Player Matchup

He Bo
He Bo
AnEpicGamer247
He Bo
Level 109
God Stats
17W - 5L
1,817 SR
Queue Stats
292W - 276L
1,604 Elo+
Solo
Ymir
Ymir
RebornXO
Ymir
Level 103
God Stats
8W - 4L
1,738 SR
Queue Stats
221W - 180L
1,652 Elo+
Solo
Thor
Thor
SmokinOppPacks
Thor
Level 160
God Stats
24W - 10L
1,684 SR
Queue Stats
200W - 172L
1,681 Elo+
Solo
Team Averages
Level 124
1,746 SR
1,646 Elo+

VS

Team Averages
Level 133
1,804 SR
1,690 Elo+
Skadi
Skadi
Moonlightleaf
Skadi
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 34L
1,627 Elo+
Party 1
Poseidon
Poseidon
Nvnehi
Poseidon
Level 121
God Stats
1W - 1L
1,712 SR
Queue Stats
43W - 34L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
Pancakkezz
Cthulhu
Level 149
God Stats
2W - 1L
1,985 SR
Queue Stats
63W - 30L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
10,037
772
12,967
8,945
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
15
1 / 1 / 13
9,993
769
6,242
16,032
20,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 0 / 7
10,382
799
13,500
9,572
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,488
653
7,075
10,140
3,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Nvnehi
Poseidon
14
1 / 4 / 1
8,675
667
5,765
9,875
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Pancakkezz
Cthulhu
12
0 / 4 / 1
7,637
587
12,354
16,649
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
1
6
0
0.17
L
Poseidon
Nvnehi
Poseidon
1
4
1
0.38
L
Cthulhu
Pancakkezz
Cthulhu
0
4
1
0.13
W
Ymir
1
1
13
7.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
25,194
34,549
Taken
36,664
30,839
Mitigated
22,763
10,274
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,967
1,578
326
2,609
8,945
4,634
778
4,957
3,608
56,824
0
L
7,075
3,131
0
480
10,140
3,767
0
5,935
3,986
0
39,854
L
Poseidon
Nvnehi
Poseidon
5,765
779
0
740
9,875
3,978
0
5,763
3,897
30,588
0
L
Cthulhu
Pancakkezz
Cthulhu
12,354
1,338
0
3,864
16,649
15,018
0
7,538
8,536
22,480
0
W
Ymir
6,242
1,639
0
4,758
16,032
20,204
0
7,530
7,851
15,470
0
W
13,500
2,650
0
2,581
9,572
6,001
486
4,267
4,929
0
39,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
24,800
169
Minions Killed
139
0
Camps Cleared
0
701,760
Distance Traveled
656,230
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,037
772
104
8
0
226,268
1
L
Skadi
8,488
653
62
5
0
212,699
4
L
Poseidon
8,675
667
62
5
0
210,308
3
L
Cthulhu
7,637
587
15
1
0
233,223
4
W
Ymir
9,993
769
24
2
0
226,575
1
W
Thor
10,382
799
41
3
0
248,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role