Player Matchup

Ravana
Ravana
Davedude_dk
Ravana
Level 81
God Stats
0W - 4L
1,248 SR
Queue Stats
393W - 425L
1,458 Elo+
Solo
Sylvanus
Sylvanus
Head-_-Hunter16
Sylvanus
Level 56
God Stats
0W - 1L
1,332 SR
Queue Stats
15W - 19L
1,428 Elo+
Solo
Rama
Rama
Nittsworth
Rama
Level 144
God Stats
2W - 4L
1,643 SR
Queue Stats
137W - 179L
1,392 Elo+
Party 2
Yemoja
Yemoja
P0keno
Yemoja
Level 147
God Stats
1W - 1L
1,741 SR
Queue Stats
147W - 187L
1,424 Elo+
Party 2
Olorun
Olorun
xthesandemanx
Olorun
Level 68
God Stats
0W - 1L
1,293 SR
Queue Stats
131W - 139L
1,476 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,435 Elo+

VS

Team Averages
Level 78
1,493 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CaptiveWaste
Pele
Level 68
God Stats
2W - 1L
1,741 SR
Queue Stats
128W - 189L
1,326 Elo+
Solo
Ganesha
Ganesha
FarmerTom
Ganesha
Level 63
God Stats
23W - 16L
1,614 SR
Queue Stats
104W - 68L
1,618 Elo+
Solo
Sol
Sol
TheDiegoV
Sol
Level 85
God Stats
1W - 0L
1,299 SR
Queue Stats
115W - 125L
1,421 Elo+
Party 1
Janus
Janus
colomboibz90
Janus
Level 45
God Stats
6W - 15L
1,309 SR
Queue Stats
106W - 146L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 1 / 1
8,355
696
5,257
8,411
4,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
14
1 / 4 / 0
8,084
674
6,812
15,292
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 2 / 2
8,088
674
7,314
12,027
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
P0keno
Yemoja
14
0 / 3 / 2
7,482
624
5,421
11,804
11,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 5 / 1
7,819
652
4,904
14,517
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 0 / 11
8,882
740
11,353
6,242
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 7
8,581
715
7,690
11,073
5,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
FarmerTom
Ganesha
15
0 / 0 / 12
8,865
739
6,605
10,519
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 8
8,745
729
15,731
11,350
4,812
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 0 / 6
9,905
825
11,117
4,230
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
15
15
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
11
8.5
W
4
4
7
1.88
L
Ravana
2
1
1
2.5
W
Ganesha
FarmerTom
Ganesha
0
0
12
6
L
Sylvanus
1
4
0
0.25
L
1
2
2
1
L
Yemoja
P0keno
Yemoja
0
3
2
0.33
W
3
1
8
7
W
5
0
6
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
52,496
62,051
Taken
43,414
41,250
Mitigated
28,499
12,681
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,353
5,180
0
3,132
6,242
3,041
626
3,438
2,804
0
30,184
W
7,690
1,192
0
2,303
11,073
5,336
0
3,601
7,472
0
20,941
L
Ravana
5,257
311
0
2,605
8,411
4,656
26
4,774
3,637
0
29,793
W
Ganesha
FarmerTom
Ganesha
6,605
409
0
1,517
10,519
13,458
0
3,032
7,487
20,625
0
L
Sylvanus
6,812
1,875
420
2,396
15,292
11,761
0
6,818
8,474
20,400
0
L
7,314
5,639
0
2,735
12,027
5,803
194
7,877
4,150
0
21,807
L
Yemoja
P0keno
Yemoja
5,421
1,041
788
334
11,804
11,994
0
4,894
6,910
18,171
0
W
15,731
5,660
0
5,712
11,350
4,812
249
4,923
6,340
46,845
0
W
11,117
917
0
1,362
4,230
1,852
1,010
1,992
2,174
41,335
0
L
4,904
1,892
128
3,275
14,517
7,036
399
9,090
5,427
27,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
44,978
231
Minions Killed
251
0
Camps Cleared
0
1,092,137
Distance Traveled
1,225,707
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,882
740
51
4
0
252,634
3
W
Pele
8,581
715
29
2
0
253,978
0
L
Ravana
8,355
696
57
5
0
279,355
4
W
Ganesha
8,865
739
0
0
0
254,997
2
L
Sylvanus
8,084
674
35
3
0
211,517
1
L
Rama
8,088
674
54
5
0
200,725
1
L
Yemoja
7,482
624
33
3
0
205,416
4
W
Sol
8,745
729
93
8
0
231,510
4
W
Janus
9,905
825
78
7
0
232,588
1
L
Olorun
7,819
652
52
4
0
195,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role