
1,478 Elo+
Solo
Nike
Nike
glegle
Nike
Level 57
God Stats
2W - 3L
1,487 SR
Queue Stats
171W - 184L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anexoticsimp
King Arthur
19
2 / 1 / 18
12,170
1,106
23,802
17,830
18,245
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
6 / 2 / 19
13,339
1,213
24,652
11,912
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Marğiela
Susano
19
16 / 4 / 9
14,956
1,360
36,939
14,675
6,477
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SebarusH2
Izanami
18
3 / 4 / 11
11,557
1,051
8,560
12,083
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
nicnico2
Serqet
18
5 / 3 / 6
11,505
1,046
9,823
10,790
5,410
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

212

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 7 / 4
12,956
1,178
20,484
23,515
10,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 5 / 3
10,127
921
2,525
11,601
5,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
18
1 / 7 / 8
12,652
1,150
11,261
26,317
34,427
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 7 / 3
11,160
1,015
13,919
22,750
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
glegle
Nike
18
3 / 6 / 5
11,896
1,081
11,547
25,081
23,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
32
Kills
14
14
Deaths
32
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
7
4
1.14
W
King Arthur
Anexoticsimp
King Arthur
2
1
18
11
W
6
2
19
7.75
L
0
5
3
0.3
L
Ganesha
1
7
8
0.71
L
4
7
3
0.79
W
Susano
Marğiela
Susano
16
4
9
5.13
W
Izanami
SebarusH2
Izanami
3
4
11
2.13
L
Nike
glegle
Nike
3
6
5
0.92
W
Serqet
nicnico2
Serqet
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,776
Damage
59,736
67,290
Taken
109,264
41,235
Mitigated
80,404
5,456
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
20,484
6,136
0
3,621
23,515
10,719
0
6,664
16,851
0
50,850
W
King Arthur
Anexoticsimp
King Arthur
23,802
3,840
0
485
17,830
18,245
0
7,458
10,372
557
40,319
W
24,652
7,555
0
2,306
11,912
6,310
0
5,562
6,350
45,533
0
L
2,525
332
1,028
69
11,601
5,079
0
1,062
10,539
17,224
0
L
Ganesha
11,261
917
0
2,246
26,317
34,427
0
5,930
19,761
21,355
0
L
13,919
436
208
947
22,750
6,692
0
5,063
17,687
31,722
0
W
Susano
Marğiela
Susano
36,939
12,217
0
1,539
14,675
6,477
0
7,003
7,672
0
52,167
W
Izanami
SebarusH2
Izanami
8,560
5,114
0
1,126
12,083
4,793
0
4,776
7,307
0
38,204
L
Nike
glegle
Nike
11,547
793
344
1,097
25,081
23,487
0
6,490
18,239
0
32,948
W
Serqet
nicnico2
Serqet
9,823
2,147
0
0
10,790
5,410
0
2,906
7,884
0
20,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,527
Gold Earned
58,791
221
Minions Killed
197
9
Camps Cleared
7
1,078,710
Distance Traveled
1,119,922
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,956
1,178
63
6
6
246,528
2
W
King Arthur
12,170
1,106
37
3
1
255,188
0
W
Hera
13,339
1,213
54
5
2
200,082
1
L
Ra
10,127
921
38
3
0
212,218
1
L
Ganesha
12,652
1,150
1
0
0
235,798
0
L
He Bo
11,160
1,015
51
5
0
199,572
0
W
Susano
14,956
1,360
24
2
5
225,530
0
W
Izanami
11,557
1,051
87
8
0
170,280
0
L
Nike
11,896
1,081
44
4
1
225,806
3
W
Serqet
11,505
1,046
19
2
1
227,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role