Player Matchup

Baron Samedi
Baron Samedi
Akaza86
Baron Samedi
Level 36
God Stats
1W - 1L
1,145 SR
Queue Stats
15W - 20L
1,425 Elo+
Solo
Shiva
Shiva
LetsBora
Shiva
Level 159
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 3L
1,448 Elo+
Solo
Bastet
Bastet
RandomText
Bastet
Level 122
God Stats
44W - 34L
1,552 SR
Queue Stats
595W - 610L
1,467 Elo+
Solo
Anubis
Anubis
Velosão
Anubis
Level 39
God Stats
56W - 61L
1,442 SR
Queue Stats
56W - 62L
1,414 Elo+
Solo
King Arthur
King Arthur
warwick1
King Arthur
Level 73
God Stats
35W - 34L
1,538 SR
Queue Stats
302W - 258L
1,511 Elo+
Solo
Team Averages
Level 86
1,445 SR
1,453 Elo+

VS

Team Averages
Level 43
1,405 SR
1,384 Elo+
Ao Kuang
Ao Kuang
CrayvinMoorhd
Ao Kuang
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 50L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
DrButtWarlock024
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,348 Elo+
Party 1
Tiamat
Tiamat
XgoAtlas
Tiamat
Level 123
God Stats
0W - 1L
1,539 SR
Queue Stats
18W - 9L
1,693 Elo+
Solo
Chaac
Chaac
Zithkor
Chaac
Level 31
God Stats
4W - 6L
1,405 SR
Queue Stats
102W - 95L
1,517 Elo+
Party 1
Charybdis
Charybdis
bodybagbob22
Charybdis
Level 13
God Stats
0W - 6L
1,082 SR
Queue Stats
2W - 21L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akaza86
Baron Samedi
20
1 / 4 / 22
13,600
971
16,026
19,717
9,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
LetsBora
Shiva
20
11 / 1 / 24
16,369
1,169
38,149
32,330
37,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
RandomText
Bastet
20
19 / 2 / 14
17,200
1,229
41,222
24,310
10,710
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Velosão
Anubis
20
1 / 1 / 20
13,795
985
11,018
9,244
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
warwick1
King Arthur
20
6 / 2 / 22
14,462
1,033
23,012
23,357
25,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrayvinMoorhd
Ao Kuang
19
0 / 10 / 4
12,330
881
7,089
21,733
10,471
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
2 / 5 / 5
13,190
942
17,592
29,970
40,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
XgoAtlas
Tiamat
19
6 / 5 / 0
14,577
1,041
40,482
22,150
16,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Zithkor
Chaac
19
2 / 9 / 6
13,373
955
22,129
34,351
47,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
bodybagbob22
Charybdis
19
0 / 9 / 4
13,102
936
13,745
26,963
14,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
29
38
Kills
10
10
Deaths
38
102
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akaza86
Baron Samedi
1
4
22
3
L
Ao Kuang
CrayvinMoorhd
Ao Kuang
0
10
4
0.2
L
2
5
5
0.9
W
Shiva
LetsBora
Shiva
11
1
24
23
W
Bastet
RandomText
Bastet
19
2
14
13
W
Anubis
Velosão
Anubis
1
1
20
11
L
Tiamat
XgoAtlas
Tiamat
6
5
0
1.2
L
Chaac
Zithkor
Chaac
2
9
6
0.56
L
Charybdis
bodybagbob22
Charybdis
0
9
4
0.22
W
King Arthur
warwick1
King Arthur
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,427
Damage
101,037
108,958
Taken
135,167
89,496
Mitigated
130,425
25,370
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akaza86
Baron Samedi
16,026
1,228
5,255
4,119
19,717
9,901
0
9,561
9,404
37,667
0
L
Ao Kuang
CrayvinMoorhd
Ao Kuang
7,089
2,751
0
2,712
21,733
10,471
0
3,243
18,490
13,327
0
L
17,592
1,414
374
1,530
29,970
40,517
0
7,108
22,862
31,733
0
W
Shiva
LetsBora
Shiva
38,149
6,261
1,113
7,455
32,330
37,552
0
17,609
13,641
778
60,226
W
Bastet
RandomText
Bastet
41,222
11,751
0
5,431
24,310
10,710
0
15,716
7,934
0
67,021
W
Anubis
Velosão
Anubis
11,018
1,211
0
1,997
9,244
5,338
0
4,433
4,611
33,107
0
L
Tiamat
XgoAtlas
Tiamat
40,482
1,042
827
3,788
22,150
16,787
0
1,986
20,164
72,942
0
L
Chaac
Zithkor
Chaac
22,129
1,772
0
5,412
34,351
47,770
0
10,713
23,379
374
37,750
L
Charybdis
bodybagbob22
Charybdis
13,745
6,918
0
2,137
26,963
14,880
0
4,715
22,248
0
47,717
W
King Arthur
warwick1
King Arthur
23,012
3,177
0
0
23,357
25,995
0
16,312
6,342
202
44,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,426
Gold Earned
66,572
259
Minions Killed
273
12
Camps Cleared
5
1,438,086
Distance Traveled
1,256,099
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,600
971
41
3
1
240,851
1
L
Ao Kuang
12,330
881
27
2
1
169,780
0
L
Cthulhu
13,190
942
26
2
1
283,077
0
W
Shiva
16,369
1,169
55
4
0
315,562
1
W
Bastet
17,200
1,229
55
4
9
341,794
1
W
Anubis
13,795
985
66
5
0
268,734
1
L
Tiamat
14,577
1,041
66
5
2
301,059
0
L
Chaac
13,373
955
55
4
1
270,791
0
L
Charybdis
13,102
936
99
7
0
231,392
1
W
King Arthur
14,462
1,033
42
3
2
271,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role