Player Matchup

Ishtar
Ishtar
Bibil29
Ishtar
Level 123
God Stats
2W - 0L
1,437 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 2
Terra
Terra
UltraIShadow
Terra
Level 154
God Stats
3W - 0L
1,658 SR
Queue Stats
123W - 131L
1,461 Elo+
Solo
Jormungandr
Jormungandr
averagejanitor
Jormungandr
Level 84
God Stats
4W - 6L
1,407 SR
Queue Stats
233W - 234L
1,468 Elo+
Solo
Thor
Thor
lil Bibbson Sr
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,433 Elo+
Party 2
Zeus
Zeus
lil Nawf God
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,161 Elo+
Party 2
Team Averages
Level 86
1,501 SR
1,396 Elo+

VS

Team Averages
Level 80
1,553 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
llJohnTheBombll
Danzaburou
Level 68
God Stats
2W - 2L
1,612 SR
Queue Stats
61W - 68L
1,396 Elo+
Party 1
Bakasura
Bakasura
nekri gata
Bakasura
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 97L
1,328 Elo+
Solo
Atlas
Atlas
tacohellrt5
Atlas
Level 120
God Stats
13W - 11L
1,652 SR
Queue Stats
62W - 63L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bibil29
Ishtar
13
1 / 2 / 4
8,248
485
6,840
11,753
4,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 7
9,220
542
3,020
12,373
9,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
averagejanitor
Jormungandr
17
2 / 0 / 0
10,677
628
6,228
9,285
8,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 4
10,420
613
11,303
12,984
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
6 / 1 / 5
10,586
623
16,444
9,244
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 3 / 0
9,311
548
7,078
9,555
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
 
Kukulkan
14
1 / 5 / 0
8,843
520
4,258
12,835
6,579
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
llJohnTheBombll
Danzaburou
11
1 / 3 / 0
6,657
392
8,241
11,949
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
nekri gata
Bakasura
12
1 / 7 / 0
7,578
446
3,363
16,076
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 1
7,656
450
4,565
10,786
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
5
5
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
Ishtar
Bibil29
Ishtar
1
2
4
1.5
W
2
0
7
5.5
W
Jormungandr
averagejanitor
Jormungandr
2
0
0
2
W
9
2
4
5.5
W
6
1
5
8.5
L
Danzaburou
llJohnTheBombll
Danzaburou
1
3
0
0.33
L
Bakasura
nekri gata
Bakasura
1
7
0
0.14
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,835
Damage
27,505
55,639
Taken
61,201
32,344
Mitigated
30,722
22,098
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,078
2,882
0
2,056
9,555
4,429
828
5,491
4,064
0
73,707
L
Kukulkan
 
Kukulkan
4,258
875
83
2,485
12,835
6,579
966
8,742
4,093
74,325
0
W
Ishtar
Bibil29
Ishtar
6,840
4,186
0
5,754
11,753
4,566
1,096
1,595
10,138
0
61,575
W
3,020
534
3,069
3,059
12,373
9,645
611
1,514
10,837
26,284
416
W
Jormungandr
averagejanitor
Jormungandr
6,228
2,270
0
2,186
9,285
8,418
1,980
525
8,760
88,998
0
W
11,303
1,797
0
5,116
12,984
5,667
54
837
11,934
0
78,824
W
16,444
2,507
0
2,914
9,244
4,048
2,548
3,785
5,409
95,787
0
L
Danzaburou
llJohnTheBombll
Danzaburou
8,241
3,436
0
4,447
11,949
3,797
0
1,771
10,178
0
36,657
L
Bakasura
nekri gata
Bakasura
3,363
2,382
0
1,310
16,076
6,576
0
6,272
9,804
0
48,458
L
4,565
1,036
0
985
10,786
9,341
0
3,416
7,370
29,247
4,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
40,045
592
Minions Killed
486
0
Camps Cleared
0
1,595,434
Distance Traveled
1,536,635
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,311
548
157
9
0
247,934
4
L
Kukulkan
8,843
520
143
8
0
295,432
2
W
Ishtar
8,248
485
102
6
0
281,332
4
W
Terra
9,220
542
38
2
0
353,563
0
W
Jormungandr
10,677
628
171
10
0
276,970
3
W
Thor
10,420
613
121
7
0
360,265
1
W
Zeus
10,586
623
160
9
0
323,304
2
L
Danzaburou
6,657
392
52
3
0
297,912
4
L
Bakasura
7,578
446
91
5
0
327,380
0
L
Atlas
7,656
450
43
3
0
367,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role