Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ERZ_Basti
Neith
Level 44
God Stats
4W - 2L
1,522 SR
Queue Stats
73W - 95L
1,404 Elo+
Party 3
Chaac
Chaac
ERZ_NWle
Chaac
Level 102
God Stats
2W - 1L
1,518 SR
Queue Stats
79W - 84L
1,435 Elo+
Party 3
Hades
Hades
Fozzy805
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,492 Elo+
Party 1
Yemoja
Yemoja
Traskedasken
Yemoja
Level 27
God Stats
1W - 3L
1,315 SR
Queue Stats
49W - 43L
1,492 Elo+
Party 1
Team Averages
Level 57
1,471 SR
1,464 Elo+

VS

Team Averages
Level 60
1,488 SR
1,456 Elo+
Fenrir
Fenrir
Apuokas69
Fenrir
Level 67
God Stats
0W - 4L
1,388 SR
Queue Stats
167W - 155L
1,467 Elo+
Party 2
Yemoja
Yemoja
Paulenzox
Yemoja
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
20W - 12L
1,541 Elo+
Party 2
Set
Set
Trikampiz
Set
Level 79
God Stats
0W - 2L
1,310 SR
Queue Stats
166W - 143L
1,453 Elo+
Party 2
King Arthur
King Arthur
iTsZairox
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,345 Elo+
Solo
Ullr
Ullr
maitril
Ullr
Level 102
God Stats
1W - 2L
1,465 SR
Queue Stats
92W - 76L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 1 / 10
9,227
923
10,544
6,781
3,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
ERZ_Basti
Neith
14
3 / 4 / 10
8,453
845
10,595
10,719
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ERZ_NWle
Chaac
17
6 / 2 / 15
9,980
998
15,448
23,688
20,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Fozzy805
Hades
14
6 / 3 / 9
8,908
891
14,960
11,224
11,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
16
2 / 1 / 15
9,167
917
12,220
8,973
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apuokas69
Fenrir
16
7 / 4 / 4
8,638
864
14,548
13,626
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Paulenzox
Yemoja
14
0 / 3 / 11
7,803
780
10,157
15,506
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 7
7,572
757
4,666
11,857
12,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
iTsZairox
King Arthur
13
0 / 4 / 10
7,080
708
8,980
16,096
19,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
maitril
Ullr
13
4 / 8 / 2
7,896
790
8,073
14,616
8,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
23
Kills
11
11
Deaths
23
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
10
11
L
Fenrir
Apuokas69
Fenrir
7
4
4
2.25
W
Neith
ERZ_Basti
Neith
3
4
10
2
W
Chaac
ERZ_NWle
Chaac
6
2
15
6.75
W
Hades
Fozzy805
Hades
6
3
9
3.5
L
Yemoja
Paulenzox
Yemoja
0
3
11
1.83
W
Yemoja
2
1
15
9.5
L
0
4
7
0.88
L
King Arthur
iTsZairox
King Arthur
0
4
10
1.25
L
Ullr
maitril
Ullr
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,767
Damage
46,424
61,385
Taken
71,701
48,624
Mitigated
70,270
29,851
Healing
17,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,544
7,597
1,257
1,013
6,781
3,302
1,235
1,884
4,814
0
25,638
L
Fenrir
Apuokas69
Fenrir
14,548
3,665
17
2,268
13,626
12,190
315
5,531
8,095
218
19,637
W
Neith
ERZ_Basti
Neith
10,595
5,013
218
2,399
10,719
4,691
1,505
845
9,658
0
15,755
W
Chaac
ERZ_NWle
Chaac
15,448
2,684
1,034
10,362
23,688
20,727
703
3,453
19,922
0
28,371
W
Hades
Fozzy805
Hades
14,960
1,867
1,967
3,212
11,224
11,431
590
1,786
9,234
18,700
0
L
Yemoja
Paulenzox
Yemoja
10,157
1,236
4,654
2,216
15,506
18,109
162
5,436
10,070
22,433
0
W
Yemoja
12,220
3,526
6,139
2,250
8,973
8,473
384
2,254
6,667
21,301
0
L
4,666
2,600
2,329
1,812
11,857
12,389
0
4,921
6,936
0
8,553
L
King Arthur
iTsZairox
King Arthur
8,980
1,681
1,018
786
16,096
19,503
104
6,746
9,350
0
15,877
L
Ullr
maitril
Ullr
8,073
4,064
583
1,476
14,616
8,079
225
4,546
10,070
0
16,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,735
Gold Earned
38,989
101
Minions Killed
81
0
Camps Cleared
0
927,414
Distance Traveled
910,229
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,227
923
39
4
0
171,340
1
L
Fenrir
8,638
864
11
1
0
208,710
3
W
Neith
8,453
845
9
1
0
178,445
0
W
Chaac
9,980
998
19
2
0
207,311
0
W
Hades
8,908
891
16
2
0
180,487
1
L
Yemoja
7,803
780
29
3
0
166,230
2
W
Yemoja
9,167
917
18
2
0
189,831
0
L
Set
7,572
757
20
2
0
190,329
0
L
King Arthur
7,080
708
8
1
0
199,385
1
L
Ullr
7,896
790
13
1
0
145,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role