Player Matchup

Jing Wei
Jing Wei
Tekarukimoto77
Jing Wei
Level 67
God Stats
10W - 12L
1,515 SR
Queue Stats
23W - 30L
1,387 Elo+
Party 1
Terra
Terra
Werewolf_born
Terra
Level 11
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Shiva
Shiva
Yasuke_x_
Shiva
Level 125
God Stats
70W - 56L
1,596 SR
Queue Stats
224W - 236L
1,487 Elo+
Party 1
Vulcan
Vulcan
Zuurilla
Vulcan
Level 69
God Stats
1W - 1L
1,646 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 1
Pele
Pele
fighter2424
Pele
Level 16
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,590 SR
1,403 Elo+

VS

Team Averages
Level 84
1,452 SR
1,352 Elo+
Nox
Nox
AurumArcanum
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,315 Elo+
Solo
Mulan
Mulan
Expelled Onyx
Mulan
Level 114
God Stats
4W - 7L
1,362 SR
Queue Stats
44W - 62L
1,278 Elo+
Solo
Hel
Hel
Kaygulator
Hel
Level 128
God Stats
1W - 2L
1,378 SR
Queue Stats
33W - 49L
1,367 Elo+
Solo
Artemis
Artemis
LazerxWolf22
Artemis
Level 27
God Stats
19W - 21L
1,391 SR
Queue Stats
73W - 108L
1,375 Elo+
Solo
Cabrakan
Cabrakan
PhantomLemur
Cabrakan
Level 126
God Stats
3W - 1L
1,630 SR
Queue Stats
39W - 50L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 3 / 2
7,482
680
7,408
10,447
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 3
7,337
667
1,175
11,160
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
Yasuke_x_
Shiva
15
1 / 1 / 4
8,233
748
8,613
12,687
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Zuurilla
Vulcan
14
3 / 4 / 2
7,896
718
13,762
8,057
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 2
6,718
611
4,877
9,714
4,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
8,805
800
10,094
7,260
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 10
8,843
804
9,032
8,055
9,380
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 11
7,900
718
4,499
8,504
4,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LazerxWolf22
Artemis
16
4 / 0 / 6
8,983
817
9,756
6,873
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
PhantomLemur
Cabrakan
14
3 / 2 / 6
8,180
744
6,931
14,823
16,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
5
Kills
18
18
Deaths
5
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
5
0
10
10
W
0
2
11
2.75
W
Artemis
LazerxWolf22
Artemis
4
0
6
7
W
Cabrakan
PhantomLemur
Cabrakan
3
2
6
3
L
Jing Wei
1
3
2
0.67
L
0
4
3
0.38
L
Shiva
Yasuke_x_
Shiva
1
1
4
3
L
Vulcan
Zuurilla
Vulcan
3
4
2
1
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,835
Damage
40,312
52,065
Taken
45,515
34,748
Mitigated
37,334
5,901
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,094
1,168
0
747
7,260
3,873
1,450
1,861
5,254
30,942
0
W
9,032
1,793
0
1,494
8,055
9,380
0
2,349
5,464
0
33,080
W
4,499
170
4,623
2,656
8,504
4,188
1,694
2,956
5,239
19,534
0
W
Artemis
LazerxWolf22
Artemis
9,756
4,907
0
2,145
6,873
3,067
476
3,202
3,306
0
36,853
W
Cabrakan
PhantomLemur
Cabrakan
6,931
929
327
1,452
14,823
16,826
883
3,729
10,640
15,555
0
L
Jing Wei
7,408
4,405
0
568
10,447
5,150
0
6,072
4,375
0
31,523
L
1,175
688
500
1,212
11,160
9,608
0
4,002
7,158
6,678
0
L
Shiva
Yasuke_x_
Shiva
8,613
828
515
2,076
12,687
11,714
0
5,422
7,265
0
21,482
L
Vulcan
Zuurilla
Vulcan
13,762
3,965
0
420
8,057
3,622
0
3,463
4,594
25,324
0
L
4,877
495
0
610
9,714
4,654
0
2,565
7,149
0
13,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
42,711
155
Minions Killed
243
0
Camps Cleared
0
1,016,870
Distance Traveled
1,049,330
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,805
800
68
6
0
217,555
3
W
Mulan
8,843
804
41
4
0
226,583
0
W
Hel
7,900
718
54
5
0
214,001
2
W
Artemis
8,983
817
63
6
0
167,655
0
W
Cabrakan
8,180
744
17
2
0
223,536
2
L
Jing Wei
7,482
680
51
5
0
179,151
2
L
Terra
7,337
667
13
1
0
193,531
0
L
Shiva
8,233
748
35
3
0
217,345
0
L
Vulcan
7,896
718
36
3
0
227,633
1
L
Pele
6,718
611
20
2
0
199,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role